SHCreateShellItemArrayFromIDLists
関数アイテムIDリスト群からシェルアイテム配列を作成する。
シグネチャ
// SHELL32.dll
#include <windows.h>
HRESULT SHCreateShellItemArrayFromIDLists(
DWORD cidl,
ITEMIDLIST** rgpidl,
IShellItemArray** ppsiItemArray
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| cidl | DWORD | in | 配列内の要素数です。 |
| rgpidl | ITEMIDLIST** | in | ITEMIDLIST 構造体への cidl 個の定数ポインターのリストです。 |
| ppsiItemArray | IShellItemArray** | out | この関数が返るときに、IShellItemArray インターフェイスへのポインターが格納されます。 |
戻り値の型: HRESULT
公式ドキュメント
ITEMIDLIST 構造体のリストから Shell アイテム配列オブジェクトを作成します。
戻り値
型: HRESULT
この関数が成功した場合は S_OK を返します。それ以外の場合は、HRESULT エラーコードを返します。
出典・ライセンス: 上記「公式ドキュメント」の内容は Microsoft の Win32 API ドキュメント(MicrosoftDocs/sdk-api)を日本語に翻訳・改変したものです。© Microsoft Corporation. CC BY 4.0 で提供。
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)
各言語での呼び出し定義
// SHELL32.dll
#include <windows.h>
HRESULT SHCreateShellItemArrayFromIDLists(
DWORD cidl,
ITEMIDLIST** rgpidl,
IShellItemArray** ppsiItemArray
);[DllImport("SHELL32.dll", ExactSpelling = true)]
static extern int SHCreateShellItemArrayFromIDLists(
uint cidl, // DWORD
IntPtr rgpidl, // ITEMIDLIST**
IntPtr ppsiItemArray // IShellItemArray** out
);<DllImport("SHELL32.dll", ExactSpelling:=True)>
Public Shared Function SHCreateShellItemArrayFromIDLists(
cidl As UInteger, ' DWORD
rgpidl As IntPtr, ' ITEMIDLIST**
ppsiItemArray As IntPtr ' IShellItemArray** out
) As Integer
End Function' cidl : DWORD
' rgpidl : ITEMIDLIST**
' ppsiItemArray : IShellItemArray** out
Declare PtrSafe Function SHCreateShellItemArrayFromIDLists Lib "shell32" ( _
ByVal cidl As Long, _
ByVal rgpidl As LongPtr, _
ByVal ppsiItemArray As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SHCreateShellItemArrayFromIDLists = ctypes.windll.shell32.SHCreateShellItemArrayFromIDLists
SHCreateShellItemArrayFromIDLists.restype = ctypes.c_int
SHCreateShellItemArrayFromIDLists.argtypes = [
wintypes.DWORD, # cidl : DWORD
ctypes.c_void_p, # rgpidl : ITEMIDLIST**
ctypes.c_void_p, # ppsiItemArray : IShellItemArray** out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SHELL32.dll')
SHCreateShellItemArrayFromIDLists = Fiddle::Function.new(
lib['SHCreateShellItemArrayFromIDLists'],
[
-Fiddle::TYPE_INT, # cidl : DWORD
Fiddle::TYPE_VOIDP, # rgpidl : ITEMIDLIST**
Fiddle::TYPE_VOIDP, # ppsiItemArray : IShellItemArray** out
],
Fiddle::TYPE_INT)#[link(name = "shell32")]
extern "system" {
fn SHCreateShellItemArrayFromIDLists(
cidl: u32, // DWORD
rgpidl: *mut *mut ITEMIDLIST, // ITEMIDLIST**
ppsiItemArray: *mut *mut core::ffi::c_void // IShellItemArray** out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("SHELL32.dll")]
public static extern int SHCreateShellItemArrayFromIDLists(uint cidl, IntPtr rgpidl, IntPtr ppsiItemArray);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHELL32_SHCreateShellItemArrayFromIDLists' -Namespace Win32 -PassThru
# $api::SHCreateShellItemArrayFromIDLists(cidl, rgpidl, ppsiItemArray)#uselib "SHELL32.dll"
#func global SHCreateShellItemArrayFromIDLists "SHCreateShellItemArrayFromIDLists" sptr, sptr, sptr
; SHCreateShellItemArrayFromIDLists cidl, varptr(rgpidl), ppsiItemArray ; 戻り値は stat
; cidl : DWORD -> "sptr"
; rgpidl : ITEMIDLIST** -> "sptr"
