Win32 API 日本語リファレンス
ホームUI.Controls › ImageList_DragShowNolock

ImageList_DragShowNolock

関数
ドラッグ画像の表示と非表示を切り替える。
DLLCOMCTL32.dll呼出規約winapi対応OSWindows Vista 以降

シグネチャ

// COMCTL32.dll
#include <windows.h>

BOOL ImageList_DragShowNolock(
    BOOL fShow
);

パラメーター

名前方向
fShowBOOLin

戻り値の型: BOOL

各言語での呼び出し定義

// COMCTL32.dll
#include <windows.h>

BOOL ImageList_DragShowNolock(
    BOOL fShow
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("COMCTL32.dll", ExactSpelling = true)]
static extern bool ImageList_DragShowNolock(
    bool fShow   // BOOL
);
<DllImport("COMCTL32.dll", ExactSpelling:=True)>
Public Shared Function ImageList_DragShowNolock(
    fShow As Boolean   ' BOOL
) As Boolean
End Function
' fShow : BOOL
Declare PtrSafe Function ImageList_DragShowNolock Lib "comctl32" ( _
    ByVal fShow As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

ImageList_DragShowNolock = ctypes.windll.comctl32.ImageList_DragShowNolock
ImageList_DragShowNolock.restype = wintypes.BOOL
ImageList_DragShowNolock.argtypes = [
    wintypes.BOOL,  # fShow : BOOL
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('COMCTL32.dll')
ImageList_DragShowNolock = Fiddle::Function.new(
  lib['ImageList_DragShowNolock'],
  [
    Fiddle::TYPE_INT,  # fShow : BOOL
  ],
  Fiddle::TYPE_INT)
#[link(name = "comctl32")]
extern "system" {
    fn ImageList_DragShowNolock(
        fShow: i32  // BOOL
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("COMCTL32.dll")]
public static extern bool ImageList_DragShowNolock(bool fShow);
"@
$api = Add-Type -MemberDefinition $sig -Name 'COMCTL32_ImageList_DragShowNolock' -Namespace Win32 -PassThru
# $api::ImageList_DragShowNolock(fShow)
#uselib "COMCTL32.dll"
#func global ImageList_DragShowNolock "ImageList_DragShowNolock" sptr
; ImageList_DragShowNolock fShow   ; 戻り値は stat
; fShow : BOOL -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "COMCTL32.dll"
#cfunc global ImageList_DragShowNolock "ImageList_DragShowNolock" int
; res = ImageList_DragShowNolock(fShow)
; fShow : BOOL -> "int"
; BOOL ImageList_DragShowNolock(BOOL fShow)
#uselib "COMCTL32.dll"
#cfunc global ImageList_DragShowNolock "ImageList_DragShowNolock" int
; res = ImageList_DragShowNolock(fShow)
; fShow : BOOL -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	comctl32 = windows.NewLazySystemDLL("COMCTL32.dll")
	procImageList_DragShowNolock = comctl32.NewProc("ImageList_DragShowNolock")
)

// fShow (BOOL)
r1, _, err := procImageList_DragShowNolock.Call(
	uintptr(fShow),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function ImageList_DragShowNolock(
  fShow: BOOL   // BOOL
): BOOL; stdcall;
  external 'COMCTL32.dll' name 'ImageList_DragShowNolock';
result := DllCall("COMCTL32\ImageList_DragShowNolock"
    , "Int", fShow   ; BOOL
    , "Int")   ; return: BOOL
●ImageList_DragShowNolock(fShow) = DLL("COMCTL32.dll", "bool ImageList_DragShowNolock(bool)")
# 呼び出し: ImageList_DragShowNolock(fShow)
# fShow : BOOL -> "bool"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。