SHParseDisplayName
関数表示名文字列を解析してPIDLに変換する。
シグネチャ
// SHELL32.dll
#include <windows.h>
HRESULT SHParseDisplayName(
LPCWSTR pszName,
IBindCtx* pbc, // optional
ITEMIDLIST** ppidl,
DWORD sfgaoIn,
DWORD* psfgaoOut // optional
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| pszName | LPCWSTR | in |
| pbc | IBindCtx* | inoptional |
| ppidl | ITEMIDLIST** | out |
| sfgaoIn | DWORD | in |
| psfgaoOut | DWORD* | outoptional |
戻り値の型: HRESULT
各言語での呼び出し定義
// SHELL32.dll
#include <windows.h>
HRESULT SHParseDisplayName(
LPCWSTR pszName,
IBindCtx* pbc, // optional
ITEMIDLIST** ppidl,
DWORD sfgaoIn,
DWORD* psfgaoOut // optional
);[DllImport("SHELL32.dll", ExactSpelling = true)]
static extern int SHParseDisplayName(
[MarshalAs(UnmanagedType.LPWStr)] string pszName, // LPCWSTR
IntPtr pbc, // IBindCtx* optional
IntPtr ppidl, // ITEMIDLIST** out
uint sfgaoIn, // DWORD
IntPtr psfgaoOut // DWORD* optional, out
);<DllImport("SHELL32.dll", ExactSpelling:=True)>
Public Shared Function SHParseDisplayName(
<MarshalAs(UnmanagedType.LPWStr)> pszName As String, ' LPCWSTR
pbc As IntPtr, ' IBindCtx* optional
ppidl As IntPtr, ' ITEMIDLIST** out
sfgaoIn As UInteger, ' DWORD
psfgaoOut As IntPtr ' DWORD* optional, out
) As Integer
End Function' pszName : LPCWSTR
' pbc : IBindCtx* optional
' ppidl : ITEMIDLIST** out
' sfgaoIn : DWORD
' psfgaoOut : DWORD* optional, out
Declare PtrSafe Function SHParseDisplayName Lib "shell32" ( _
ByVal pszName As LongPtr, _
ByVal pbc As LongPtr, _
ByVal ppidl As LongPtr, _
ByVal sfgaoIn As Long, _
ByVal psfgaoOut As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SHParseDisplayName = ctypes.windll.shell32.SHParseDisplayName
SHParseDisplayName.restype = ctypes.c_int
SHParseDisplayName.argtypes = [
wintypes.LPCWSTR, # pszName : LPCWSTR
ctypes.c_void_p, # pbc : IBindCtx* optional
ctypes.c_void_p, # ppidl : ITEMIDLIST** out
wintypes.DWORD, # sfgaoIn : DWORD
ctypes.POINTER(wintypes.DWORD), # psfgaoOut : DWORD* optional, out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SHELL32.dll')
SHParseDisplayName = Fiddle::Function.new(
lib['SHParseDisplayName'],
[
Fiddle::TYPE_VOIDP, # pszName : LPCWSTR
Fiddle::TYPE_VOIDP, # pbc : IBindCtx* optional
Fiddle::TYPE_VOIDP, # ppidl : ITEMIDLIST** out
-Fiddle::TYPE_INT, # sfgaoIn : DWORD
Fiddle::TYPE_VOIDP, # psfgaoOut : DWORD* optional, out
],
Fiddle::TYPE_INT)#[link(name = "shell32")]
extern "system" {
fn SHParseDisplayName(
pszName: *const u16, // LPCWSTR
pbc: *mut core::ffi::c_void, // IBindCtx* optional
ppidl: *mut *mut ITEMIDLIST, // ITEMIDLIST** out
sfgaoIn: u32, // DWORD
psfgaoOut: *mut u32 // DWORD* optional, out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("SHELL32.dll")]
public static extern int SHParseDisplayName([MarshalAs(UnmanagedType.LPWStr)] string pszName, IntPtr pbc, IntPtr ppidl, uint sfgaoIn, IntPtr psfgaoOut);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHELL32_SHParseDisplayName' -Namespace Win32 -PassThru
# $api::SHParseDisplayName(pszName, pbc, ppidl, sfgaoIn, psfgaoOut)#uselib "SHELL32.dll"
#func global SHParseDisplayName "SHParseDisplayName" sptr, sptr, sptr, sptr, sptr
; SHParseDisplayName pszName, pbc, varptr(ppidl), sfgaoIn, varptr(psfgaoOut) ; 戻り値は stat
; pszName : LPCWSTR -> "sptr"
; pbc : IBindCtx* optional -> "sptr"
; ppidl : ITEMIDLIST** out -> "sptr"
