ColorRGBToHLS
関数RGB色を色相・輝度・彩度のHLS表現へ変換する。
シグネチャ
// SHLWAPI.dll
#include <windows.h>
void ColorRGBToHLS(
COLORREF clrRGB,
WORD* pwHue,
WORD* pwLuminance,
WORD* pwSaturation
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| clrRGB | COLORREF | in |
| pwHue | WORD* | out |
| pwLuminance | WORD* | out |
| pwSaturation | WORD* | out |
戻り値の型: void
各言語での呼び出し定義
// SHLWAPI.dll
#include <windows.h>
void ColorRGBToHLS(
COLORREF clrRGB,
WORD* pwHue,
WORD* pwLuminance,
WORD* pwSaturation
);[DllImport("SHLWAPI.dll", ExactSpelling = true)]
static extern void ColorRGBToHLS(
uint clrRGB, // COLORREF
out ushort pwHue, // WORD* out
out ushort pwLuminance, // WORD* out
out ushort pwSaturation // WORD* out
);<DllImport("SHLWAPI.dll", ExactSpelling:=True)>
Public Shared Sub ColorRGBToHLS(
clrRGB As UInteger, ' COLORREF
<Out> ByRef pwHue As UShort, ' WORD* out
<Out> ByRef pwLuminance As UShort, ' WORD* out
<Out> ByRef pwSaturation As UShort ' WORD* out
)
End Sub' clrRGB : COLORREF
' pwHue : WORD* out
' pwLuminance : WORD* out
' pwSaturation : WORD* out
Declare PtrSafe Sub ColorRGBToHLS Lib "shlwapi" ( _
ByVal clrRGB As Long, _
ByRef pwHue As Integer, _
ByRef pwLuminance As Integer, _
ByRef pwSaturation As Integer)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
ColorRGBToHLS = ctypes.windll.shlwapi.ColorRGBToHLS
ColorRGBToHLS.restype = None
ColorRGBToHLS.argtypes = [
wintypes.DWORD, # clrRGB : COLORREF
ctypes.POINTER(ctypes.c_ushort), # pwHue : WORD* out
ctypes.POINTER(ctypes.c_ushort), # pwLuminance : WORD* out
ctypes.POINTER(ctypes.c_ushort), # pwSaturation : WORD* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SHLWAPI.dll')
ColorRGBToHLS = Fiddle::Function.new(
lib['ColorRGBToHLS'],
[
-Fiddle::TYPE_INT, # clrRGB : COLORREF
Fiddle::TYPE_VOIDP, # pwHue : WORD* out
Fiddle::TYPE_VOIDP, # pwLuminance : WORD* out
Fiddle::TYPE_VOIDP, # pwSaturation : WORD* out
],
Fiddle::TYPE_VOID)#[link(name = "shlwapi")]
extern "system" {
fn ColorRGBToHLS(
clrRGB: u32, // COLORREF
pwHue: *mut u16, // WORD* out
pwLuminance: *mut u16, // WORD* out
pwSaturation: *mut u16 // WORD* out
);
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("SHLWAPI.dll")]
public static extern void ColorRGBToHLS(uint clrRGB, out ushort pwHue, out ushort pwLuminance, out ushort pwSaturation);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHLWAPI_ColorRGBToHLS' -Namespace Win32 -PassThru
# $api::ColorRGBToHLS(clrRGB, pwHue, pwLuminance, pwSaturation)#uselib "SHLWAPI.dll"
#func global ColorRGBToHLS "ColorRGBToHLS" sptr, sptr, sptr, sptr
; ColorRGBToHLS clrRGB, varptr(pwHue), varptr(pwLuminance), varptr(pwSaturation)
; clrRGB : COLORREF -> "sptr"
; pwHue : WORD* out -> "sptr"
; pwLuminance : WORD* out -> "sptr"
; pwSaturation : WORD* out -> "sptr"出力引数:
#uselib "SHLWAPI.dll" #func global ColorRGBToHLS "ColorRGBToHLS" int, var, var, var ; ColorRGBToHLS clrRGB, pwHue, pwLuminance, pwSaturation ; clrRGB : COLORREF -> "int" ; pwHue : WORD* out -> "var" ; pwLuminance : WORD* out -> "var" ; pwSaturation : WORD* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "SHLWAPI.dll" #func global ColorRGBToHLS "ColorRGBToHLS" int, sptr, sptr, sptr ; ColorRGBToHLS clrRGB, varptr(pwHue), varptr(pwLuminance), varptr(pwSaturation) ; clrRGB : COLORREF -> "int" ; pwHue : WORD* out -> "sptr" ; pwLuminance : WORD* out -> "sptr" ; pwSaturation : WORD* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; void ColorRGBToHLS(COLORREF clrRGB, WORD* pwHue, WORD* pwLuminance, WORD* pwSaturation) #uselib "SHLWAPI.dll" #func global ColorRGBToHLS "ColorRGBToHLS" int, var, var, var ; ColorRGBToHLS clrRGB, pwHue, pwLuminance, pwSaturation ; clrRGB : COLORREF -> "int" ; pwHue : WORD* out -> "var" ; pwLuminance : WORD* out -> "var" ; pwSaturation : WORD* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; void ColorRGBToHLS(COLORREF clrRGB, WORD* pwHue, WORD* pwLuminance, WORD* pwSaturation) #uselib "SHLWAPI.dll" #func global ColorRGBToHLS "ColorRGBToHLS" int, intptr, intptr, intptr ; ColorRGBToHLS clrRGB, varptr(pwHue), varptr(pwLuminance), varptr(pwSaturation) ; clrRGB : COLORREF -> "int" ; pwHue : WORD* out -> "intptr" ; pwLuminance : WORD* out -> "intptr" ; pwSaturation : WORD* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
shlwapi = windows.NewLazySystemDLL("SHLWAPI.dll")
procColorRGBToHLS = shlwapi.NewProc("ColorRGBToHLS")
)
// clrRGB (COLORREF), pwHue (WORD* out), pwLuminance (WORD* out), pwSaturation (WORD* out)
r1, _, err := procColorRGBToHLS.Call(
uintptr(clrRGB),
uintptr(pwHue),
uintptr(pwLuminance),
uintptr(pwSaturation),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // voidprocedure ColorRGBToHLS(
clrRGB: DWORD; // COLORREF
pwHue: Pointer; // WORD* out
pwLuminance: Pointer; // WORD* out
pwSaturation: Pointer // WORD* out
); stdcall;
external 'SHLWAPI.dll' name 'ColorRGBToHLS';result := DllCall("SHLWAPI\ColorRGBToHLS"
, "UInt", clrRGB ; COLORREF
, "Ptr", pwHue ; WORD* out
, "Ptr", pwLuminance ; WORD* out
, "Ptr", pwSaturation ; WORD* out
, "Int") ; return: void●ColorRGBToHLS(clrRGB, pwHue, pwLuminance, pwSaturation) = DLL("SHLWAPI.dll", "int ColorRGBToHLS(dword, void*, void*, void*)")
# 呼び出し: ColorRGBToHLS(clrRGB, pwHue, pwLuminance, pwSaturation)
# clrRGB : COLORREF -> "dword"
# pwHue : WORD* out -> "void*"
# pwLuminance : WORD* out -> "void*"
# pwSaturation : WORD* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。