Win32 API 日本語リファレンス
ホームUI.Shell › SHRestricted

SHRestricted

関数
シェルの管理ポリシーによる制限状態を取得する。
DLLSHELL32.dll呼出規約winapi対応OSWindows XP 以降

シグネチャ

// SHELL32.dll
#include <windows.h>

DWORD SHRestricted(
    RESTRICTIONS rest
);

パラメーター

名前方向
restRESTRICTIONSin

戻り値の型: DWORD

各言語での呼び出し定義

// SHELL32.dll
#include <windows.h>

DWORD SHRestricted(
    RESTRICTIONS rest
);
[DllImport("SHELL32.dll", ExactSpelling = true)]
static extern uint SHRestricted(
    int rest   // RESTRICTIONS
);
<DllImport("SHELL32.dll", ExactSpelling:=True)>
Public Shared Function SHRestricted(
    rest As Integer   ' RESTRICTIONS
) As UInteger
End Function
' rest : RESTRICTIONS
Declare PtrSafe Function SHRestricted Lib "shell32" ( _
    ByVal rest As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

SHRestricted = ctypes.windll.shell32.SHRestricted
SHRestricted.restype = wintypes.DWORD
SHRestricted.argtypes = [
    ctypes.c_int,  # rest : RESTRICTIONS
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('SHELL32.dll')
SHRestricted = Fiddle::Function.new(
  lib['SHRestricted'],
  [
    Fiddle::TYPE_INT,  # rest : RESTRICTIONS
  ],
  -Fiddle::TYPE_INT)
#[link(name = "shell32")]
extern "system" {
    fn SHRestricted(
        rest: i32  // RESTRICTIONS
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("SHELL32.dll")]
public static extern uint SHRestricted(int rest);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHELL32_SHRestricted' -Namespace Win32 -PassThru
# $api::SHRestricted(rest)
#uselib "SHELL32.dll"
#func global SHRestricted "SHRestricted" sptr
; SHRestricted rest   ; 戻り値は stat
; rest : RESTRICTIONS -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "SHELL32.dll"
#cfunc global SHRestricted "SHRestricted" int
; res = SHRestricted(rest)
; rest : RESTRICTIONS -> "int"
; DWORD SHRestricted(RESTRICTIONS rest)
#uselib "SHELL32.dll"
#cfunc global SHRestricted "SHRestricted" int
; res = SHRestricted(rest)
; rest : RESTRICTIONS -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	shell32 = windows.NewLazySystemDLL("SHELL32.dll")
	procSHRestricted = shell32.NewProc("SHRestricted")
)

// rest (RESTRICTIONS)
r1, _, err := procSHRestricted.Call(
	uintptr(rest),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function SHRestricted(
  rest: Integer   // RESTRICTIONS
): DWORD; stdcall;
  external 'SHELL32.dll' name 'SHRestricted';
result := DllCall("SHELL32\SHRestricted"
    , "Int", rest   ; RESTRICTIONS
    , "UInt")   ; return: DWORD
●SHRestricted(rest) = DLL("SHELL32.dll", "dword SHRestricted(int)")
# 呼び出し: SHRestricted(rest)
# rest : RESTRICTIONS -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。