Win32 API 日本語リファレンス
ホームUI.Shell.PropertiesSystem › PSCreateSimplePropertyChange

PSCreateSimplePropertyChange

関数
単一プロパティの変更オブジェクトを生成する。
DLLPROPSYS.dll呼出規約winapi対応OSWindows XP 以降

シグネチャ

// PROPSYS.dll
#include <windows.h>

HRESULT PSCreateSimplePropertyChange(
    PKA_FLAGS flags,
    const PROPERTYKEY* key,
    const PROPVARIANT* propvar,
    const GUID* riid,
    void** ppv
);

パラメーター

名前方向説明
flagsPKA_FLAGSin変更の動作を示すPKA_FLAGS(設定/削除/追加等)。
keyPROPERTYKEY*in変更対象プロパティのキーへのポインタ。
propvarPROPVARIANT*in設定する新しい値のPROPVARIANT。
riidGUID*in要求するインターフェイスの識別子GUIDへのポインタ。
ppvvoid**out生成した単一プロパティ変更オブジェクトを受け取る出力先。

戻り値の型: HRESULT

各言語での呼び出し定義

// PROPSYS.dll
#include <windows.h>

HRESULT PSCreateSimplePropertyChange(
    PKA_FLAGS flags,
    const PROPERTYKEY* key,
    const PROPVARIANT* propvar,
    const GUID* riid,
    void** ppv
);
[DllImport("PROPSYS.dll", ExactSpelling = true)]
static extern int PSCreateSimplePropertyChange(
    int flags,   // PKA_FLAGS
    IntPtr key,   // PROPERTYKEY*
    IntPtr propvar,   // PROPVARIANT*
    ref Guid riid,   // GUID*
    IntPtr ppv   // void** out
);
<DllImport("PROPSYS.dll", ExactSpelling:=True)>
Public Shared Function PSCreateSimplePropertyChange(
    flags As Integer,   ' PKA_FLAGS
    key As IntPtr,   ' PROPERTYKEY*
    propvar As IntPtr,   ' PROPVARIANT*
    ByRef riid As Guid,   ' GUID*
    ppv As IntPtr   ' void** out
) As Integer
End Function
' flags : PKA_FLAGS
' key : PROPERTYKEY*
' propvar : PROPVARIANT*
' riid : GUID*
' ppv : void** out
Declare PtrSafe Function PSCreateSimplePropertyChange Lib "propsys" ( _
    ByVal flags As Long, _
    ByVal key As LongPtr, _
    ByVal propvar As LongPtr, _
    ByVal riid As LongPtr, _
    ByVal ppv As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

