ILCreateFromPathA
関数ファイルパス(ANSI)からPIDLを生成する。
シグネチャ
// SHELL32.dll (ANSI / -A)
#include <windows.h>
ITEMIDLIST* ILCreateFromPathA(
LPCSTR pszPath
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| pszPath | LPCSTR | in |
戻り値の型: ITEMIDLIST*
各言語での呼び出し定義
// SHELL32.dll (ANSI / -A)
#include <windows.h>
ITEMIDLIST* ILCreateFromPathA(
LPCSTR pszPath
);[DllImport("SHELL32.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern IntPtr ILCreateFromPathA(
[MarshalAs(UnmanagedType.LPStr)] string pszPath // LPCSTR
);<DllImport("SHELL32.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function ILCreateFromPathA(
<MarshalAs(UnmanagedType.LPStr)> pszPath As String ' LPCSTR
) As IntPtr
End Function' pszPath : LPCSTR
Declare PtrSafe Function ILCreateFromPathA Lib "shell32" ( _
ByVal pszPath As String) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
ILCreateFromPathA = ctypes.windll.shell32.ILCreateFromPathA
ILCreateFromPathA.restype = ctypes.c_void_p
ILCreateFromPathA.argtypes = [
wintypes.LPCSTR, # pszPath : LPCSTR
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SHELL32.dll')
ILCreateFromPathA = Fiddle::Function.new(
lib['ILCreateFromPathA'],
[
Fiddle::TYPE_VOIDP, # pszPath : LPCSTR
],
Fiddle::TYPE_VOIDP)#[link(name = "shell32")]
extern "system" {
fn ILCreateFromPathA(
pszPath: *const u8 // LPCSTR
) -> *mut ITEMIDLIST;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("SHELL32.dll", CharSet = CharSet.Ansi)]
public static extern IntPtr ILCreateFromPathA([MarshalAs(UnmanagedType.LPStr)] string pszPath);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHELL32_ILCreateFromPathA' -Namespace Win32 -PassThru
# $api::ILCreateFromPathA(pszPath)#uselib "SHELL32.dll"
#func global ILCreateFromPathA "ILCreateFromPathA" sptr
; ILCreateFromPathA pszPath ; 戻り値は stat
; pszPath : LPCSTR -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "SHELL32.dll"
#cfunc global ILCreateFromPathA "ILCreateFromPathA" str
; res = ILCreateFromPathA(pszPath)
; pszPath : LPCSTR -> "str"; ITEMIDLIST* ILCreateFromPathA(LPCSTR pszPath)
#uselib "SHELL32.dll"
#cfunc global ILCreateFromPathA "ILCreateFromPathA" str
; res = ILCreateFromPathA(pszPath)
; pszPath : LPCSTR -> "str"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
shell32 = windows.NewLazySystemDLL("SHELL32.dll")
procILCreateFromPathA = shell32.NewProc("ILCreateFromPathA")
)
// pszPath (LPCSTR)
r1, _, err := procILCreateFromPathA.Call(
uintptr(unsafe.Pointer(windows.BytePtrFromString(pszPath))),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // ITEMIDLIST*function ILCreateFromPathA(
pszPath: PAnsiChar // LPCSTR
): Pointer; stdcall;
external 'SHELL32.dll' name 'ILCreateFromPathA';result := DllCall("SHELL32\ILCreateFromPathA"
, "AStr", pszPath ; LPCSTR
, "Ptr") ; return: ITEMIDLIST*●ILCreateFromPathA(pszPath) = DLL("SHELL32.dll", "void* ILCreateFromPathA(char*)")
# 呼び出し: ILCreateFromPathA(pszPath)
# pszPath : LPCSTR -> "char*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。