SHSetValueA
関数サブキーと値名を指定してレジストリに値を設定する。
シグネチャ
// SHLWAPI.dll (ANSI / -A)
#include <windows.h>
INT SHSetValueA(
HKEY hkey,
LPCSTR pszSubKey, // optional
LPCSTR pszValue, // optional
DWORD dwType,
const void* pvData, // optional
DWORD cbData
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hkey | HKEY | in |
| pszSubKey | LPCSTR | inoptional |
| pszValue | LPCSTR | inoptional |
| dwType | DWORD | in |
| pvData | void* | inoptional |
| cbData | DWORD | in |
戻り値の型: INT
各言語での呼び出し定義
// SHLWAPI.dll (ANSI / -A)
#include <windows.h>
INT SHSetValueA(
HKEY hkey,
LPCSTR pszSubKey, // optional
LPCSTR pszValue, // optional
DWORD dwType,
const void* pvData, // optional
DWORD cbData
);[DllImport("SHLWAPI.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern int SHSetValueA(
IntPtr hkey, // HKEY
[MarshalAs(UnmanagedType.LPStr)] string pszSubKey, // LPCSTR optional
[MarshalAs(UnmanagedType.LPStr)] string pszValue, // LPCSTR optional
uint dwType, // DWORD
IntPtr pvData, // void* optional
uint cbData // DWORD
);<DllImport("SHLWAPI.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function SHSetValueA(
hkey As IntPtr, ' HKEY
<MarshalAs(UnmanagedType.LPStr)> pszSubKey As String, ' LPCSTR optional
<MarshalAs(UnmanagedType.LPStr)> pszValue As String, ' LPCSTR optional
dwType As UInteger, ' DWORD
pvData As IntPtr, ' void* optional
cbData As UInteger ' DWORD
) As Integer
End Function' hkey : HKEY
' pszSubKey : LPCSTR optional
' pszValue : LPCSTR optional
' dwType : DWORD
' pvData : void* optional
' cbData : DWORD
Declare PtrSafe Function SHSetValueA Lib "shlwapi" ( _
ByVal hkey As LongPtr, _
ByVal pszSubKey As String, _
ByVal pszValue As String, _
ByVal dwType As Long, _
ByVal pvData As LongPtr, _
ByVal cbData As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SHSetValueA = ctypes.windll.shlwapi.SHSetValueA
SHSetValueA.restype = ctypes.c_int
SHSetValueA.argtypes = [
wintypes.HANDLE, # hkey : HKEY
wintypes.LPCSTR, # pszSubKey : LPCSTR optional
wintypes.LPCSTR, # pszValue : LPCSTR optional
wintypes.DWORD, # dwType : DWORD
ctypes.POINTER(None), # pvData : void* optional
wintypes.DWORD, # cbData : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SHLWAPI.dll')
SHSetValueA = Fiddle::Function.new(
lib['SHSetValueA'],
[
Fiddle::TYPE_VOIDP, # hkey : HKEY
Fiddle::TYPE_VOIDP, # pszSubKey : LPCSTR optional
Fiddle::TYPE_VOIDP, # pszValue : LPCSTR optional
-Fiddle::TYPE_INT, # dwType : DWORD
Fiddle::TYPE_VOIDP, # pvData : void* optional
-Fiddle::TYPE_INT, # cbData : DWORD
],
Fiddle::TYPE_INT)#[link(name = "shlwapi")]
extern "system" {
fn SHSetValueA(
hkey: *mut core::ffi::c_void, // HKEY
pszSubKey: *const u8, // LPCSTR optional
pszValue: *const u8, // LPCSTR optional
dwType: u32, // DWORD
pvData: *const (), // void* optional
cbData: u32 // DWORD
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("SHLWAPI.dll", CharSet = CharSet.Ansi)]