PSCreateSimplePropertyChange = ctypes.windll.propsys.PSCreateSimplePropertyChange
PSCreateSimplePropertyChange.restype = ctypes.c_int
PSCreateSimplePropertyChange.argtypes = [
    ctypes.c_int,  # flags : PKA_FLAGS
    ctypes.c_void_p,  # key : PROPERTYKEY*
    ctypes.c_void_p,  # propvar : PROPVARIANT*
    ctypes.c_void_p,  # riid : GUID*
    ctypes.c_void_p,  # ppv : void** out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('PROPSYS.dll')
PSCreateSimplePropertyChange = Fiddle::Function.new(
  lib['PSCreateSimplePropertyChange'],
  [
    Fiddle::TYPE_INT,  # flags : PKA_FLAGS
    Fiddle::TYPE_VOIDP,  # key : PROPERTYKEY*
    Fiddle::TYPE_VOIDP,  # propvar : PROPVARIANT*
    Fiddle::TYPE_VOIDP,  # riid : GUID*
    Fiddle::TYPE_VOIDP,  # ppv : void** out
  ],
  Fiddle::TYPE_INT)
#[link(name = "propsys")]
extern "system" {
    fn PSCreateSimplePropertyChange(
        flags: i32,  // PKA_FLAGS
        key: *const PROPERTYKEY,  // PROPERTYKEY*
        propvar: *const PROPVARIANT,  // PROPVARIANT*
        riid: *const GUID,  // GUID*
        ppv: *mut *mut ()  // void** out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("PROPSYS.dll")]
public static extern int PSCreateSimplePropertyChange(int flags, IntPtr key, IntPtr propvar, ref Guid riid, IntPtr ppv);
"@
$api = Add-Type -MemberDefinition $sig -Name 'PROPSYS_PSCreateSimplePropertyChange' -Namespace Win32 -PassThru
# $api::PSCreateSimplePropertyChange(flags, key, propvar, riid, ppv)
#uselib "PROPSYS.dll"
#func global PSCreateSimplePropertyChange "PSCreateSimplePropertyChange" sptr, sptr, sptr, sptr, sptr
; PSCreateSimplePropertyChange flags, varptr(key), varptr(propvar), varptr(riid), ppv   ; 戻り値は stat
; flags : PKA_FLAGS -> "sptr"
; key : PROPERTYKEY* -> "sptr"
; propvar : PROPVARIANT* -> "sptr"
; riid : GUID* -> "sptr"
; ppv : void** out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "PROPSYS.dll"
#cfunc global PSCreateSimplePropertyChange "PSCreateSimplePropertyChange" int, var, var, var, sptr
; res = PSCreateSimplePropertyChange(flags, key, propvar, riid, ppv)
; flags : PKA_FLAGS -> "int"
; key : PROPERTYKEY* -> "var"
; propvar : PROPVARIANT* -> "var"
; riid : GUID* -> "var"
; ppv : void** out -> "sptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; HRESULT PSCreateSimplePropertyChange(PKA_FLAGS flags, PROPERTYKEY* key, PROPVARIANT* propvar, GUID* riid, void** ppv)
#uselib "PROPSYS.dll"
#cfunc global PSCreateSimplePropertyChange "PSCreateSimplePropertyChange" int, var, var, var, intptr
; res = PSCreateSimplePropertyChange(flags, key, propvar, riid, ppv)
; flags : PKA_FLAGS -> "int"
; key : PROPERTYKEY* -> "var"
; propvar : PROPVARIANT* -> "var"
; riid : GUID* -> "var"
; ppv : void** out -> "intptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	propsys = windows.NewLazySystemDLL("PROPSYS.dll")
	procPSCreateSimplePropertyChange = propsys.NewProc("PSCreateSimplePropertyChange")
)

