Win32 API 日本語リファレンス
ホームUI.Shell › SHChangeNotification_Unlock

SHChangeNotification_Unlock

関数
シェル変更通知のロックを解除する。
DLLSHELL32.dll呼出規約winapi対応OSWindows 2000 以降

シグネチャ

// SHELL32.dll
#include <windows.h>

BOOL SHChangeNotification_Unlock(
    HANDLE hLock
);

パラメーター

名前方向
hLockHANDLEin

戻り値の型: BOOL

各言語での呼び出し定義

// SHELL32.dll
#include <windows.h>

BOOL SHChangeNotification_Unlock(
    HANDLE hLock
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SHELL32.dll", ExactSpelling = true)]
static extern bool SHChangeNotification_Unlock(
    IntPtr hLock   // HANDLE
);
<DllImport("SHELL32.dll", ExactSpelling:=True)>
Public Shared Function SHChangeNotification_Unlock(
    hLock As IntPtr   ' HANDLE
) As Boolean
End Function
' hLock : HANDLE
Declare PtrSafe Function SHChangeNotification_Unlock Lib "shell32" ( _
    ByVal hLock As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

SHChangeNotification_Unlock = ctypes.windll.shell32.SHChangeNotification_Unlock
SHChangeNotification_Unlock.restype = wintypes.BOOL
SHChangeNotification_Unlock.argtypes = [
    wintypes.HANDLE,  # hLock : HANDLE
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('SHELL32.dll')
SHChangeNotification_Unlock = Fiddle::Function.new(
  lib['SHChangeNotification_Unlock'],
  [
    Fiddle::TYPE_VOIDP,  # hLock : HANDLE
  ],
  Fiddle::TYPE_INT)
#[link(name = "shell32")]
extern "system" {
    fn SHChangeNotification_Unlock(
        hLock: *mut core::ffi::c_void  // HANDLE
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SHELL32.dll")]
public static extern bool SHChangeNotification_Unlock(IntPtr hLock);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHELL32_SHChangeNotification_Unlock' -Namespace Win32 -PassThru
# $api::SHChangeNotification_Unlock(hLock)
#uselib "SHELL32.dll"
#func global SHChangeNotification_Unlock "SHChangeNotification_Unlock" sptr
; SHChangeNotification_Unlock hLock   ; 戻り値は stat
; hLock : HANDLE -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "SHELL32.dll"
#cfunc global SHChangeNotification_Unlock "SHChangeNotification_Unlock" sptr
; res = SHChangeNotification_Unlock(hLock)
; hLock : HANDLE -> "sptr"
; BOOL SHChangeNotification_Unlock(HANDLE hLock)
#uselib "SHELL32.dll"
#cfunc global SHChangeNotification_Unlock "SHChangeNotification_Unlock" intptr
; res = SHChangeNotification_Unlock(hLock)
; hLock : HANDLE -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	shell32 = windows.NewLazySystemDLL("SHELL32.dll")
	procSHChangeNotification_Unlock = shell32.NewProc("SHChangeNotification_Unlock")
)

// hLock (HANDLE)
r1, _, err := procSHChangeNotification_Unlock.Call(
	uintptr(hLock),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function SHChangeNotification_Unlock(
  hLock: THandle   // HANDLE
): BOOL; stdcall;
  external 'SHELL32.dll' name 'SHChangeNotification_Unlock';
result := DllCall("SHELL32\SHChangeNotification_Unlock"
    , "Ptr", hLock   ; HANDLE
    , "Int")   ; return: BOOL
●SHChangeNotification_Unlock(hLock) = DLL("SHELL32.dll", "bool SHChangeNotification_Unlock(void*)")
# 呼び出し: SHChangeNotification_Unlock(hLock)
# hLock : HANDLE -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。