SHGetDataFromIDListA
関数PIDLからファイル情報(ANSI)を取り出す。
シグネチャ
// SHELL32.dll (ANSI / -A)
#include <windows.h>
HRESULT SHGetDataFromIDListA(
IShellFolder* psf,
ITEMIDLIST* pidl,
SHGDFIL_FORMAT nFormat,
void* pv,
INT cb
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| psf | IShellFolder* | in |
| pidl | ITEMIDLIST* | in |
| nFormat | SHGDFIL_FORMAT | in |
| pv | void* | out |
| cb | INT | in |
戻り値の型: HRESULT
各言語での呼び出し定義
// SHELL32.dll (ANSI / -A)
#include <windows.h>
HRESULT SHGetDataFromIDListA(
IShellFolder* psf,
ITEMIDLIST* pidl,
SHGDFIL_FORMAT nFormat,
void* pv,
INT cb
);[DllImport("SHELL32.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern int SHGetDataFromIDListA(
IntPtr psf, // IShellFolder*
IntPtr pidl, // ITEMIDLIST*
int nFormat, // SHGDFIL_FORMAT
IntPtr pv, // void* out
int cb // INT
);<DllImport("SHELL32.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function SHGetDataFromIDListA(
psf As IntPtr, ' IShellFolder*
pidl As IntPtr, ' ITEMIDLIST*
nFormat As Integer, ' SHGDFIL_FORMAT
pv As IntPtr, ' void* out
cb As Integer ' INT
) As Integer
End Function' psf : IShellFolder*
' pidl : ITEMIDLIST*
' nFormat : SHGDFIL_FORMAT
' pv : void* out
' cb : INT
Declare PtrSafe Function SHGetDataFromIDListA Lib "shell32" ( _
ByVal psf As LongPtr, _
ByVal pidl As LongPtr, _
ByVal nFormat As Long, _
ByVal pv As LongPtr, _
ByVal cb As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SHGetDataFromIDListA = ctypes.windll.shell32.SHGetDataFromIDListA
SHGetDataFromIDListA.restype = ctypes.c_int
SHGetDataFromIDListA.argtypes = [
ctypes.c_void_p, # psf : IShellFolder*
ctypes.c_void_p, # pidl : ITEMIDLIST*
ctypes.c_int, # nFormat : SHGDFIL_FORMAT
ctypes.POINTER(None), # pv : void* out
ctypes.c_int, # cb : INT
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SHELL32.dll')
SHGetDataFromIDListA = Fiddle::Function.new(
lib['SHGetDataFromIDListA'],
[
Fiddle::TYPE_VOIDP, # psf : IShellFolder*
Fiddle::TYPE_VOIDP, # pidl : ITEMIDLIST*
Fiddle::TYPE_INT, # nFormat : SHGDFIL_FORMAT
Fiddle::TYPE_VOIDP, # pv : void* out
Fiddle::TYPE_INT, # cb : INT
],
Fiddle::TYPE_INT)#[link(name = "shell32")]
extern "system" {
fn SHGetDataFromIDListA(
psf: *mut core::ffi::c_void, // IShellFolder*
pidl: *mut ITEMIDLIST, // ITEMIDLIST*
nFormat: i32, // SHGDFIL_FORMAT
pv: *mut (), // void* out
cb: i32 // INT
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("SHELL32.dll", CharSet = CharSet.Ansi)]
public static extern int SHGetDataFromIDListA(IntPtr psf, IntPtr pidl, int nFormat, IntPtr pv, int cb);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHELL32_SHGetDataFromIDListA' -Namespace Win32 -PassThru
# $api::SHGetDataFromIDListA(psf, pidl, nFormat, pv, cb)#uselib "SHELL32.dll"
#func global SHGetDataFromIDListA "SHGetDataFromIDListA" sptr, sptr, sptr, sptr, sptr
; SHGetDataFromIDListA psf, varptr(pidl), nFormat, pv, cb ; 戻り値は stat
; psf : IShellFolder* -> "sptr"
; pidl : ITEMIDLIST* -> "sptr"
; nFormat : SHGDFIL_FORMAT -> "sptr"
