ColorRGBToHLS
関数RGB色を色相・輝度・彩度のHLS表現へ変換する。
シグネチャ
// SHLWAPI.dll
#include <windows.h>
void ColorRGBToHLS(
COLORREF clrRGB,
WORD* pwHue,
WORD* pwLuminance,
WORD* pwSaturation
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| clrRGB | COLORREF | in | 元の RGB 色。 |
| pwHue | WORD* | out | このメソッドが正常に返ったとき、HLS の色相値を受け取る値へのポインター。 0 から 240 の範囲を取り得ます。 |
| pwLuminance | WORD* | out | このメソッドが正常に返ったとき、HLS の輝度値を受け取る値へのポインター。 0 から 240 の範囲を取り得ます。 |
| pwSaturation | WORD* | out | このメソッドが正常に返ったとき、HLS の彩度値を受け取る値へのポインター。 0 から 240 の範囲を取り得ます。 |
戻り値の型: void
公式ドキュメント
色を RGB から色相・輝度・彩度 (HLS) 形式に変換します。
出典・ライセンス: 上記「公式ドキュメント」の内容は Microsoft の Win32 API ドキュメント(MicrosoftDocs/sdk-api)を日本語に翻訳・改変したものです。© Microsoft Corporation. CC BY 4.0 で提供。
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)
各言語での呼び出し定義
// SHLWAPI.dll
#include <windows.h>
void ColorRGBToHLS(
COLORREF clrRGB,
WORD* pwHue,
WORD* pwLuminance,
WORD* pwSaturation
);[DllImport("SHLWAPI.dll", ExactSpelling = true)]
static extern void ColorRGBToHLS(
uint clrRGB, // COLORREF
out ushort pwHue, // WORD* out
out ushort pwLuminance, // WORD* out
out ushort pwSaturation // WORD* out
);<DllImport("SHLWAPI.dll", ExactSpelling:=True)>
Public Shared Sub ColorRGBToHLS(
clrRGB As UInteger, ' COLORREF
<Out> ByRef pwHue As UShort, ' WORD* out
<Out> ByRef pwLuminance As UShort, ' WORD* out
<Out> ByRef pwSaturation As UShort ' WORD* out
)
End Sub' clrRGB : COLORREF
' pwHue : WORD* out
' pwLuminance : WORD* out
' pwSaturation : WORD* out
Declare PtrSafe Sub ColorRGBToHLS Lib "shlwapi" ( _
ByVal clrRGB As Long, _
ByRef pwHue As Integer, _
ByRef pwLuminance As Integer, _
ByRef pwSaturation As Integer)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
ColorRGBToHLS = ctypes.windll.shlwapi.ColorRGBToHLS
ColorRGBToHLS.restype = None
ColorRGBToHLS.argtypes = [
wintypes.DWORD, # clrRGB : COLORREF
ctypes.POINTER(ctypes.c_ushort), # pwHue : WORD* out
ctypes.POINTER(ctypes.c_ushort), # pwLuminance : WORD* out
ctypes.POINTER(ctypes.c_ushort), # pwSaturation : WORD* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SHLWAPI.dll')
ColorRGBToHLS = Fiddle::Function.new(
lib['ColorRGBToHLS'],
[
-Fiddle::TYPE_INT, # clrRGB : COLORREF
Fiddle::TYPE_VOIDP, # pwHue : WORD* out
Fiddle::TYPE_VOIDP, # pwLuminance : WORD* out
Fiddle::TYPE_VOIDP, # pwSaturation : WORD* out
],
Fiddle::TYPE_VOID)#[link(name = "shlwapi")]
extern "system" {
fn ColorRGBToHLS(
clrRGB: u32, // COLORREF
pwHue: *mut u16, // WORD* out
pwLuminance: *mut u16, // WORD* out
pwSaturation: *mut u16 // WORD* out
);
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("SHLWAPI.dll")]
public static extern void ColorRGBToHLS(uint clrRGB, out ushort pwHue, out ushort pwLuminance, out ushort pwSaturation);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHLWAPI_ColorRGBToHLS' -Namespace Win32 -PassThru
# $api::ColorRGBToHLS(clrRGB, pwHue, pwLuminance, pwSaturation)#uselib "SHLWAPI.dll"
#func global ColorRGBToHLS "ColorRGBToHLS" sptr, sptr, sptr, sptr
; ColorRGBToHLS clrRGB, varptr(pwHue), varptr(pwLuminance), varptr(pwSaturation)
; clrRGB : COLORREF -> "sptr"
; pwHue : WORD* out -> "sptr"
; pwLuminance : WORD* out -> "sptr"
; pwSaturation : WORD* out -> "sptr"出力引数:
