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SkipPointerFrameMessages
関数指定ポインタのフレームメッセージをスキップする。
シグネチャ
// USER32.dll
#include <windows.h>
BOOL SkipPointerFrameMessages(
DWORD pointerId
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| pointerId | DWORD | in | 以降のフレームメッセージをスキップする対象ポインタのIDを指定する。 |
戻り値の型: BOOL
各言語での呼び出し定義
// USER32.dll
#include <windows.h>
BOOL SkipPointerFrameMessages(
DWORD pointerId
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool SkipPointerFrameMessages(
uint pointerId // DWORD
);<DllImport("USER32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function SkipPointerFrameMessages(
pointerId As UInteger ' DWORD
) As Boolean
End Function' pointerId : DWORD
Declare PtrSafe Function SkipPointerFrameMessages Lib "user32" ( _
ByVal pointerId As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SkipPointerFrameMessages = ctypes.windll.user32.SkipPointerFrameMessages
SkipPointerFrameMessages.restype = wintypes.BOOL
SkipPointerFrameMessages.argtypes = [
wintypes.DWORD, # pointerId : DWORD
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
SkipPointerFrameMessages = Fiddle::Function.new(
lib['SkipPointerFrameMessages'],
[
-Fiddle::TYPE_INT, # pointerId : DWORD
],
Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn SkipPointerFrameMessages(
pointerId: u32 // DWORD
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true)]
public static extern bool SkipPointerFrameMessages(uint pointerId);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_SkipPointerFrameMessages' -Namespace Win32 -PassThru
# $api::SkipPointerFrameMessages(pointerId)#uselib "USER32.dll"
#func global SkipPointerFrameMessages "SkipPointerFrameMessages" sptr
; SkipPointerFrameMessages pointerId ; 戻り値は stat
; pointerId : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "USER32.dll"
#cfunc global SkipPointerFrameMessages "SkipPointerFrameMessages" int
; res = SkipPointerFrameMessages(pointerId)
; pointerId : DWORD -> "int"; BOOL SkipPointerFrameMessages(DWORD pointerId)
#uselib "USER32.dll"
#cfunc global SkipPointerFrameMessages "SkipPointerFrameMessages" int
; res = SkipPointerFrameMessages(pointerId)
; pointerId : DWORD -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procSkipPointerFrameMessages = user32.NewProc("SkipPointerFrameMessages")
)
// pointerId (DWORD)
r1, _, err := procSkipPointerFrameMessages.Call(
uintptr(pointerId),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction SkipPointerFrameMessages(
pointerId: DWORD // DWORD
): BOOL; stdcall;
external 'USER32.dll' name 'SkipPointerFrameMessages';result := DllCall("USER32\SkipPointerFrameMessages"
, "UInt", pointerId ; DWORD
, "Int") ; return: BOOL●SkipPointerFrameMessages(pointerId) = DLL("USER32.dll", "bool SkipPointerFrameMessages(dword)")
# 呼び出し: SkipPointerFrameMessages(pointerId)
# pointerId : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。