Win32 API 日本語リファレンス
ホームUI.Input.Pointer › SkipPointerFrameMessages

SkipPointerFrameMessages

関数
指定ポインタのフレームメッセージをスキップする。
DLLUSER32.dll呼出規約winapiSetLastErrorあり対応OSwindows8.0

シグネチャ

// USER32.dll
#include <windows.h>

BOOL SkipPointerFrameMessages(
    DWORD pointerId
);

パラメーター

名前方向説明
pointerIdDWORDin以降のフレームメッセージをスキップする対象ポインタのIDを指定する。

戻り値の型: BOOL

各言語での呼び出し定義

// USER32.dll
#include <windows.h>

BOOL SkipPointerFrameMessages(
    DWORD pointerId
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool SkipPointerFrameMessages(
    uint pointerId   // DWORD
);
<DllImport("USER32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function SkipPointerFrameMessages(
    pointerId As UInteger   ' DWORD
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function
' pointerId : DWORD
Declare PtrSafe Function SkipPointerFrameMessages Lib "user32" ( _
    ByVal pointerId As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

SkipPointerFrameMessages = ctypes.windll.user32.SkipPointerFrameMessages
SkipPointerFrameMessages.restype = wintypes.BOOL
SkipPointerFrameMessages.argtypes = [
    wintypes.DWORD,  # pointerId : DWORD
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('USER32.dll')
SkipPointerFrameMessages = Fiddle::Function.new(
  lib['SkipPointerFrameMessages'],
  [
    -Fiddle::TYPE_INT,  # pointerId : DWORD
  ],
  Fiddle::TYPE_INT)
#[link(name = "user32")]
extern "system" {
    fn SkipPointerFrameMessages(
        pointerId: u32  // DWORD
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true)]
public static extern bool SkipPointerFrameMessages(uint pointerId);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_SkipPointerFrameMessages' -Namespace Win32 -PassThru
# $api::SkipPointerFrameMessages(pointerId)
#uselib "USER32.dll"
#func global SkipPointerFrameMessages "SkipPointerFrameMessages" sptr
; SkipPointerFrameMessages pointerId   ; 戻り値は stat
; pointerId : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "USER32.dll"
#cfunc global SkipPointerFrameMessages "SkipPointerFrameMessages" int
; res = SkipPointerFrameMessages(pointerId)
; pointerId : DWORD -> "int"
; BOOL SkipPointerFrameMessages(DWORD pointerId)
#uselib "USER32.dll"
#cfunc global SkipPointerFrameMessages "SkipPointerFrameMessages" int
; res = SkipPointerFrameMessages(pointerId)
; pointerId : DWORD -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	user32 = windows.NewLazySystemDLL("USER32.dll")
	procSkipPointerFrameMessages = user32.NewProc("SkipPointerFrameMessages")
)

// pointerId (DWORD)
r1, _, err := procSkipPointerFrameMessages.Call(
	uintptr(pointerId),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function SkipPointerFrameMessages(
  pointerId: DWORD   // DWORD
): BOOL; stdcall;
  external 'USER32.dll' name 'SkipPointerFrameMessages';
result := DllCall("USER32\SkipPointerFrameMessages"
    , "UInt", pointerId   ; DWORD
    , "Int")   ; return: BOOL
●SkipPointerFrameMessages(pointerId) = DLL("USER32.dll", "bool SkipPointerFrameMessages(dword)")
# 呼び出し: SkipPointerFrameMessages(pointerId)
# pointerId : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "user32" fn SkipPointerFrameMessages(
    pointerId: u32 // DWORD
) callconv(std.os.windows.WINAPI) i32;
proc SkipPointerFrameMessages(
    pointerId: uint32  # DWORD
): int32 {.importc: "SkipPointerFrameMessages", stdcall, dynlib: "USER32.dll".}
pragma(lib, "user32");
extern(Windows)
int SkipPointerFrameMessages(
    uint pointerId   // DWORD
);
ccall((:SkipPointerFrameMessages, "USER32.dll"), stdcall, Int32,
      (UInt32,),
      pointerId)
# pointerId : DWORD -> UInt32
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
int32_t SkipPointerFrameMessages(
    uint32_t pointerId);
]]
local user32 = ffi.load("user32")
-- user32.SkipPointerFrameMessages(pointerId)
-- pointerId : DWORD
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('USER32.dll');
const SkipPointerFrameMessages = lib.func('__stdcall', 'SkipPointerFrameMessages', 'int32_t', ['uint32_t']);
// SkipPointerFrameMessages(pointerId)
// pointerId : DWORD -> 'uint32_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("USER32.dll", {
  SkipPointerFrameMessages: { parameters: ["u32"], result: "i32" },
});
// lib.symbols.SkipPointerFrameMessages(pointerId)
// pointerId : DWORD -> "u32"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
int32_t SkipPointerFrameMessages(
    uint32_t pointerId);
C, "USER32.dll");
// $ffi->SkipPointerFrameMessages(pointerId);
// pointerId : DWORD
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface User32 extends StdCallLibrary {
    User32 INSTANCE = Native.load("user32", User32.class);
    boolean SkipPointerFrameMessages(
        int pointerId   // DWORD
    );
}
@[Link("user32")]
lib LibUSER32
  fun SkipPointerFrameMessages = SkipPointerFrameMessages(
    pointerId : UInt32   # DWORD
  ) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef SkipPointerFrameMessagesNative = Int32 Function(Uint32);
typedef SkipPointerFrameMessagesDart = int Function(int);
final SkipPointerFrameMessages = DynamicLibrary.open('USER32.dll')
    .lookupFunction<SkipPointerFrameMessagesNative, SkipPointerFrameMessagesDart>('SkipPointerFrameMessages');
// pointerId : DWORD -> Uint32
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function SkipPointerFrameMessages(
  pointerId: DWORD   // DWORD
): BOOL; stdcall;
  external 'USER32.dll' name 'SkipPointerFrameMessages';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "SkipPointerFrameMessages"
  c_SkipPointerFrameMessages :: Word32 -> IO CInt
-- pointerId : DWORD -> Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let skippointerframemessages =
  foreign "SkipPointerFrameMessages"
    (uint32_t @-> returning int32_t)
(* pointerId : DWORD -> uint32_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library user32 (t "USER32.dll"))
(cffi:use-foreign-library user32)

(cffi:defcfun ("SkipPointerFrameMessages" skip-pointer-frame-messages :convention :stdcall) :int32
  (pointer-id :uint32))   ; DWORD
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $SkipPointerFrameMessages = Win32::API::More->new('USER32',
    'BOOL SkipPointerFrameMessages(DWORD pointerId)');
# my $ret = $SkipPointerFrameMessages->Call($pointerId);
# pointerId : DWORD -> DWORD
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。