#uselib "SHLWAPI.dll" #func global ColorRGBToHLS "ColorRGBToHLS" int, var, var, var ; ColorRGBToHLS clrRGB, pwHue, pwLuminance, pwSaturation ; clrRGB : COLORREF -> "int" ; pwHue : WORD* out -> "var" ; pwLuminance : WORD* out -> "var" ; pwSaturation : WORD* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "SHLWAPI.dll" #func global ColorRGBToHLS "ColorRGBToHLS" int, sptr, sptr, sptr ; ColorRGBToHLS clrRGB, varptr(pwHue), varptr(pwLuminance), varptr(pwSaturation) ; clrRGB : COLORREF -> "int" ; pwHue : WORD* out -> "sptr" ; pwLuminance : WORD* out -> "sptr" ; pwSaturation : WORD* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; void ColorRGBToHLS(COLORREF clrRGB, WORD* pwHue, WORD* pwLuminance, WORD* pwSaturation) #uselib "SHLWAPI.dll" #func global ColorRGBToHLS "ColorRGBToHLS" int, var, var, var ; ColorRGBToHLS clrRGB, pwHue, pwLuminance, pwSaturation ; clrRGB : COLORREF -> "int" ; pwHue : WORD* out -> "var" ; pwLuminance : WORD* out -> "var" ; pwSaturation : WORD* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; void ColorRGBToHLS(COLORREF clrRGB, WORD* pwHue, WORD* pwLuminance, WORD* pwSaturation) #uselib "SHLWAPI.dll" #func global ColorRGBToHLS "ColorRGBToHLS" int, intptr, intptr, intptr ; ColorRGBToHLS clrRGB, varptr(pwHue), varptr(pwLuminance), varptr(pwSaturation) ; clrRGB : COLORREF -> "int" ; pwHue : WORD* out -> "intptr" ; pwLuminance : WORD* out -> "intptr" ; pwSaturation : WORD* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
shlwapi = windows.NewLazySystemDLL("SHLWAPI.dll")
procColorRGBToHLS = shlwapi.NewProc("ColorRGBToHLS")
)
// clrRGB (COLORREF), pwHue (WORD* out), pwLuminance (WORD* out), pwSaturation (WORD* out)
r1, _, err := procColorRGBToHLS.Call(
uintptr(clrRGB),
uintptr(pwHue),
uintptr(pwLuminance),
uintptr(pwSaturation),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // voidprocedure ColorRGBToHLS(
clrRGB: DWORD; // COLORREF
pwHue: Pointer; // WORD* out
pwLuminance: Pointer; // WORD* out
pwSaturation: Pointer // WORD* out
); stdcall;
external 'SHLWAPI.dll' name 'ColorRGBToHLS';result := DllCall("SHLWAPI\ColorRGBToHLS"
, "UInt", clrRGB ; COLORREF
, "Ptr", pwHue ; WORD* out
, "Ptr", pwLuminance ; WORD* out
, "Ptr", pwSaturation ; WORD* out
, "Int") ; return: void●ColorRGBToHLS(clrRGB, pwHue, pwLuminance, pwSaturation) = DLL("SHLWAPI.dll", "int ColorRGBToHLS(dword, void*, void*, void*)")
# 呼び出し: ColorRGBToHLS(clrRGB, pwHue, pwLuminance, pwSaturation)
# clrRGB : COLORREF -> "dword"
# pwHue : WORD* out -> "void*"
# pwLuminance : WORD* out -> "void*"
# pwSaturation : WORD* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "shlwapi" fn ColorRGBToHLS(
clrRGB: u32, // COLORREF
pwHue: [*c]u16, // WORD* out
pwLuminance: [*c]u16, // WORD* out
pwSaturation: [*c]u16 // WORD* out
) callconv(std.os.windows.WINAPI) void;proc ColorRGBToHLS(
clrRGB: uint32, # COLORREF
pwHue: ptr uint16, # WORD* out
pwLuminance: ptr uint16, # WORD* out
pwSaturation: ptr uint16 # WORD* out
) {.importc: "ColorRGBToHLS", stdcall, dynlib: "SHLWAPI.dll".}pragma(lib, "shlwapi");
extern(Windows)
void ColorRGBToHLS(
uint clrRGB, // COLORREF
ushort* pwHue, // WORD* out
ushort* pwLuminance, // WORD* out
ushort* pwSaturation // WORD* out
);ccall((:ColorRGBToHLS, "SHLWAPI.dll"), stdcall, Cvoid,
(UInt32, Ptr{UInt16}, Ptr{UInt16}, Ptr{UInt16}),
clrRGB, pwHue, pwLuminance, pwSaturation)
# clrRGB : COLORREF -> UInt32
# pwHue : WORD* out -> Ptr{UInt16}
# pwLuminance : WORD* out -> Ptr{UInt16}
# pwSaturation : WORD* out -> Ptr{UInt16}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
void ColorRGBToHLS(
uint32_t clrRGB,
uint16_t* pwHue,
uint16_t* pwLuminance,
uint16_t* pwSaturation);
]]
local shlwapi = ffi.load("shlwapi")
-- shlwapi.ColorRGBToHLS(clrRGB, pwHue, pwLuminance, pwSaturation)
-- clrRGB : COLORREF
-- pwHue : WORD* out
-- pwLuminance : WORD* out
-- pwSaturation : WORD* out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('SHLWAPI.dll');
const ColorRGBToHLS = lib.func('__stdcall', 'ColorRGBToHLS', 'void', ['uint32_t', 'uint16_t *', 'uint16_t *', 'uint16_t *']);
// ColorRGBToHLS(clrRGB, pwHue, pwLuminance, pwSaturation)
