SHShellFolderView_Message
関数シェルフォルダービューにメッセージを送信する。
シグネチャ
// SHELL32.dll
#include <windows.h>
LRESULT SHShellFolderView_Message(
HWND hwndMain,
DWORD uMsg,
LPARAM lParam
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hwndMain | HWND | in |
| uMsg | DWORD | in |
| lParam | LPARAM | in |
戻り値の型: LRESULT
各言語での呼び出し定義
// SHELL32.dll
#include <windows.h>
LRESULT SHShellFolderView_Message(
HWND hwndMain,
DWORD uMsg,
LPARAM lParam
);[DllImport("SHELL32.dll", ExactSpelling = true)]
static extern IntPtr SHShellFolderView_Message(
IntPtr hwndMain, // HWND
uint uMsg, // DWORD
IntPtr lParam // LPARAM
);<DllImport("SHELL32.dll", ExactSpelling:=True)>
Public Shared Function SHShellFolderView_Message(
hwndMain As IntPtr, ' HWND
uMsg As UInteger, ' DWORD
lParam As IntPtr ' LPARAM
) As IntPtr
End Function' hwndMain : HWND
' uMsg : DWORD
' lParam : LPARAM
Declare PtrSafe Function SHShellFolderView_Message Lib "shell32" ( _
ByVal hwndMain As LongPtr, _
ByVal uMsg As Long, _
ByVal lParam As LongPtr) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SHShellFolderView_Message = ctypes.windll.shell32.SHShellFolderView_Message
SHShellFolderView_Message.restype = ctypes.c_ssize_t
SHShellFolderView_Message.argtypes = [
wintypes.HANDLE, # hwndMain : HWND
wintypes.DWORD, # uMsg : DWORD
ctypes.c_ssize_t, # lParam : LPARAM
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SHELL32.dll')
SHShellFolderView_Message = Fiddle::Function.new(
lib['SHShellFolderView_Message'],
[
Fiddle::TYPE_VOIDP, # hwndMain : HWND
-Fiddle::TYPE_INT, # uMsg : DWORD
Fiddle::TYPE_INTPTR_T, # lParam : LPARAM
],
Fiddle::TYPE_INTPTR_T)#[link(name = "shell32")]
extern "system" {
fn SHShellFolderView_Message(
hwndMain: *mut core::ffi::c_void, // HWND
uMsg: u32, // DWORD
lParam: isize // LPARAM
) -> isize;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("SHELL32.dll")]
public static extern IntPtr SHShellFolderView_Message(IntPtr hwndMain, uint uMsg, IntPtr lParam);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHELL32_SHShellFolderView_Message' -Namespace Win32 -PassThru
# $api::SHShellFolderView_Message(hwndMain, uMsg, lParam)#uselib "SHELL32.dll"
#func global SHShellFolderView_Message "SHShellFolderView_Message" sptr, sptr, sptr
; SHShellFolderView_Message hwndMain, uMsg, lParam ; 戻り値は stat
; hwndMain : HWND -> "sptr"
; uMsg : DWORD -> "sptr"
; lParam : LPARAM -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "SHELL32.dll"
#cfunc global SHShellFolderView_Message "SHShellFolderView_Message" sptr, int, sptr
; res = SHShellFolderView_Message(hwndMain, uMsg, lParam)
; hwndMain : HWND -> "sptr"
; uMsg : DWORD -> "int"
; lParam : LPARAM -> "sptr"; LRESULT SHShellFolderView_Message(HWND hwndMain, DWORD uMsg, LPARAM lParam)
#uselib "SHELL32.dll"
#cfunc global SHShellFolderView_Message "SHShellFolderView_Message" intptr, int, intptr
; res = SHShellFolderView_Message(hwndMain, uMsg, lParam)
; hwndMain : HWND -> "intptr"
; uMsg : DWORD -> "int"
; lParam : LPARAM -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
shell32 = windows.NewLazySystemDLL("SHELL32.dll")
procSHShellFolderView_Message = shell32.NewProc("SHShellFolderView_Message")
)
// hwndMain (HWND), uMsg (DWORD), lParam (LPARAM)
r1, _, err := procSHShellFolderView_Message.Call(
uintptr(hwndMain),
uintptr(uMsg),
uintptr(lParam),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // LRESULTfunction SHShellFolderView_Message(
hwndMain: THandle; // HWND
uMsg: DWORD; // DWORD
lParam: NativeInt // LPARAM
): NativeInt; stdcall;
external 'SHELL32.dll' name 'SHShellFolderView_Message';result := DllCall("SHELL32\SHShellFolderView_Message"
, "Ptr", hwndMain ; HWND
, "UInt", uMsg ; DWORD
, "Ptr", lParam ; LPARAM
, "Ptr") ; return: LRESULT●SHShellFolderView_Message(hwndMain, uMsg, lParam) = DLL("SHELL32.dll", "int SHShellFolderView_Message(void*, dword, int)")
# 呼び出し: SHShellFolderView_Message(hwndMain, uMsg, lParam)
# hwndMain : HWND -> "void*"
# uMsg : DWORD -> "dword"
# lParam : LPARAM -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。