PathGetCharTypeW
関数パス中の1文字が持つ意味の種類を示すフラグを取得する。
シグネチャ
// SHLWAPI.dll (Unicode / -W)
#include <windows.h>
DWORD PathGetCharTypeW(
WCHAR ch
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| ch | WCHAR | in |
戻り値の型: DWORD
各言語での呼び出し定義
// SHLWAPI.dll (Unicode / -W)
#include <windows.h>
DWORD PathGetCharTypeW(
WCHAR ch
);[DllImport("SHLWAPI.dll", CharSet = CharSet.Unicode, ExactSpelling = true)]
static extern uint PathGetCharTypeW(
char ch // WCHAR
);<DllImport("SHLWAPI.dll", CharSet:=CharSet.Unicode, ExactSpelling:=True)>
Public Shared Function PathGetCharTypeW(
ch As Char ' WCHAR
) As UInteger
End Function' ch : WCHAR
Declare PtrSafe Function PathGetCharTypeW Lib "shlwapi" ( _
ByVal ch As Integer) As Long
' Unicode(W): 文字列は ByVal As LongPtr とし StrPtr(unicodeStr) を渡す
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
PathGetCharTypeW = ctypes.windll.shlwapi.PathGetCharTypeW
PathGetCharTypeW.restype = wintypes.DWORD
PathGetCharTypeW.argtypes = [
ctypes.c_wchar, # ch : WCHAR
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SHLWAPI.dll')
PathGetCharTypeW = Fiddle::Function.new(
lib['PathGetCharTypeW'],
[
Fiddle::TYPE_SHORT, # ch : WCHAR
],
-Fiddle::TYPE_INT)
# Wide strings: pass str.encode("UTF-16LE") + "\x00\x00"#[link(name = "shlwapi")]
extern "system" {
fn PathGetCharTypeW(
ch: u16 // WCHAR
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("SHLWAPI.dll", CharSet = CharSet.Unicode)]
public static extern uint PathGetCharTypeW(char ch);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHLWAPI_PathGetCharTypeW' -Namespace Win32 -PassThru
# $api::PathGetCharTypeW(ch)#uselib "SHLWAPI.dll"
#func global PathGetCharTypeW "PathGetCharTypeW" wptr
; PathGetCharTypeW ch ; 戻り値は stat
; ch : WCHAR -> "wptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "SHLWAPI.dll"
#cfunc global PathGetCharTypeW "PathGetCharTypeW" int
; res = PathGetCharTypeW(ch)
; ch : WCHAR -> "int"; DWORD PathGetCharTypeW(WCHAR ch)
#uselib "SHLWAPI.dll"
#cfunc global PathGetCharTypeW "PathGetCharTypeW" int
; res = PathGetCharTypeW(ch)
; ch : WCHAR -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
shlwapi = windows.NewLazySystemDLL("SHLWAPI.dll")
procPathGetCharTypeW = shlwapi.NewProc("PathGetCharTypeW")
)
// ch (WCHAR)
r1, _, err := procPathGetCharTypeW.Call(
uintptr(ch),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction PathGetCharTypeW(
ch: WideChar // WCHAR
): DWORD; stdcall;
external 'SHLWAPI.dll' name 'PathGetCharTypeW';result := DllCall("SHLWAPI\PathGetCharTypeW"
, "Short", ch ; WCHAR
, "UInt") ; return: DWORD●PathGetCharTypeW(ch) = DLL("SHLWAPI.dll", "dword PathGetCharTypeW(int)")
# 呼び出し: PathGetCharTypeW(ch)
# ch : WCHAR -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※-W(Unicode)関数。なでしこ1はANSIのため -A 版の利用を推奨。