Win32 API 日本語リファレンス
ホームUI.Shell › SHFreeNameMappings

SHFreeNameMappings

関数
ファイル操作で得た名前マッピングハンドルを解放する。
DLLSHELL32.dll呼出規約winapi対応OSWindows XP 以降

シグネチャ

// SHELL32.dll
#include <windows.h>

void SHFreeNameMappings(
    HANDLE hNameMappings   // optional
);

パラメーター

名前方向
hNameMappingsHANDLEinoptional

戻り値の型: void

各言語での呼び出し定義

// SHELL32.dll
#include <windows.h>

void SHFreeNameMappings(
    HANDLE hNameMappings   // optional
);
[DllImport("SHELL32.dll", ExactSpelling = true)]
static extern void SHFreeNameMappings(
    IntPtr hNameMappings   // HANDLE optional
);
<DllImport("SHELL32.dll", ExactSpelling:=True)>
Public Shared Sub SHFreeNameMappings(
    hNameMappings As IntPtr   ' HANDLE optional
)
End Sub
' hNameMappings : HANDLE optional
Declare PtrSafe Sub SHFreeNameMappings Lib "shell32" ( _
    ByVal hNameMappings As LongPtr)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

SHFreeNameMappings = ctypes.windll.shell32.SHFreeNameMappings
SHFreeNameMappings.restype = None
SHFreeNameMappings.argtypes = [
    wintypes.HANDLE,  # hNameMappings : HANDLE optional
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('SHELL32.dll')
SHFreeNameMappings = Fiddle::Function.new(
  lib['SHFreeNameMappings'],
  [
    Fiddle::TYPE_VOIDP,  # hNameMappings : HANDLE optional
  ],
  Fiddle::TYPE_VOID)
#[link(name = "shell32")]
extern "system" {
    fn SHFreeNameMappings(
        hNameMappings: *mut core::ffi::c_void  // HANDLE optional
    );
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("SHELL32.dll")]
public static extern void SHFreeNameMappings(IntPtr hNameMappings);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHELL32_SHFreeNameMappings' -Namespace Win32 -PassThru
# $api::SHFreeNameMappings(hNameMappings)
#uselib "SHELL32.dll"
#func global SHFreeNameMappings "SHFreeNameMappings" sptr
; SHFreeNameMappings hNameMappings
; hNameMappings : HANDLE optional -> "sptr"
#uselib "SHELL32.dll"
#func global SHFreeNameMappings "SHFreeNameMappings" sptr
; SHFreeNameMappings hNameMappings
; hNameMappings : HANDLE optional -> "sptr"
; void SHFreeNameMappings(HANDLE hNameMappings)
#uselib "SHELL32.dll"
#func global SHFreeNameMappings "SHFreeNameMappings" intptr
; SHFreeNameMappings hNameMappings
; hNameMappings : HANDLE optional -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	shell32 = windows.NewLazySystemDLL("SHELL32.dll")
	procSHFreeNameMappings = shell32.NewProc("SHFreeNameMappings")
)

// hNameMappings (HANDLE optional)
r1, _, err := procSHFreeNameMappings.Call(
	uintptr(hNameMappings),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // void
procedure SHFreeNameMappings(
  hNameMappings: THandle   // HANDLE optional
); stdcall;
  external 'SHELL32.dll' name 'SHFreeNameMappings';
result := DllCall("SHELL32\SHFreeNameMappings"
    , "Ptr", hNameMappings   ; HANDLE optional
    , "Int")   ; return: void
●SHFreeNameMappings(hNameMappings) = DLL("SHELL32.dll", "int SHFreeNameMappings(void*)")
# 呼び出し: SHFreeNameMappings(hNameMappings)
# hNameMappings : HANDLE optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。