ホーム › UI.Input.Pointer › InjectSyntheticPointerInput
InjectSyntheticPointerInput
関数合成ポインタデバイスから入力を注入する。
シグネチャ
// USER32.dll
#include <windows.h>
BOOL InjectSyntheticPointerInput(
HSYNTHETICPOINTERDEVICE device,
const POINTER_TYPE_INFO* pointerInfo,
DWORD count
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| device | HSYNTHETICPOINTERDEVICE | in | 合成ポインタデバイスのハンドル(HSYNTHETICPOINTERDEVICE)を指定する。 |
| pointerInfo | POINTER_TYPE_INFO* | in | 注入するポインタ状態を表すPOINTER_TYPE_INFO構造体配列へのポインタ。 |
| count | DWORD | in | pointerInfo配列に含まれるポインタ数を指定する。 |
戻り値の型: BOOL
各言語での呼び出し定義
// USER32.dll
#include <windows.h>
BOOL InjectSyntheticPointerInput(
HSYNTHETICPOINTERDEVICE device,
const POINTER_TYPE_INFO* pointerInfo,
DWORD count
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool InjectSyntheticPointerInput(
IntPtr device, // HSYNTHETICPOINTERDEVICE
IntPtr pointerInfo, // POINTER_TYPE_INFO*
uint count // DWORD
);<DllImport("USER32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function InjectSyntheticPointerInput(
device As IntPtr, ' HSYNTHETICPOINTERDEVICE
pointerInfo As IntPtr, ' POINTER_TYPE_INFO*
count As UInteger ' DWORD
) As Boolean
End Function' device : HSYNTHETICPOINTERDEVICE
' pointerInfo : POINTER_TYPE_INFO*
' count : DWORD
Declare PtrSafe Function InjectSyntheticPointerInput Lib "user32" ( _
ByVal device As LongPtr, _
ByVal pointerInfo As LongPtr, _
ByVal count As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
InjectSyntheticPointerInput = ctypes.windll.user32.InjectSyntheticPointerInput
InjectSyntheticPointerInput.restype = wintypes.BOOL
InjectSyntheticPointerInput.argtypes = [
wintypes.HANDLE, # device : HSYNTHETICPOINTERDEVICE
ctypes.c_void_p, # pointerInfo : POINTER_TYPE_INFO*
wintypes.DWORD, # count : DWORD
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
InjectSyntheticPointerInput = Fiddle::Function.new(
lib['InjectSyntheticPointerInput'],
[
Fiddle::TYPE_VOIDP, # device : HSYNTHETICPOINTERDEVICE
Fiddle::TYPE_VOIDP, # pointerInfo : POINTER_TYPE_INFO*
-Fiddle::TYPE_INT, # count : DWORD
],
Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn InjectSyntheticPointerInput(
device: *mut core::ffi::c_void, // HSYNTHETICPOINTERDEVICE
pointerInfo: *const POINTER_TYPE_INFO, // POINTER_TYPE_INFO*
count: u32 // DWORD
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true)]
public static extern bool InjectSyntheticPointerInput(IntPtr device, IntPtr pointerInfo, uint count);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_InjectSyntheticPointerInput' -Namespace Win32 -PassThru
# $api::InjectSyntheticPointerInput(device, pointerInfo, count)#uselib "USER32.dll"
#func global InjectSyntheticPointerInput "InjectSyntheticPointerInput" sptr, sptr, sptr
; InjectSyntheticPointerInput device, varptr(pointerInfo), count ; 戻り値は stat
; device : HSYNTHETICPOINTERDEVICE -> "sptr"
; pointerInfo : POINTER_TYPE_INFO* -> "sptr"
; count : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "USER32.dll" #cfunc global InjectSyntheticPointerInput "InjectSyntheticPointerInput" sptr, var, int ; res = InjectSyntheticPointerInput(device, pointerInfo, count) ; device : HSYNTHETICPOINTERDEVICE -> "sptr" ; pointerInfo : POINTER_TYPE_INFO* -> "var" ; count : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "USER32.dll" #cfunc global InjectSyntheticPointerInput "InjectSyntheticPointerInput" sptr, sptr, int ; res = InjectSyntheticPointerInput(device, varptr(pointerInfo), count) ; device : HSYNTHETICPOINTERDEVICE -> "sptr" ; pointerInfo : POINTER_TYPE_INFO* -> "sptr" ; count : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL InjectSyntheticPointerInput(HSYNTHETICPOINTERDEVICE device, POINTER_TYPE_INFO* pointerInfo, DWORD count) #uselib "USER32.dll" #cfunc global InjectSyntheticPointerInput "InjectSyntheticPointerInput" intptr, var, int ; res = InjectSyntheticPointerInput(device, pointerInfo, count) ; device : HSYNTHETICPOINTERDEVICE -> "intptr" ; pointerInfo : POINTER_TYPE_INFO* -> "var" ; count : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL InjectSyntheticPointerInput(HSYNTHETICPOINTERDEVICE device, POINTER_TYPE_INFO* pointerInfo, DWORD count) #uselib "USER32.dll" #cfunc global InjectSyntheticPointerInput "InjectSyntheticPointerInput" intptr, intptr, int ; res = InjectSyntheticPointerInput(device, varptr(pointerInfo), count) ; device : HSYNTHETICPOINTERDEVICE -> "intptr" ; pointerInfo : POINTER_TYPE_INFO* -> "intptr" ; count : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procInjectSyntheticPointerInput = user32.NewProc("InjectSyntheticPointerInput")
)
// device (HSYNTHETICPOINTERDEVICE), pointerInfo (POINTER_TYPE_INFO*), count (DWORD)
r1, _, err := procInjectSyntheticPointerInput.Call(
uintptr(device),
uintptr(pointerInfo),
uintptr(count),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction InjectSyntheticPointerInput(
device: THandle; // HSYNTHETICPOINTERDEVICE
pointerInfo: Pointer; // POINTER_TYPE_INFO*
count: DWORD // DWORD
): BOOL; stdcall;
external 'USER32.dll' name 'InjectSyntheticPointerInput';result := DllCall("USER32\InjectSyntheticPointerInput"
, "Ptr", device ; HSYNTHETICPOINTERDEVICE
, "Ptr", pointerInfo ; POINTER_TYPE_INFO*
, "UInt", count ; DWORD
, "Int") ; return: BOOL●InjectSyntheticPointerInput(device, pointerInfo, count) = DLL("USER32.dll", "bool InjectSyntheticPointerInput(void*, void*, dword)")
# 呼び出し: InjectSyntheticPointerInput(device, pointerInfo, count)
# device : HSYNTHETICPOINTERDEVICE -> "void*"
# pointerInfo : POINTER_TYPE_INFO* -> "void*"
# count : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。