SHLimitInputEdit
関数編集コントロールへの無効な文字入力を制限する。
シグネチャ
// SHELL32.dll
#include <windows.h>
HRESULT SHLimitInputEdit(
HWND hwndEdit,
IShellFolder* psf
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hwndEdit | HWND | in |
| psf | IShellFolder* | in |
戻り値の型: HRESULT
各言語での呼び出し定義
// SHELL32.dll
#include <windows.h>
HRESULT SHLimitInputEdit(
HWND hwndEdit,
IShellFolder* psf
);[DllImport("SHELL32.dll", ExactSpelling = true)]
static extern int SHLimitInputEdit(
IntPtr hwndEdit, // HWND
IntPtr psf // IShellFolder*
);<DllImport("SHELL32.dll", ExactSpelling:=True)>
Public Shared Function SHLimitInputEdit(
hwndEdit As IntPtr, ' HWND
psf As IntPtr ' IShellFolder*
) As Integer
End Function' hwndEdit : HWND
' psf : IShellFolder*
Declare PtrSafe Function SHLimitInputEdit Lib "shell32" ( _
ByVal hwndEdit As LongPtr, _
ByVal psf As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SHLimitInputEdit = ctypes.windll.shell32.SHLimitInputEdit
SHLimitInputEdit.restype = ctypes.c_int
SHLimitInputEdit.argtypes = [
wintypes.HANDLE, # hwndEdit : HWND
ctypes.c_void_p, # psf : IShellFolder*
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SHELL32.dll')
SHLimitInputEdit = Fiddle::Function.new(
lib['SHLimitInputEdit'],
[
Fiddle::TYPE_VOIDP, # hwndEdit : HWND
Fiddle::TYPE_VOIDP, # psf : IShellFolder*
],
Fiddle::TYPE_INT)#[link(name = "shell32")]
extern "system" {
fn SHLimitInputEdit(
hwndEdit: *mut core::ffi::c_void, // HWND
psf: *mut core::ffi::c_void // IShellFolder*
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("SHELL32.dll")]
public static extern int SHLimitInputEdit(IntPtr hwndEdit, IntPtr psf);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHELL32_SHLimitInputEdit' -Namespace Win32 -PassThru
# $api::SHLimitInputEdit(hwndEdit, psf)#uselib "SHELL32.dll"
#func global SHLimitInputEdit "SHLimitInputEdit" sptr, sptr
; SHLimitInputEdit hwndEdit, psf ; 戻り値は stat
; hwndEdit : HWND -> "sptr"
; psf : IShellFolder* -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "SHELL32.dll"
#cfunc global SHLimitInputEdit "SHLimitInputEdit" sptr, sptr
; res = SHLimitInputEdit(hwndEdit, psf)
; hwndEdit : HWND -> "sptr"
; psf : IShellFolder* -> "sptr"; HRESULT SHLimitInputEdit(HWND hwndEdit, IShellFolder* psf)
#uselib "SHELL32.dll"
#cfunc global SHLimitInputEdit "SHLimitInputEdit" intptr, intptr
; res = SHLimitInputEdit(hwndEdit, psf)
; hwndEdit : HWND -> "intptr"
; psf : IShellFolder* -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
shell32 = windows.NewLazySystemDLL("SHELL32.dll")
procSHLimitInputEdit = shell32.NewProc("SHLimitInputEdit")
)
// hwndEdit (HWND), psf (IShellFolder*)
r1, _, err := procSHLimitInputEdit.Call(
uintptr(hwndEdit),
uintptr(psf),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction SHLimitInputEdit(
hwndEdit: THandle; // HWND
psf: Pointer // IShellFolder*
): Integer; stdcall;
external 'SHELL32.dll' name 'SHLimitInputEdit';result := DllCall("SHELL32\SHLimitInputEdit"
, "Ptr", hwndEdit ; HWND
, "Ptr", psf ; IShellFolder*
, "Int") ; return: HRESULT●SHLimitInputEdit(hwndEdit, psf) = DLL("SHELL32.dll", "int SHLimitInputEdit(void*, void*)")
# 呼び出し: SHLimitInputEdit(hwndEdit, psf)
# hwndEdit : HWND -> "void*"
# psf : IShellFolder* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。