; sfgaoIn : DWORD -> "sptr"
; psfgaoOut : DWORD* optional, out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "SHELL32.dll" #cfunc global SHParseDisplayName "SHParseDisplayName" wstr, sptr, var, int, var ; res = SHParseDisplayName(pszName, pbc, ppidl, sfgaoIn, psfgaoOut) ; pszName : LPCWSTR -> "wstr" ; pbc : IBindCtx* optional -> "sptr" ; ppidl : ITEMIDLIST** out -> "var" ; sfgaoIn : DWORD -> "int" ; psfgaoOut : DWORD* optional, out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "SHELL32.dll" #cfunc global SHParseDisplayName "SHParseDisplayName" wstr, sptr, sptr, int, sptr ; res = SHParseDisplayName(pszName, pbc, varptr(ppidl), sfgaoIn, varptr(psfgaoOut)) ; pszName : LPCWSTR -> "wstr" ; pbc : IBindCtx* optional -> "sptr" ; ppidl : ITEMIDLIST** out -> "sptr" ; sfgaoIn : DWORD -> "int" ; psfgaoOut : DWORD* optional, out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT SHParseDisplayName(LPCWSTR pszName, IBindCtx* pbc, ITEMIDLIST** ppidl, DWORD sfgaoIn, DWORD* psfgaoOut) #uselib "SHELL32.dll" #cfunc global SHParseDisplayName "SHParseDisplayName" wstr, intptr, var, int, var ; res = SHParseDisplayName(pszName, pbc, ppidl, sfgaoIn, psfgaoOut) ; pszName : LPCWSTR -> "wstr" ; pbc : IBindCtx* optional -> "intptr" ; ppidl : ITEMIDLIST** out -> "var" ; sfgaoIn : DWORD -> "int" ; psfgaoOut : DWORD* optional, out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT SHParseDisplayName(LPCWSTR pszName, IBindCtx* pbc, ITEMIDLIST** ppidl, DWORD sfgaoIn, DWORD* psfgaoOut) #uselib "SHELL32.dll" #cfunc global SHParseDisplayName "SHParseDisplayName" wstr, intptr, intptr, int, intptr ; res = SHParseDisplayName(pszName, pbc, varptr(ppidl), sfgaoIn, varptr(psfgaoOut)) ; pszName : LPCWSTR -> "wstr" ; pbc : IBindCtx* optional -> "intptr" ; ppidl : ITEMIDLIST** out -> "intptr" ; sfgaoIn : DWORD -> "int" ; psfgaoOut : DWORD* optional, out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
shell32 = windows.NewLazySystemDLL("SHELL32.dll")
procSHParseDisplayName = shell32.NewProc("SHParseDisplayName")
)
// pszName (LPCWSTR), pbc (IBindCtx* optional), ppidl (ITEMIDLIST** out), sfgaoIn (DWORD), psfgaoOut (DWORD* optional, out)
r1, _, err := procSHParseDisplayName.Call(
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(pszName))),
uintptr(pbc),
uintptr(ppidl),
uintptr(sfgaoIn),
uintptr(psfgaoOut),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction SHParseDisplayName(
pszName: PWideChar; // LPCWSTR
pbc: Pointer; // IBindCtx* optional
ppidl: Pointer; // ITEMIDLIST** out
sfgaoIn: DWORD; // DWORD
psfgaoOut: Pointer // DWORD* optional, out
): Integer; stdcall;
external 'SHELL32.dll' name 'SHParseDisplayName';result := DllCall("SHELL32\SHParseDisplayName"
, "WStr", pszName ; LPCWSTR
, "Ptr", pbc ; IBindCtx* optional
, "Ptr", ppidl ; ITEMIDLIST** out
, "UInt", sfgaoIn ; DWORD
, "Ptr", psfgaoOut ; DWORD* optional, out
, "Int") ; return: HRESULT●SHParseDisplayName(pszName, pbc, ppidl, sfgaoIn, psfgaoOut) = DLL("SHELL32.dll", "int SHParseDisplayName(char*, void*, void*, dword, void*)")
# 呼び出し: SHParseDisplayName(pszName, pbc, ppidl, sfgaoIn, psfgaoOut)
# pszName : LPCWSTR -> "char*"
# pbc : IBindCtx* optional -> "void*"
# ppidl : ITEMIDLIST** out -> "void*"
# sfgaoIn : DWORD -> "dword"
# psfgaoOut : DWORD* optional, out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。