// clrRGB : COLORREF -> 'uint32_t'
// pwHue : WORD* out -> 'uint16_t *'
// pwLuminance : WORD* out -> 'uint16_t *'
// pwSaturation : WORD* out -> 'uint16_t *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("SHLWAPI.dll", {
ColorRGBToHLS: { parameters: ["u32", "pointer", "pointer", "pointer"], result: "void" },
});
// lib.symbols.ColorRGBToHLS(clrRGB, pwHue, pwLuminance, pwSaturation)
// clrRGB : COLORREF -> "u32"
// pwHue : WORD* out -> "pointer"
// pwLuminance : WORD* out -> "pointer"
// pwSaturation : WORD* out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
void ColorRGBToHLS(
uint32_t clrRGB,
uint16_t* pwHue,
uint16_t* pwLuminance,
uint16_t* pwSaturation);
C, "SHLWAPI.dll");
// $ffi->ColorRGBToHLS(clrRGB, pwHue, pwLuminance, pwSaturation);
// clrRGB : COLORREF
// pwHue : WORD* out
// pwLuminance : WORD* out
// pwSaturation : WORD* out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Shlwapi extends StdCallLibrary {
Shlwapi INSTANCE = Native.load("shlwapi", Shlwapi.class);
void ColorRGBToHLS(
int clrRGB, // COLORREF
ShortByReference pwHue, // WORD* out
ShortByReference pwLuminance, // WORD* out
ShortByReference pwSaturation // WORD* out
);
}@[Link("shlwapi")]
lib LibSHLWAPI
fun ColorRGBToHLS = ColorRGBToHLS(
clrRGB : UInt32, # COLORREF
pwHue : UInt16*, # WORD* out
pwLuminance : UInt16*, # WORD* out
pwSaturation : UInt16* # WORD* out
) : Void
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef ColorRGBToHLSNative = Void Function(Uint32, Pointer<Uint16>, Pointer<Uint16>, Pointer<Uint16>);
typedef ColorRGBToHLSDart = void Function(int, Pointer<Uint16>, Pointer<Uint16>, Pointer<Uint16>);
final ColorRGBToHLS = DynamicLibrary.open('SHLWAPI.dll')
.lookupFunction<ColorRGBToHLSNative, ColorRGBToHLSDart>('ColorRGBToHLS');
// clrRGB : COLORREF -> Uint32
// pwHue : WORD* out -> Pointer<Uint16>
// pwLuminance : WORD* out -> Pointer<Uint16>
// pwSaturation : WORD* out -> Pointer<Uint16>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
procedure ColorRGBToHLS(
clrRGB: DWORD; // COLORREF
pwHue: Pointer; // WORD* out
pwLuminance: Pointer; // WORD* out
pwSaturation: Pointer // WORD* out
); stdcall;
external 'SHLWAPI.dll' name 'ColorRGBToHLS';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "ColorRGBToHLS"
c_ColorRGBToHLS :: Word32 -> Ptr Word16 -> Ptr Word16 -> Ptr Word16 -> IO ()
-- clrRGB : COLORREF -> Word32
-- pwHue : WORD* out -> Ptr Word16
-- pwLuminance : WORD* out -> Ptr Word16
-- pwSaturation : WORD* out -> Ptr Word16
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let colorrgbtohls =
foreign "ColorRGBToHLS"
(uint32_t @-> (ptr uint16_t) @-> (ptr uint16_t) @-> (ptr uint16_t) @-> returning void)
(* clrRGB : COLORREF -> uint32_t *)
(* pwHue : WORD* out -> (ptr uint16_t) *)
(* pwLuminance : WORD* out -> (ptr uint16_t) *)
(* pwSaturation : WORD* out -> (ptr uint16_t) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library shlwapi (t "SHLWAPI.dll"))
(cffi:use-foreign-library shlwapi)
(cffi:defcfun ("ColorRGBToHLS" color-rgbto-hls :convention :stdcall) :void
(clr-rgb :uint32) ; COLORREF
(pw-hue :pointer) ; WORD* out
(pw-luminance :pointer) ; WORD* out
(pw-saturation :pointer)) ; WORD* out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $ColorRGBToHLS = Win32::API::More->new('SHLWAPI',
'void ColorRGBToHLS(DWORD clrRGB, LPVOID pwHue, LPVOID pwLuminance, LPVOID pwSaturation)');
# my $ret = $ColorRGBToHLS->Call($clrRGB, $pwHue, $pwLuminance, $pwSaturation);
# clrRGB : COLORREF -> DWORD
# pwHue : WORD* out -> LPVOID
# pwLuminance : WORD* out -> LPVOID
# pwSaturation : WORD* out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。