; ppsiItemArray : IShellItemArray** out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "SHELL32.dll" #cfunc global SHCreateShellItemArrayFromIDLists "SHCreateShellItemArrayFromIDLists" int, var, sptr ; res = SHCreateShellItemArrayFromIDLists(cidl, rgpidl, ppsiItemArray) ; cidl : DWORD -> "int" ; rgpidl : ITEMIDLIST** -> "var" ; ppsiItemArray : IShellItemArray** out -> "sptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "SHELL32.dll" #cfunc global SHCreateShellItemArrayFromIDLists "SHCreateShellItemArrayFromIDLists" int, sptr, sptr ; res = SHCreateShellItemArrayFromIDLists(cidl, varptr(rgpidl), ppsiItemArray) ; cidl : DWORD -> "int" ; rgpidl : ITEMIDLIST** -> "sptr" ; ppsiItemArray : IShellItemArray** out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT SHCreateShellItemArrayFromIDLists(DWORD cidl, ITEMIDLIST** rgpidl, IShellItemArray** ppsiItemArray) #uselib "SHELL32.dll" #cfunc global SHCreateShellItemArrayFromIDLists "SHCreateShellItemArrayFromIDLists" int, var, intptr ; res = SHCreateShellItemArrayFromIDLists(cidl, rgpidl, ppsiItemArray) ; cidl : DWORD -> "int" ; rgpidl : ITEMIDLIST** -> "var" ; ppsiItemArray : IShellItemArray** out -> "intptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT SHCreateShellItemArrayFromIDLists(DWORD cidl, ITEMIDLIST** rgpidl, IShellItemArray** ppsiItemArray) #uselib "SHELL32.dll" #cfunc global SHCreateShellItemArrayFromIDLists "SHCreateShellItemArrayFromIDLists" int, intptr, intptr ; res = SHCreateShellItemArrayFromIDLists(cidl, varptr(rgpidl), ppsiItemArray) ; cidl : DWORD -> "int" ; rgpidl : ITEMIDLIST** -> "intptr" ; ppsiItemArray : IShellItemArray** out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
shell32 = windows.NewLazySystemDLL("SHELL32.dll")
procSHCreateShellItemArrayFromIDLists = shell32.NewProc("SHCreateShellItemArrayFromIDLists")
)
// cidl (DWORD), rgpidl (ITEMIDLIST**), ppsiItemArray (IShellItemArray** out)
r1, _, err := procSHCreateShellItemArrayFromIDLists.Call(
uintptr(cidl),
uintptr(rgpidl),
uintptr(ppsiItemArray),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction SHCreateShellItemArrayFromIDLists(
cidl: DWORD; // DWORD
rgpidl: Pointer; // ITEMIDLIST**
ppsiItemArray: Pointer // IShellItemArray** out
): Integer; stdcall;
external 'SHELL32.dll' name 'SHCreateShellItemArrayFromIDLists';result := DllCall("SHELL32\SHCreateShellItemArrayFromIDLists"
, "UInt", cidl ; DWORD
, "Ptr", rgpidl ; ITEMIDLIST**
, "Ptr", ppsiItemArray ; IShellItemArray** out
, "Int") ; return: HRESULT●SHCreateShellItemArrayFromIDLists(cidl, rgpidl, ppsiItemArray) = DLL("SHELL32.dll", "int SHCreateShellItemArrayFromIDLists(dword, void*, void*)")
# 呼び出し: SHCreateShellItemArrayFromIDLists(cidl, rgpidl, ppsiItemArray)
# cidl : DWORD -> "dword"
# rgpidl : ITEMIDLIST** -> "void*"
# ppsiItemArray : IShellItemArray** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "shell32" fn SHCreateShellItemArrayFromIDLists(
cidl: u32, // DWORD
rgpidl: [*c][*c]ITEMIDLIST, // ITEMIDLIST**
ppsiItemArray: ?*anyopaque // IShellItemArray** out
) callconv(std.os.windows.WINAPI) i32;proc SHCreateShellItemArrayFromIDLists(
cidl: uint32, # DWORD
rgpidl: ptr ITEMIDLIST, # ITEMIDLIST**
ppsiItemArray: pointer # IShellItemArray** out
): int32 {.importc: "SHCreateShellItemArrayFromIDLists", stdcall, dynlib: "SHELL32.dll".}pragma(lib, "shell32");
extern(Windows)
int SHCreateShellItemArrayFromIDLists(
uint cidl, // DWORD
ITEMIDLIST** rgpidl, // ITEMIDLIST**
void* ppsiItemArray // IShellItemArray** out
);ccall((:SHCreateShellItemArrayFromIDLists, "SHELL32.dll"), stdcall, Int32,
(UInt32, Ptr{ITEMIDLIST}, Ptr{Cvoid}),
cidl, rgpidl, ppsiItemArray)
# cidl : DWORD -> UInt32
# rgpidl : ITEMIDLIST** -> Ptr{ITEMIDLIST}
# ppsiItemArray : IShellItemArray** out -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t SHCreateShellItemArrayFromIDLists(
uint32_t cidl,
void* rgpidl,
void* ppsiItemArray);
]]
local shell32 = ffi.load("shell32")
-- shell32.SHCreateShellItemArrayFromIDLists(cidl, rgpidl, ppsiItemArray)
-- cidl : DWORD
-- rgpidl : ITEMIDLIST**
-- ppsiItemArray : IShellItemArray** out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('SHELL32.dll');