// flags (PKA_FLAGS), key (PROPERTYKEY*), propvar (PROPVARIANT*), riid (GUID*), ppv (void** out)
r1, _, err := procPSCreateSimplePropertyChange.Call(
	uintptr(flags),
	uintptr(key),
	uintptr(propvar),
	uintptr(riid),
	uintptr(ppv),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function PSCreateSimplePropertyChange(
  flags: Integer;   // PKA_FLAGS
  key: Pointer;   // PROPERTYKEY*
  propvar: Pointer;   // PROPVARIANT*
  riid: PGUID;   // GUID*
  ppv: Pointer   // void** out
): Integer; stdcall;
  external 'PROPSYS.dll' name 'PSCreateSimplePropertyChange';
result := DllCall("PROPSYS\PSCreateSimplePropertyChange"
    , "Int", flags   ; PKA_FLAGS
    , "Ptr", key   ; PROPERTYKEY*
    , "Ptr", propvar   ; PROPVARIANT*
    , "Ptr", riid   ; GUID*
    , "Ptr", ppv   ; void** out
    , "Int")   ; return: HRESULT
●PSCreateSimplePropertyChange(flags, key, propvar, riid, ppv) = DLL("PROPSYS.dll", "int PSCreateSimplePropertyChange(int, void*, void*, void*, void*)")
# 呼び出し: PSCreateSimplePropertyChange(flags, key, propvar, riid, ppv)
# flags : PKA_FLAGS -> "int"
# key : PROPERTYKEY* -> "void*"
# propvar : PROPVARIANT* -> "void*"
# riid : GUID* -> "void*"
# ppv : void** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "propsys" fn PSCreateSimplePropertyChange(
    flags: i32, // PKA_FLAGS
    key: [*c]PROPERTYKEY, // PROPERTYKEY*
    propvar: [*c]PROPVARIANT, // PROPVARIANT*
    riid: [*c]GUID, // GUID*
    ppv: ?*anyopaque // void** out
) callconv(std.os.windows.WINAPI) i32;
proc PSCreateSimplePropertyChange(
    flags: int32,  # PKA_FLAGS
    key: ptr PROPERTYKEY,  # PROPERTYKEY*
    propvar: ptr PROPVARIANT,  # PROPVARIANT*
    riid: ptr GUID,  # GUID*
    ppv: pointer  # void** out
): int32 {.importc: "PSCreateSimplePropertyChange", stdcall, dynlib: "PROPSYS.dll".}
pragma(lib, "propsys");
extern(Windows)
int PSCreateSimplePropertyChange(
    int flags,   // PKA_FLAGS
    PROPERTYKEY* key,   // PROPERTYKEY*
    PROPVARIANT* propvar,   // PROPVARIANT*
    GUID* riid,   // GUID*
    void** ppv   // void** out
);
ccall((:PSCreateSimplePropertyChange, "PROPSYS.dll"), stdcall, Int32,
      (Int32, Ptr{PROPERTYKEY}, Ptr{PROPVARIANT}, Ptr{GUID}, Ptr{Cvoid}),
      flags, key, propvar, riid, ppv)
# flags : PKA_FLAGS -> Int32
# key : PROPERTYKEY* -> Ptr{PROPERTYKEY}
# propvar : PROPVARIANT* -> Ptr{PROPVARIANT}
# riid : GUID* -> Ptr{GUID}
# ppv : void** out -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
int32_t PSCreateSimplePropertyChange(
    int32_t flags,
    void* key,
    void* propvar,
    void* riid,
    void** ppv);
]]
local propsys = ffi.load("propsys")
-- propsys.PSCreateSimplePropertyChange(flags, key, propvar, riid, ppv)
-- flags : PKA_FLAGS
-- key : PROPERTYKEY*
-- propvar : PROPVARIANT*
-- riid : GUID*
-- ppv : void** out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('PROPSYS.dll');
const PSCreateSimplePropertyChange = lib.func('__stdcall', 'PSCreateSimplePropertyChange', 'int32_t', ['int32_t', 'void *', 'void *', 'void *', 'void *']);
// PSCreateSimplePropertyChange(flags, key, propvar, riid, ppv)
// flags : PKA_FLAGS -> 'int32_t'
// key : PROPERTYKEY* -> 'void *'
// propvar : PROPVARIANT* -> 'void *'
// riid : GUID* -> 'void *'
// ppv : void** out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("PROPSYS.dll", {
  PSCreateSimplePropertyChange: { parameters: ["i32", "pointer", "pointer", "pointer", "pointer"], result: "i32" },
});
// lib.symbols.PSCreateSimplePropertyChange(flags, key, propvar, riid, ppv)
// flags : PKA_FLAGS -> "i32"
// key : PROPERTYKEY* -> "pointer"
// propvar : PROPVARIANT* -> "pointer"
// riid : GUID* -> "pointer"
// ppv : void** out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
