Win32 API 日本語リファレンス
ホームUI.Shell › SHGetSetSettings

SHGetSetSettings

関数
シェルの状態設定を取得または設定する。
DLLSHELL32.dll呼出規約winapi対応OSWindows XP 以降

シグネチャ

// SHELL32.dll
#include <windows.h>

void SHGetSetSettings(
    SHELLSTATEA* lpss,   // optional
    SSF_MASK dwMask,
    BOOL bSet
);

パラメーター

名前方向
lpssSHELLSTATEA*inoutoptional
dwMaskSSF_MASKin
bSetBOOLin

戻り値の型: void

各言語での呼び出し定義

// SHELL32.dll
#include <windows.h>

void SHGetSetSettings(
    SHELLSTATEA* lpss,   // optional
    SSF_MASK dwMask,
    BOOL bSet
);
[DllImport("SHELL32.dll", ExactSpelling = true)]
static extern void SHGetSetSettings(
    IntPtr lpss,   // SHELLSTATEA* optional, in/out
    uint dwMask,   // SSF_MASK
    bool bSet   // BOOL
);
<DllImport("SHELL32.dll", ExactSpelling:=True)>
Public Shared Sub SHGetSetSettings(
    lpss As IntPtr,   ' SHELLSTATEA* optional, in/out
    dwMask As UInteger,   ' SSF_MASK
    bSet As Boolean   ' BOOL
)
End Sub
' lpss : SHELLSTATEA* optional, in/out
' dwMask : SSF_MASK
' bSet : BOOL
Declare PtrSafe Sub SHGetSetSettings Lib "shell32" ( _
    ByVal lpss As LongPtr, _
    ByVal dwMask As Long, _
    ByVal bSet As Long)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

SHGetSetSettings = ctypes.windll.shell32.SHGetSetSettings
SHGetSetSettings.restype = None
SHGetSetSettings.argtypes = [
    ctypes.c_void_p,  # lpss : SHELLSTATEA* optional, in/out
    wintypes.DWORD,  # dwMask : SSF_MASK
    wintypes.BOOL,  # bSet : BOOL
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('SHELL32.dll')
SHGetSetSettings = Fiddle::Function.new(
  lib['SHGetSetSettings'],
  [
    Fiddle::TYPE_VOIDP,  # lpss : SHELLSTATEA* optional, in/out
    -Fiddle::TYPE_INT,  # dwMask : SSF_MASK
    Fiddle::TYPE_INT,  # bSet : BOOL
  ],
  Fiddle::TYPE_VOID)
#[link(name = "shell32")]
extern "system" {
    fn SHGetSetSettings(
        lpss: *mut SHELLSTATEA,  // SHELLSTATEA* optional, in/out
        dwMask: u32,  // SSF_MASK
        bSet: i32  // BOOL
    );
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("SHELL32.dll")]
public static extern void SHGetSetSettings(IntPtr lpss, uint dwMask, bool bSet);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHELL32_SHGetSetSettings' -Namespace Win32 -PassThru
# $api::SHGetSetSettings(lpss, dwMask, bSet)
#uselib "SHELL32.dll"
#func global SHGetSetSettings "SHGetSetSettings" sptr, sptr, sptr
; SHGetSetSettings varptr(lpss), dwMask, bSet
; lpss : SHELLSTATEA* optional, in/out -> "sptr"
; dwMask : SSF_MASK -> "sptr"
; bSet : BOOL -> "sptr"
出力引数:
#uselib "SHELL32.dll"
#func global SHGetSetSettings "SHGetSetSettings" var, int, int
; SHGetSetSettings lpss, dwMask, bSet
; lpss : SHELLSTATEA* optional, in/out -> "var"
; dwMask : SSF_MASK -> "int"
; bSet : BOOL -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; void SHGetSetSettings(SHELLSTATEA* lpss, SSF_MASK dwMask, BOOL bSet)
#uselib "SHELL32.dll"
#func global SHGetSetSettings "SHGetSetSettings" var, int, int
; SHGetSetSettings lpss, dwMask, bSet
; lpss : SHELLSTATEA* optional, in/out -> "var"
; dwMask : SSF_MASK -> "int"
; bSet : BOOL -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	shell32 = windows.NewLazySystemDLL("SHELL32.dll")
	procSHGetSetSettings = shell32.NewProc("SHGetSetSettings")
)

// lpss (SHELLSTATEA* optional, in/out), dwMask (SSF_MASK), bSet (BOOL)
r1, _, err := procSHGetSetSettings.Call(
	uintptr(lpss),
	uintptr(dwMask),
	uintptr(bSet),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // void
procedure SHGetSetSettings(
  lpss: Pointer;   // SHELLSTATEA* optional, in/out
  dwMask: DWORD;   // SSF_MASK
  bSet: BOOL   // BOOL
); stdcall;
  external 'SHELL32.dll' name 'SHGetSetSettings';
result := DllCall("SHELL32\SHGetSetSettings"
    , "Ptr", lpss   ; SHELLSTATEA* optional, in/out
    , "UInt", dwMask   ; SSF_MASK
    , "Int", bSet   ; BOOL
    , "Int")   ; return: void
●SHGetSetSettings(lpss, dwMask, bSet) = DLL("SHELL32.dll", "int SHGetSetSettings(void*, dword, bool)")
# 呼び出し: SHGetSetSettings(lpss, dwMask, bSet)
# lpss : SHELLSTATEA* optional, in/out -> "void*"
# dwMask : SSF_MASK -> "dword"
# bSet : BOOL -> "bool"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。