Win32 API 日本語リファレンス
ホームUI.Input.Pointer › InjectSyntheticPointerInput

InjectSyntheticPointerInput

関数
合成ポインタデバイスから入力を注入する。
DLLUSER32.dll呼出規約winapiSetLastErrorあり対応OSWindows 10 以降

シグネチャ

// USER32.dll
#include <windows.h>

BOOL InjectSyntheticPointerInput(
    HSYNTHETICPOINTERDEVICE device,
    const POINTER_TYPE_INFO* pointerInfo,
    DWORD count
);

パラメーター

名前方向説明
deviceHSYNTHETICPOINTERDEVICEin合成ポインタデバイスのハンドル(HSYNTHETICPOINTERDEVICE)を指定する。
pointerInfoPOINTER_TYPE_INFO*in注入するポインタ状態を表すPOINTER_TYPE_INFO構造体配列へのポインタ。
countDWORDinpointerInfo配列に含まれるポインタ数を指定する。

戻り値の型: BOOL

各言語での呼び出し定義

// USER32.dll
#include <windows.h>

BOOL InjectSyntheticPointerInput(
    HSYNTHETICPOINTERDEVICE device,
    const POINTER_TYPE_INFO* pointerInfo,
    DWORD count
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool InjectSyntheticPointerInput(
    IntPtr device,   // HSYNTHETICPOINTERDEVICE
    IntPtr pointerInfo,   // POINTER_TYPE_INFO*
    uint count   // DWORD
);
<DllImport("USER32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function InjectSyntheticPointerInput(
    device As IntPtr,   ' HSYNTHETICPOINTERDEVICE
    pointerInfo As IntPtr,   ' POINTER_TYPE_INFO*
    count As UInteger   ' DWORD
) As Boolean
End Function
' device : HSYNTHETICPOINTERDEVICE
' pointerInfo : POINTER_TYPE_INFO*
' count : DWORD
Declare PtrSafe Function InjectSyntheticPointerInput Lib "user32" ( _
    ByVal device As LongPtr, _
    ByVal pointerInfo As LongPtr, _
    ByVal count As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

InjectSyntheticPointerInput = ctypes.windll.user32.InjectSyntheticPointerInput
InjectSyntheticPointerInput.restype = wintypes.BOOL
InjectSyntheticPointerInput.argtypes = [
    wintypes.HANDLE,  # device : HSYNTHETICPOINTERDEVICE
    ctypes.c_void_p,  # pointerInfo : POINTER_TYPE_INFO*
    wintypes.DWORD,  # count : DWORD
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('USER32.dll')
InjectSyntheticPointerInput = Fiddle::Function.new(
  lib['InjectSyntheticPointerInput'],
  [
    Fiddle::TYPE_VOIDP,  # device : HSYNTHETICPOINTERDEVICE
    Fiddle::TYPE_VOIDP,  # pointerInfo : POINTER_TYPE_INFO*
    -Fiddle::TYPE_INT,  # count : DWORD
  ],
  Fiddle::TYPE_INT)
#[link(name = "user32")]
extern "system" {
    fn InjectSyntheticPointerInput(
        device: *mut core::ffi::c_void,  // HSYNTHETICPOINTERDEVICE
        pointerInfo: *const POINTER_TYPE_INFO,  // POINTER_TYPE_INFO*
        count: u32  // DWORD
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true)]
public static extern bool InjectSyntheticPointerInput(IntPtr device, IntPtr pointerInfo, uint count);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_InjectSyntheticPointerInput' -Namespace Win32 -PassThru
# $api::InjectSyntheticPointerInput(device, pointerInfo, count)
#uselib "USER32.dll"
#func global InjectSyntheticPointerInput "InjectSyntheticPointerInput" sptr, sptr, sptr
; InjectSyntheticPointerInput device, varptr(pointerInfo), count   ; 戻り値は stat
; device : HSYNTHETICPOINTERDEVICE -> "sptr"
; pointerInfo : POINTER_TYPE_INFO* -> "sptr"
; count : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "USER32.dll"
#cfunc global InjectSyntheticPointerInput "InjectSyntheticPointerInput" sptr, var, int
; res = InjectSyntheticPointerInput(device, pointerInfo, count)
; device : HSYNTHETICPOINTERDEVICE -> "sptr"
; pointerInfo : POINTER_TYPE_INFO* -> "var"
; count : DWORD -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; BOOL InjectSyntheticPointerInput(HSYNTHETICPOINTERDEVICE device, POINTER_TYPE_INFO* pointerInfo, DWORD count)
#uselib "USER32.dll"
#cfunc global InjectSyntheticPointerInput "InjectSyntheticPointerInput" intptr, var, int
; res = InjectSyntheticPointerInput(device, pointerInfo, count)
; device : HSYNTHETICPOINTERDEVICE -> "intptr"
; pointerInfo : POINTER_TYPE_INFO* -> "var"
; count : DWORD -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	user32 = windows.NewLazySystemDLL("USER32.dll")
	procInjectSyntheticPointerInput = user32.NewProc("InjectSyntheticPointerInput")
)

// device (HSYNTHETICPOINTERDEVICE), pointerInfo (POINTER_TYPE_INFO*), count (DWORD)
r1, _, err := procInjectSyntheticPointerInput.Call(
	uintptr(device),
	uintptr(pointerInfo),
	uintptr(count),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function InjectSyntheticPointerInput(
  device: THandle;   // HSYNTHETICPOINTERDEVICE
  pointerInfo: Pointer;   // POINTER_TYPE_INFO*
  count: DWORD   // DWORD
): BOOL; stdcall;
  external 'USER32.dll' name 'InjectSyntheticPointerInput';
result := DllCall("USER32\InjectSyntheticPointerInput"
    , "Ptr", device   ; HSYNTHETICPOINTERDEVICE
    , "Ptr", pointerInfo   ; POINTER_TYPE_INFO*
    , "UInt", count   ; DWORD
    , "Int")   ; return: BOOL
●InjectSyntheticPointerInput(device, pointerInfo, count) = DLL("USER32.dll", "bool InjectSyntheticPointerInput(void*, void*, dword)")
# 呼び出し: InjectSyntheticPointerInput(device, pointerInfo, count)
# device : HSYNTHETICPOINTERDEVICE -> "void*"
# pointerInfo : POINTER_TYPE_INFO* -> "void*"
# count : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。