Win32 API 日本語リファレンス
ホームUI.Input.Touch › RegisterTouchWindow

RegisterTouchWindow

関数
指定ウィンドウをタッチ入力対応として登録する。
DLLUSER32.dll呼出規約winapiSetLastErrorあり対応OSWindows 7 以降

シグネチャ

// USER32.dll
#include <windows.h>

BOOL RegisterTouchWindow(
    HWND hwnd,
    REGISTER_TOUCH_WINDOW_FLAGS ulFlags
);

パラメーター

名前方向
hwndHWNDin
ulFlagsREGISTER_TOUCH_WINDOW_FLAGSin

戻り値の型: BOOL

各言語での呼び出し定義

// USER32.dll
#include <windows.h>

BOOL RegisterTouchWindow(
    HWND hwnd,
    REGISTER_TOUCH_WINDOW_FLAGS ulFlags
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool RegisterTouchWindow(
    IntPtr hwnd,   // HWND
    uint ulFlags   // REGISTER_TOUCH_WINDOW_FLAGS
);
<DllImport("USER32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function RegisterTouchWindow(
    hwnd As IntPtr,   ' HWND
    ulFlags As UInteger   ' REGISTER_TOUCH_WINDOW_FLAGS
) As Boolean
End Function
' hwnd : HWND
' ulFlags : REGISTER_TOUCH_WINDOW_FLAGS
Declare PtrSafe Function RegisterTouchWindow Lib "user32" ( _
    ByVal hwnd As LongPtr, _
    ByVal ulFlags As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

RegisterTouchWindow = ctypes.windll.user32.RegisterTouchWindow
RegisterTouchWindow.restype = wintypes.BOOL
RegisterTouchWindow.argtypes = [
    wintypes.HANDLE,  # hwnd : HWND
    wintypes.DWORD,  # ulFlags : REGISTER_TOUCH_WINDOW_FLAGS
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('USER32.dll')
RegisterTouchWindow = Fiddle::Function.new(
  lib['RegisterTouchWindow'],
  [
    Fiddle::TYPE_VOIDP,  # hwnd : HWND
    -Fiddle::TYPE_INT,  # ulFlags : REGISTER_TOUCH_WINDOW_FLAGS
  ],
  Fiddle::TYPE_INT)
#[link(name = "user32")]
extern "system" {
    fn RegisterTouchWindow(
        hwnd: *mut core::ffi::c_void,  // HWND
        ulFlags: u32  // REGISTER_TOUCH_WINDOW_FLAGS
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true)]
public static extern bool RegisterTouchWindow(IntPtr hwnd, uint ulFlags);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_RegisterTouchWindow' -Namespace Win32 -PassThru
# $api::RegisterTouchWindow(hwnd, ulFlags)
#uselib "USER32.dll"
#func global RegisterTouchWindow "RegisterTouchWindow" sptr, sptr
; RegisterTouchWindow hwnd, ulFlags   ; 戻り値は stat
; hwnd : HWND -> "sptr"
; ulFlags : REGISTER_TOUCH_WINDOW_FLAGS -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "USER32.dll"
#cfunc global RegisterTouchWindow "RegisterTouchWindow" sptr, int
; res = RegisterTouchWindow(hwnd, ulFlags)
; hwnd : HWND -> "sptr"
; ulFlags : REGISTER_TOUCH_WINDOW_FLAGS -> "int"
; BOOL RegisterTouchWindow(HWND hwnd, REGISTER_TOUCH_WINDOW_FLAGS ulFlags)
#uselib "USER32.dll"
#cfunc global RegisterTouchWindow "RegisterTouchWindow" intptr, int
; res = RegisterTouchWindow(hwnd, ulFlags)
; hwnd : HWND -> "intptr"
; ulFlags : REGISTER_TOUCH_WINDOW_FLAGS -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	user32 = windows.NewLazySystemDLL("USER32.dll")
	procRegisterTouchWindow = user32.NewProc("RegisterTouchWindow")
)

// hwnd (HWND), ulFlags (REGISTER_TOUCH_WINDOW_FLAGS)
r1, _, err := procRegisterTouchWindow.Call(
	uintptr(hwnd),
	uintptr(ulFlags),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function RegisterTouchWindow(
  hwnd: THandle;   // HWND
  ulFlags: DWORD   // REGISTER_TOUCH_WINDOW_FLAGS
): BOOL; stdcall;
  external 'USER32.dll' name 'RegisterTouchWindow';
result := DllCall("USER32\RegisterTouchWindow"
    , "Ptr", hwnd   ; HWND
    , "UInt", ulFlags   ; REGISTER_TOUCH_WINDOW_FLAGS
    , "Int")   ; return: BOOL
●RegisterTouchWindow(hwnd, ulFlags) = DLL("USER32.dll", "bool RegisterTouchWindow(void*, dword)")
# 呼び出し: RegisterTouchWindow(hwnd, ulFlags)
# hwnd : HWND -> "void*"
# ulFlags : REGISTER_TOUCH_WINDOW_FLAGS -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。