ILIsEqual
関数二つのアイテムIDリストが等しいか比較する。
シグネチャ
// SHELL32.dll
#include <windows.h>
BOOL ILIsEqual(
ITEMIDLIST* pidl1,
ITEMIDLIST* pidl2
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| pidl1 | ITEMIDLIST* | in |
| pidl2 | ITEMIDLIST* | in |
戻り値の型: BOOL
各言語での呼び出し定義
// SHELL32.dll
#include <windows.h>
BOOL ILIsEqual(
ITEMIDLIST* pidl1,
ITEMIDLIST* pidl2
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SHELL32.dll", ExactSpelling = true)]
static extern bool ILIsEqual(
IntPtr pidl1, // ITEMIDLIST*
IntPtr pidl2 // ITEMIDLIST*
);<DllImport("SHELL32.dll", ExactSpelling:=True)>
Public Shared Function ILIsEqual(
pidl1 As IntPtr, ' ITEMIDLIST*
pidl2 As IntPtr ' ITEMIDLIST*
) As Boolean
End Function' pidl1 : ITEMIDLIST*
' pidl2 : ITEMIDLIST*
Declare PtrSafe Function ILIsEqual Lib "shell32" ( _
ByVal pidl1 As LongPtr, _
ByVal pidl2 As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
ILIsEqual = ctypes.windll.shell32.ILIsEqual
ILIsEqual.restype = wintypes.BOOL
ILIsEqual.argtypes = [
ctypes.c_void_p, # pidl1 : ITEMIDLIST*
ctypes.c_void_p, # pidl2 : ITEMIDLIST*
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SHELL32.dll')
ILIsEqual = Fiddle::Function.new(
lib['ILIsEqual'],
[
Fiddle::TYPE_VOIDP, # pidl1 : ITEMIDLIST*
Fiddle::TYPE_VOIDP, # pidl2 : ITEMIDLIST*
],
Fiddle::TYPE_INT)#[link(name = "shell32")]
extern "system" {
fn ILIsEqual(
pidl1: *mut ITEMIDLIST, // ITEMIDLIST*
pidl2: *mut ITEMIDLIST // ITEMIDLIST*
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SHELL32.dll")]
public static extern bool ILIsEqual(IntPtr pidl1, IntPtr pidl2);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHELL32_ILIsEqual' -Namespace Win32 -PassThru
# $api::ILIsEqual(pidl1, pidl2)#uselib "SHELL32.dll"
#func global ILIsEqual "ILIsEqual" sptr, sptr
; ILIsEqual varptr(pidl1), varptr(pidl2) ; 戻り値は stat
; pidl1 : ITEMIDLIST* -> "sptr"
; pidl2 : ITEMIDLIST* -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "SHELL32.dll" #cfunc global ILIsEqual "ILIsEqual" var, var ; res = ILIsEqual(pidl1, pidl2) ; pidl1 : ITEMIDLIST* -> "var" ; pidl2 : ITEMIDLIST* -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "SHELL32.dll" #cfunc global ILIsEqual "ILIsEqual" sptr, sptr ; res = ILIsEqual(varptr(pidl1), varptr(pidl2)) ; pidl1 : ITEMIDLIST* -> "sptr" ; pidl2 : ITEMIDLIST* -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL ILIsEqual(ITEMIDLIST* pidl1, ITEMIDLIST* pidl2) #uselib "SHELL32.dll" #cfunc global ILIsEqual "ILIsEqual" var, var ; res = ILIsEqual(pidl1, pidl2) ; pidl1 : ITEMIDLIST* -> "var" ; pidl2 : ITEMIDLIST* -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL ILIsEqual(ITEMIDLIST* pidl1, ITEMIDLIST* pidl2) #uselib "SHELL32.dll" #cfunc global ILIsEqual "ILIsEqual" intptr, intptr ; res = ILIsEqual(varptr(pidl1), varptr(pidl2)) ; pidl1 : ITEMIDLIST* -> "intptr" ; pidl2 : ITEMIDLIST* -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
shell32 = windows.NewLazySystemDLL("SHELL32.dll")
procILIsEqual = shell32.NewProc("ILIsEqual")
)
// pidl1 (ITEMIDLIST*), pidl2 (ITEMIDLIST*)
r1, _, err := procILIsEqual.Call(
uintptr(pidl1),
uintptr(pidl2),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction ILIsEqual(
pidl1: Pointer; // ITEMIDLIST*
pidl2: Pointer // ITEMIDLIST*
): BOOL; stdcall;
external 'SHELL32.dll' name 'ILIsEqual';result := DllCall("SHELL32\ILIsEqual"
, "Ptr", pidl1 ; ITEMIDLIST*
, "Ptr", pidl2 ; ITEMIDLIST*
, "Int") ; return: BOOL●ILIsEqual(pidl1, pidl2) = DLL("SHELL32.dll", "bool ILIsEqual(void*, void*)")
# 呼び出し: ILIsEqual(pidl1, pidl2)
# pidl1 : ITEMIDLIST* -> "void*"
# pidl2 : ITEMIDLIST* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。