; pv : void* out -> "sptr"
; cb : INT -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "SHELL32.dll" #cfunc global SHGetDataFromIDListA "SHGetDataFromIDListA" sptr, var, int, sptr, int ; res = SHGetDataFromIDListA(psf, pidl, nFormat, pv, cb) ; psf : IShellFolder* -> "sptr" ; pidl : ITEMIDLIST* -> "var" ; nFormat : SHGDFIL_FORMAT -> "int" ; pv : void* out -> "sptr" ; cb : INT -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "SHELL32.dll" #cfunc global SHGetDataFromIDListA "SHGetDataFromIDListA" sptr, sptr, int, sptr, int ; res = SHGetDataFromIDListA(psf, varptr(pidl), nFormat, pv, cb) ; psf : IShellFolder* -> "sptr" ; pidl : ITEMIDLIST* -> "sptr" ; nFormat : SHGDFIL_FORMAT -> "int" ; pv : void* out -> "sptr" ; cb : INT -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT SHGetDataFromIDListA(IShellFolder* psf, ITEMIDLIST* pidl, SHGDFIL_FORMAT nFormat, void* pv, INT cb) #uselib "SHELL32.dll" #cfunc global SHGetDataFromIDListA "SHGetDataFromIDListA" intptr, var, int, intptr, int ; res = SHGetDataFromIDListA(psf, pidl, nFormat, pv, cb) ; psf : IShellFolder* -> "intptr" ; pidl : ITEMIDLIST* -> "var" ; nFormat : SHGDFIL_FORMAT -> "int" ; pv : void* out -> "intptr" ; cb : INT -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT SHGetDataFromIDListA(IShellFolder* psf, ITEMIDLIST* pidl, SHGDFIL_FORMAT nFormat, void* pv, INT cb) #uselib "SHELL32.dll" #cfunc global SHGetDataFromIDListA "SHGetDataFromIDListA" intptr, intptr, int, intptr, int ; res = SHGetDataFromIDListA(psf, varptr(pidl), nFormat, pv, cb) ; psf : IShellFolder* -> "intptr" ; pidl : ITEMIDLIST* -> "intptr" ; nFormat : SHGDFIL_FORMAT -> "int" ; pv : void* out -> "intptr" ; cb : INT -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
shell32 = windows.NewLazySystemDLL("SHELL32.dll")
procSHGetDataFromIDListA = shell32.NewProc("SHGetDataFromIDListA")
)
// psf (IShellFolder*), pidl (ITEMIDLIST*), nFormat (SHGDFIL_FORMAT), pv (void* out), cb (INT)
r1, _, err := procSHGetDataFromIDListA.Call(
uintptr(psf),
uintptr(pidl),
uintptr(nFormat),
uintptr(pv),
uintptr(cb),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction SHGetDataFromIDListA(
psf: Pointer; // IShellFolder*
pidl: Pointer; // ITEMIDLIST*
nFormat: Integer; // SHGDFIL_FORMAT
pv: Pointer; // void* out
cb: Integer // INT
): Integer; stdcall;
external 'SHELL32.dll' name 'SHGetDataFromIDListA';result := DllCall("SHELL32\SHGetDataFromIDListA"
, "Ptr", psf ; IShellFolder*
, "Ptr", pidl ; ITEMIDLIST*
, "Int", nFormat ; SHGDFIL_FORMAT
, "Ptr", pv ; void* out
, "Int", cb ; INT
, "Int") ; return: HRESULT●SHGetDataFromIDListA(psf, pidl, nFormat, pv, cb) = DLL("SHELL32.dll", "int SHGetDataFromIDListA(void*, void*, int, void*, int)")
# 呼び出し: SHGetDataFromIDListA(psf, pidl, nFormat, pv, cb)
# psf : IShellFolder* -> "void*"
# pidl : ITEMIDLIST* -> "void*"
# nFormat : SHGDFIL_FORMAT -> "int"
# pv : void* out -> "void*"
# cb : INT -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。