Win32 API 日本語リファレンス
ホームUI.Shell › SHChangeNotifyDeregister

SHChangeNotifyDeregister

関数
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DLLSHELL32.dll呼出規約winapi対応OSWindows XP 以降

シグネチャ

// SHELL32.dll
#include <windows.h>

BOOL SHChangeNotifyDeregister(
    DWORD ulID
);

パラメーター

名前方向
ulIDDWORDin

戻り値の型: BOOL

各言語での呼び出し定義

// SHELL32.dll
#include <windows.h>

BOOL SHChangeNotifyDeregister(
    DWORD ulID
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SHELL32.dll", ExactSpelling = true)]
static extern bool SHChangeNotifyDeregister(
    uint ulID   // DWORD
);
<DllImport("SHELL32.dll", ExactSpelling:=True)>
Public Shared Function SHChangeNotifyDeregister(
    ulID As UInteger   ' DWORD
) As Boolean
End Function
' ulID : DWORD
Declare PtrSafe Function SHChangeNotifyDeregister Lib "shell32" ( _
    ByVal ulID As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

SHChangeNotifyDeregister = ctypes.windll.shell32.SHChangeNotifyDeregister
SHChangeNotifyDeregister.restype = wintypes.BOOL
SHChangeNotifyDeregister.argtypes = [
    wintypes.DWORD,  # ulID : DWORD
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('SHELL32.dll')
SHChangeNotifyDeregister = Fiddle::Function.new(
  lib['SHChangeNotifyDeregister'],
  [
    -Fiddle::TYPE_INT,  # ulID : DWORD
  ],
  Fiddle::TYPE_INT)
#[link(name = "shell32")]
extern "system" {
    fn SHChangeNotifyDeregister(
        ulID: u32  // DWORD
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SHELL32.dll")]
public static extern bool SHChangeNotifyDeregister(uint ulID);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHELL32_SHChangeNotifyDeregister' -Namespace Win32 -PassThru
# $api::SHChangeNotifyDeregister(ulID)
#uselib "SHELL32.dll"
#func global SHChangeNotifyDeregister "SHChangeNotifyDeregister" sptr
; SHChangeNotifyDeregister ulID   ; 戻り値は stat
; ulID : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "SHELL32.dll"
#cfunc global SHChangeNotifyDeregister "SHChangeNotifyDeregister" int
; res = SHChangeNotifyDeregister(ulID)
; ulID : DWORD -> "int"
; BOOL SHChangeNotifyDeregister(DWORD ulID)
#uselib "SHELL32.dll"
#cfunc global SHChangeNotifyDeregister "SHChangeNotifyDeregister" int
; res = SHChangeNotifyDeregister(ulID)
; ulID : DWORD -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	shell32 = windows.NewLazySystemDLL("SHELL32.dll")
	procSHChangeNotifyDeregister = shell32.NewProc("SHChangeNotifyDeregister")
)

// ulID (DWORD)
r1, _, err := procSHChangeNotifyDeregister.Call(
	uintptr(ulID),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function SHChangeNotifyDeregister(
  ulID: DWORD   // DWORD
): BOOL; stdcall;
  external 'SHELL32.dll' name 'SHChangeNotifyDeregister';
result := DllCall("SHELL32\SHChangeNotifyDeregister"
    , "UInt", ulID   ; DWORD
    , "Int")   ; return: BOOL
●SHChangeNotifyDeregister(ulID) = DLL("SHELL32.dll", "bool SHChangeNotifyDeregister(dword)")
# 呼び出し: SHChangeNotifyDeregister(ulID)
# ulID : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。