PathSetDlgItemPathW
関数ダイアログ項目に省略表示でパス文字列を設定する。
シグネチャ
// SHLWAPI.dll (Unicode / -W)
#include <windows.h>
void PathSetDlgItemPathW(
HWND hDlg,
INT id,
LPCWSTR pszPath
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hDlg | HWND | in |
| id | INT | in |
| pszPath | LPCWSTR | in |
戻り値の型: void
各言語での呼び出し定義
// SHLWAPI.dll (Unicode / -W)
#include <windows.h>
void PathSetDlgItemPathW(
HWND hDlg,
INT id,
LPCWSTR pszPath
);[DllImport("SHLWAPI.dll", CharSet = CharSet.Unicode, ExactSpelling = true)]
static extern void PathSetDlgItemPathW(
IntPtr hDlg, // HWND
int id, // INT
[MarshalAs(UnmanagedType.LPWStr)] string pszPath // LPCWSTR
);<DllImport("SHLWAPI.dll", CharSet:=CharSet.Unicode, ExactSpelling:=True)>
Public Shared Sub PathSetDlgItemPathW(
hDlg As IntPtr, ' HWND
id As Integer, ' INT
<MarshalAs(UnmanagedType.LPWStr)> pszPath As String ' LPCWSTR
)
End Sub' hDlg : HWND
' id : INT
' pszPath : LPCWSTR
Declare PtrSafe Sub PathSetDlgItemPathW Lib "shlwapi" ( _
ByVal hDlg As LongPtr, _
ByVal id As Long, _
ByVal pszPath As LongPtr)
' Unicode(W): 文字列は ByVal As LongPtr とし StrPtr(unicodeStr) を渡す
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
PathSetDlgItemPathW = ctypes.windll.shlwapi.PathSetDlgItemPathW
PathSetDlgItemPathW.restype = None
PathSetDlgItemPathW.argtypes = [
wintypes.HANDLE, # hDlg : HWND
ctypes.c_int, # id : INT
wintypes.LPCWSTR, # pszPath : LPCWSTR
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SHLWAPI.dll')
PathSetDlgItemPathW = Fiddle::Function.new(
lib['PathSetDlgItemPathW'],
[
Fiddle::TYPE_VOIDP, # hDlg : HWND
Fiddle::TYPE_INT, # id : INT
Fiddle::TYPE_VOIDP, # pszPath : LPCWSTR
],
Fiddle::TYPE_VOID)
# Wide strings: pass str.encode("UTF-16LE") + "\x00\x00"#[link(name = "shlwapi")]
extern "system" {
fn PathSetDlgItemPathW(
hDlg: *mut core::ffi::c_void, // HWND
id: i32, // INT
pszPath: *const u16 // LPCWSTR
);
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("SHLWAPI.dll", CharSet = CharSet.Unicode)]
public static extern void PathSetDlgItemPathW(IntPtr hDlg, int id, [MarshalAs(UnmanagedType.LPWStr)] string pszPath);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHLWAPI_PathSetDlgItemPathW' -Namespace Win32 -PassThru
# $api::PathSetDlgItemPathW(hDlg, id, pszPath)#uselib "SHLWAPI.dll"
#func global PathSetDlgItemPathW "PathSetDlgItemPathW" wptr, wptr, wptr
; PathSetDlgItemPathW hDlg, id, pszPath
; hDlg : HWND -> "wptr"
; id : INT -> "wptr"
; pszPath : LPCWSTR -> "wptr"#uselib "SHLWAPI.dll"
#func global PathSetDlgItemPathW "PathSetDlgItemPathW" sptr, int, wstr
; PathSetDlgItemPathW hDlg, id, pszPath
; hDlg : HWND -> "sptr"
; id : INT -> "int"
; pszPath : LPCWSTR -> "wstr"; void PathSetDlgItemPathW(HWND hDlg, INT id, LPCWSTR pszPath)
#uselib "SHLWAPI.dll"
#func global PathSetDlgItemPathW "PathSetDlgItemPathW" intptr, int, wstr
; PathSetDlgItemPathW hDlg, id, pszPath
; hDlg : HWND -> "intptr"
; id : INT -> "int"
; pszPath : LPCWSTR -> "wstr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
shlwapi = windows.NewLazySystemDLL("SHLWAPI.dll")
procPathSetDlgItemPathW = shlwapi.NewProc("PathSetDlgItemPathW")
)
// hDlg (HWND), id (INT), pszPath (LPCWSTR)
r1, _, err := procPathSetDlgItemPathW.Call(
uintptr(hDlg),
uintptr(id),
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(pszPath))),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // voidprocedure PathSetDlgItemPathW(
hDlg: THandle; // HWND
id: Integer; // INT
pszPath: PWideChar // LPCWSTR
); stdcall;
external 'SHLWAPI.dll' name 'PathSetDlgItemPathW';result := DllCall("SHLWAPI\PathSetDlgItemPathW"
, "Ptr", hDlg ; HWND
, "Int", id ; INT
, "WStr", pszPath ; LPCWSTR
, "Int") ; return: void●PathSetDlgItemPathW(hDlg, id, pszPath) = DLL("SHLWAPI.dll", "int PathSetDlgItemPathW(void*, int, char*)")
# 呼び出し: PathSetDlgItemPathW(hDlg, id, pszPath)
# hDlg : HWND -> "void*"
# id : INT -> "int"
# pszPath : LPCWSTR -> "char*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※-W(Unicode)関数。なでしこ1はANSIのため -A 版の利用を推奨。