const SHCreateShellItemArrayFromIDLists = lib.func('__stdcall', 'SHCreateShellItemArrayFromIDLists', 'int32_t', ['uint32_t', 'void *', 'void *']);
// SHCreateShellItemArrayFromIDLists(cidl, rgpidl, ppsiItemArray)
// cidl : DWORD -> 'uint32_t'
// rgpidl : ITEMIDLIST** -> 'void *'
// ppsiItemArray : IShellItemArray** out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("SHELL32.dll", {
SHCreateShellItemArrayFromIDLists: { parameters: ["u32", "pointer", "pointer"], result: "i32" },
});
// lib.symbols.SHCreateShellItemArrayFromIDLists(cidl, rgpidl, ppsiItemArray)
// cidl : DWORD -> "u32"
// rgpidl : ITEMIDLIST** -> "pointer"
// ppsiItemArray : IShellItemArray** out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t SHCreateShellItemArrayFromIDLists(
uint32_t cidl,
void* rgpidl,
void* ppsiItemArray);
C, "SHELL32.dll");
// $ffi->SHCreateShellItemArrayFromIDLists(cidl, rgpidl, ppsiItemArray);
// cidl : DWORD
// rgpidl : ITEMIDLIST**
// ppsiItemArray : IShellItemArray** out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Shell32 extends StdCallLibrary {
Shell32 INSTANCE = Native.load("shell32", Shell32.class);
int SHCreateShellItemArrayFromIDLists(
int cidl, // DWORD
Pointer rgpidl, // ITEMIDLIST**
Pointer ppsiItemArray // IShellItemArray** out
);
}@[Link("shell32")]
lib LibSHELL32
fun SHCreateShellItemArrayFromIDLists = SHCreateShellItemArrayFromIDLists(
cidl : UInt32, # DWORD
rgpidl : ITEMIDLIST**, # ITEMIDLIST**
ppsiItemArray : Void* # IShellItemArray** out
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef SHCreateShellItemArrayFromIDListsNative = Int32 Function(Uint32, Pointer<Void>, Pointer<Void>);
typedef SHCreateShellItemArrayFromIDListsDart = int Function(int, Pointer<Void>, Pointer<Void>);
final SHCreateShellItemArrayFromIDLists = DynamicLibrary.open('SHELL32.dll')
.lookupFunction<SHCreateShellItemArrayFromIDListsNative, SHCreateShellItemArrayFromIDListsDart>('SHCreateShellItemArrayFromIDLists');
// cidl : DWORD -> Uint32
// rgpidl : ITEMIDLIST** -> Pointer<Void>
// ppsiItemArray : IShellItemArray** out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function SHCreateShellItemArrayFromIDLists(
cidl: DWORD; // DWORD
rgpidl: Pointer; // ITEMIDLIST**
ppsiItemArray: Pointer // IShellItemArray** out
): Integer; stdcall;
external 'SHELL32.dll' name 'SHCreateShellItemArrayFromIDLists';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "SHCreateShellItemArrayFromIDLists"
c_SHCreateShellItemArrayFromIDLists :: Word32 -> Ptr () -> Ptr () -> IO Int32
-- cidl : DWORD -> Word32
-- rgpidl : ITEMIDLIST** -> Ptr ()
-- ppsiItemArray : IShellItemArray** out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let shcreateshellitemarrayfromidlists =
foreign "SHCreateShellItemArrayFromIDLists"
(uint32_t @-> (ptr void) @-> (ptr void) @-> returning int32_t)
(* cidl : DWORD -> uint32_t *)
(* rgpidl : ITEMIDLIST** -> (ptr void) *)
(* ppsiItemArray : IShellItemArray** out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library shell32 (t "SHELL32.dll"))
(cffi:use-foreign-library shell32)
(cffi:defcfun ("SHCreateShellItemArrayFromIDLists" shcreate-shell-item-array-from-idlists :convention :stdcall) :int32
(cidl :uint32) ; DWORD
(rgpidl :pointer) ; ITEMIDLIST**
(ppsi-item-array :pointer)) ; IShellItemArray** out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $SHCreateShellItemArrayFromIDLists = Win32::API::More->new('SHELL32',
'int SHCreateShellItemArrayFromIDLists(DWORD cidl, LPVOID rgpidl, LPVOID ppsiItemArray)');
# my $ret = $SHCreateShellItemArrayFromIDLists->Call($cidl, $rgpidl, $ppsiItemArray);
# cidl : DWORD -> DWORD
# rgpidl : ITEMIDLIST** -> LPVOID
# ppsiItemArray : IShellItemArray** out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。