public static extern int SHSetValueA(IntPtr hkey, [MarshalAs(UnmanagedType.LPStr)] string pszSubKey, [MarshalAs(UnmanagedType.LPStr)] string pszValue, uint dwType, IntPtr pvData, uint cbData);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHLWAPI_SHSetValueA' -Namespace Win32 -PassThru
# $api::SHSetValueA(hkey, pszSubKey, pszValue, dwType, pvData, cbData)#uselib "SHLWAPI.dll"
#func global SHSetValueA "SHSetValueA" sptr, sptr, sptr, sptr, sptr, sptr
; SHSetValueA hkey, pszSubKey, pszValue, dwType, pvData, cbData ; 戻り値は stat
; hkey : HKEY -> "sptr"
; pszSubKey : LPCSTR optional -> "sptr"
; pszValue : LPCSTR optional -> "sptr"
; dwType : DWORD -> "sptr"
; pvData : void* optional -> "sptr"
; cbData : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "SHLWAPI.dll"
#cfunc global SHSetValueA "SHSetValueA" sptr, str, str, int, sptr, int
; res = SHSetValueA(hkey, pszSubKey, pszValue, dwType, pvData, cbData)
; hkey : HKEY -> "sptr"
; pszSubKey : LPCSTR optional -> "str"
; pszValue : LPCSTR optional -> "str"
; dwType : DWORD -> "int"
; pvData : void* optional -> "sptr"
; cbData : DWORD -> "int"; INT SHSetValueA(HKEY hkey, LPCSTR pszSubKey, LPCSTR pszValue, DWORD dwType, void* pvData, DWORD cbData)
#uselib "SHLWAPI.dll"
#cfunc global SHSetValueA "SHSetValueA" intptr, str, str, int, intptr, int
; res = SHSetValueA(hkey, pszSubKey, pszValue, dwType, pvData, cbData)
; hkey : HKEY -> "intptr"
; pszSubKey : LPCSTR optional -> "str"
; pszValue : LPCSTR optional -> "str"
; dwType : DWORD -> "int"
; pvData : void* optional -> "intptr"
; cbData : DWORD -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
shlwapi = windows.NewLazySystemDLL("SHLWAPI.dll")
procSHSetValueA = shlwapi.NewProc("SHSetValueA")
)
// hkey (HKEY), pszSubKey (LPCSTR optional), pszValue (LPCSTR optional), dwType (DWORD), pvData (void* optional), cbData (DWORD)
r1, _, err := procSHSetValueA.Call(
uintptr(hkey),
uintptr(unsafe.Pointer(windows.BytePtrFromString(pszSubKey))),
uintptr(unsafe.Pointer(windows.BytePtrFromString(pszValue))),
uintptr(dwType),
uintptr(pvData),
uintptr(cbData),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // INTfunction SHSetValueA(
hkey: THandle; // HKEY
pszSubKey: PAnsiChar; // LPCSTR optional
pszValue: PAnsiChar; // LPCSTR optional
dwType: DWORD; // DWORD
pvData: Pointer; // void* optional
cbData: DWORD // DWORD
): Integer; stdcall;
external 'SHLWAPI.dll' name 'SHSetValueA';result := DllCall("SHLWAPI\SHSetValueA"
, "Ptr", hkey ; HKEY
, "AStr", pszSubKey ; LPCSTR optional
, "AStr", pszValue ; LPCSTR optional
, "UInt", dwType ; DWORD
, "Ptr", pvData ; void* optional
, "UInt", cbData ; DWORD
, "Int") ; return: INT●SHSetValueA(hkey, pszSubKey, pszValue, dwType, pvData, cbData) = DLL("SHLWAPI.dll", "int SHSetValueA(void*, char*, char*, dword, void*, dword)")
# 呼び出し: SHSetValueA(hkey, pszSubKey, pszValue, dwType, pvData, cbData)
# hkey : HKEY -> "void*"
# pszSubKey : LPCSTR optional -> "char*"
# pszValue : LPCSTR optional -> "char*"
# dwType : DWORD -> "dword"
# pvData : void* optional -> "void*"
# cbData : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。