Win32 API 日本語リファレンス
ホームUI.Input.Pointer › SkipPointerFrameMessages

SkipPointerFrameMessages

関数
指定ポインタのフレームメッセージをスキップする。
DLLUSER32.dll呼出規約winapiSetLastErrorあり対応OSwindows8.0

シグネチャ

// USER32.dll
#include <windows.h>

BOOL SkipPointerFrameMessages(
    DWORD pointerId
);

パラメーター

名前方向説明
pointerIdDWORDin以降のフレームメッセージをスキップする対象ポインタのIDを指定する。

戻り値の型: BOOL

各言語での呼び出し定義

// USER32.dll
#include <windows.h>

BOOL SkipPointerFrameMessages(
    DWORD pointerId
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool SkipPointerFrameMessages(
    uint pointerId   // DWORD
);
<DllImport("USER32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function SkipPointerFrameMessages(
    pointerId As UInteger   ' DWORD
) As Boolean
End Function
' pointerId : DWORD
Declare PtrSafe Function SkipPointerFrameMessages Lib "user32" ( _
    ByVal pointerId As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

SkipPointerFrameMessages = ctypes.windll.user32.SkipPointerFrameMessages
SkipPointerFrameMessages.restype = wintypes.BOOL
SkipPointerFrameMessages.argtypes = [
    wintypes.DWORD,  # pointerId : DWORD
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('USER32.dll')
SkipPointerFrameMessages = Fiddle::Function.new(
  lib['SkipPointerFrameMessages'],
  [
    -Fiddle::TYPE_INT,  # pointerId : DWORD
  ],
  Fiddle::TYPE_INT)
#[link(name = "user32")]
extern "system" {
    fn SkipPointerFrameMessages(
        pointerId: u32  // DWORD
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true)]
public static extern bool SkipPointerFrameMessages(uint pointerId);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_SkipPointerFrameMessages' -Namespace Win32 -PassThru
# $api::SkipPointerFrameMessages(pointerId)
#uselib "USER32.dll"
#func global SkipPointerFrameMessages "SkipPointerFrameMessages" sptr
; SkipPointerFrameMessages pointerId   ; 戻り値は stat
; pointerId : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "USER32.dll"
#cfunc global SkipPointerFrameMessages "SkipPointerFrameMessages" int
; res = SkipPointerFrameMessages(pointerId)
; pointerId : DWORD -> "int"
; BOOL SkipPointerFrameMessages(DWORD pointerId)
#uselib "USER32.dll"
#cfunc global SkipPointerFrameMessages "SkipPointerFrameMessages" int
; res = SkipPointerFrameMessages(pointerId)
; pointerId : DWORD -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	user32 = windows.NewLazySystemDLL("USER32.dll")
	procSkipPointerFrameMessages = user32.NewProc("SkipPointerFrameMessages")
)

// pointerId (DWORD)
r1, _, err := procSkipPointerFrameMessages.Call(
	uintptr(pointerId),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function SkipPointerFrameMessages(
  pointerId: DWORD   // DWORD
): BOOL; stdcall;
  external 'USER32.dll' name 'SkipPointerFrameMessages';
result := DllCall("USER32\SkipPointerFrameMessages"
    , "UInt", pointerId   ; DWORD
    , "Int")   ; return: BOOL
●SkipPointerFrameMessages(pointerId) = DLL("USER32.dll", "bool SkipPointerFrameMessages(dword)")
# 呼び出し: SkipPointerFrameMessages(pointerId)
# pointerId : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。