int32_t PSCreateSimplePropertyChange(
    int32_t flags,
    void* key,
    void* propvar,
    void* riid,
    void** ppv);
C, "PROPSYS.dll");
// $ffi->PSCreateSimplePropertyChange(flags, key, propvar, riid, ppv);
// flags : PKA_FLAGS
// key : PROPERTYKEY*
// propvar : PROPVARIANT*
// riid : GUID*
// ppv : void** out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Propsys extends StdCallLibrary {
    Propsys INSTANCE = Native.load("propsys", Propsys.class);
    int PSCreateSimplePropertyChange(
        int flags,   // PKA_FLAGS
        Pointer key,   // PROPERTYKEY*
        Pointer propvar,   // PROPVARIANT*
        Pointer riid,   // GUID*
        Pointer ppv   // void** out
    );
}
@[Link("propsys")]
lib LibPROPSYS
  fun PSCreateSimplePropertyChange = PSCreateSimplePropertyChange(
    flags : Int32,   # PKA_FLAGS
    key : PROPERTYKEY*,   # PROPERTYKEY*
    propvar : PROPVARIANT*,   # PROPVARIANT*
    riid : GUID*,   # GUID*
    ppv : Void**   # void** out
  ) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef PSCreateSimplePropertyChangeNative = Int32 Function(Int32, Pointer<Void>, Pointer<Void>, Pointer<Void>, Pointer<Void>);
typedef PSCreateSimplePropertyChangeDart = int Function(int, Pointer<Void>, Pointer<Void>, Pointer<Void>, Pointer<Void>);
final PSCreateSimplePropertyChange = DynamicLibrary.open('PROPSYS.dll')
    .lookupFunction<PSCreateSimplePropertyChangeNative, PSCreateSimplePropertyChangeDart>('PSCreateSimplePropertyChange');
// flags : PKA_FLAGS -> Int32
// key : PROPERTYKEY* -> Pointer<Void>
// propvar : PROPVARIANT* -> Pointer<Void>
// riid : GUID* -> Pointer<Void>
// ppv : void** out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function PSCreateSimplePropertyChange(
  flags: Integer;   // PKA_FLAGS
  key: Pointer;   // PROPERTYKEY*
  propvar: Pointer;   // PROPVARIANT*
  riid: PGUID;   // GUID*
  ppv: Pointer   // void** out
): Integer; stdcall;
  external 'PROPSYS.dll' name 'PSCreateSimplePropertyChange';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "PSCreateSimplePropertyChange"
  c_PSCreateSimplePropertyChange :: Int32 -> Ptr () -> Ptr () -> Ptr () -> Ptr () -> IO Int32
-- flags : PKA_FLAGS -> Int32
-- key : PROPERTYKEY* -> Ptr ()
-- propvar : PROPVARIANT* -> Ptr ()
-- riid : GUID* -> Ptr ()
-- ppv : void** out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let pscreatesimplepropertychange =
  foreign "PSCreateSimplePropertyChange"
    (int32_t @-> (ptr void) @-> (ptr void) @-> (ptr void) @-> (ptr void) @-> returning int32_t)
(* flags : PKA_FLAGS -> int32_t *)
(* key : PROPERTYKEY* -> (ptr void) *)
(* propvar : PROPVARIANT* -> (ptr void) *)
(* riid : GUID* -> (ptr void) *)
(* ppv : void** out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library propsys (t "PROPSYS.dll"))
(cffi:use-foreign-library propsys)

(cffi:defcfun ("PSCreateSimplePropertyChange" pscreate-simple-property-change :convention :stdcall) :int32
  (flags :int32)   ; PKA_FLAGS
  (key :pointer)   ; PROPERTYKEY*
  (propvar :pointer)   ; PROPVARIANT*
  (riid :pointer)   ; GUID*
  (ppv :pointer))   ; void** out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $PSCreateSimplePropertyChange = Win32::API::More->new('PROPSYS',
    'int PSCreateSimplePropertyChange(int flags, LPVOID key, LPVOID propvar, LPVOID riid, LPVOID ppv)');
# my $ret = $PSCreateSimplePropertyChange->Call($flags, $key, $propvar, $riid, $ppv);
# flags : PKA_FLAGS -> int
# key : PROPERTYKEY* -> LPVOID
# propvar : PROPVARIANT* -> LPVOID
# riid : GUID* -> LPVOID
# ppv : void** out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。

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