SHUnicodeToAnsi
関数Unicode文字列をANSI文字列へ変換する。
シグネチャ
// SHLWAPI.dll
#include <windows.h>
INT SHUnicodeToAnsi(
LPCWSTR pwszSrc,
LPSTR pszDst,
INT cchBuf
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| pwszSrc | LPCWSTR | in | 変換元のUnicode文字列。 |
| pszDst | LPSTR | out | 変換後のANSI文字列を受け取るバッファ。 |
| cchBuf | INT | in | pszDstのサイズ(文字数)。 |
戻り値の型: INT
各言語での呼び出し定義
// SHLWAPI.dll
#include <windows.h>
INT SHUnicodeToAnsi(
LPCWSTR pwszSrc,
LPSTR pszDst,
INT cchBuf
);[DllImport("SHLWAPI.dll", ExactSpelling = true)]
static extern int SHUnicodeToAnsi(
[MarshalAs(UnmanagedType.LPWStr)] string pwszSrc, // LPCWSTR
[MarshalAs(UnmanagedType.LPStr)] System.Text.StringBuilder pszDst, // LPSTR out
int cchBuf // INT
);<DllImport("SHLWAPI.dll", ExactSpelling:=True)>
Public Shared Function SHUnicodeToAnsi(
<MarshalAs(UnmanagedType.LPWStr)> pwszSrc As String, ' LPCWSTR
<MarshalAs(UnmanagedType.LPStr)> pszDst As System.Text.StringBuilder, ' LPSTR out
cchBuf As Integer ' INT
) As Integer
End Function' pwszSrc : LPCWSTR
' pszDst : LPSTR out
' cchBuf : INT
Declare PtrSafe Function SHUnicodeToAnsi Lib "shlwapi" ( _
ByVal pwszSrc As LongPtr, _
ByVal pszDst As String, _
ByVal cchBuf As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SHUnicodeToAnsi = ctypes.windll.shlwapi.SHUnicodeToAnsi
SHUnicodeToAnsi.restype = ctypes.c_int
SHUnicodeToAnsi.argtypes = [
wintypes.LPCWSTR, # pwszSrc : LPCWSTR
wintypes.LPSTR, # pszDst : LPSTR out
ctypes.c_int, # cchBuf : INT
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SHLWAPI.dll')
SHUnicodeToAnsi = Fiddle::Function.new(
lib['SHUnicodeToAnsi'],
[
Fiddle::TYPE_VOIDP, # pwszSrc : LPCWSTR
Fiddle::TYPE_VOIDP, # pszDst : LPSTR out
Fiddle::TYPE_INT, # cchBuf : INT
],
Fiddle::TYPE_INT)#[link(name = "shlwapi")]
extern "system" {
fn SHUnicodeToAnsi(
pwszSrc: *const u16, // LPCWSTR
pszDst: *mut u8, // LPSTR out
cchBuf: i32 // INT
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("SHLWAPI.dll")]
public static extern int SHUnicodeToAnsi([MarshalAs(UnmanagedType.LPWStr)] string pwszSrc, [MarshalAs(UnmanagedType.LPStr)] System.Text.StringBuilder pszDst, int cchBuf);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHLWAPI_SHUnicodeToAnsi' -Namespace Win32 -PassThru
# $api::SHUnicodeToAnsi(pwszSrc, pszDst, cchBuf)#uselib "SHLWAPI.dll"
#func global SHUnicodeToAnsi "SHUnicodeToAnsi" sptr, sptr, sptr
; SHUnicodeToAnsi pwszSrc, varptr(pszDst), cchBuf ; 戻り値は stat
; pwszSrc : LPCWSTR -> "sptr"
; pszDst : LPSTR out -> "sptr"
; cchBuf : INT -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "SHLWAPI.dll" #cfunc global SHUnicodeToAnsi "SHUnicodeToAnsi" wstr, var, int ; res = SHUnicodeToAnsi(pwszSrc, pszDst, cchBuf) ; pwszSrc : LPCWSTR -> "wstr" ; pszDst : LPSTR out -> "var" ; cchBuf : INT -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "SHLWAPI.dll" #cfunc global SHUnicodeToAnsi "SHUnicodeToAnsi" wstr, sptr, int ; res = SHUnicodeToAnsi(pwszSrc, varptr(pszDst), cchBuf) ; pwszSrc : LPCWSTR -> "wstr" ; pszDst : LPSTR out -> "sptr" ; cchBuf : INT -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; INT SHUnicodeToAnsi(LPCWSTR pwszSrc, LPSTR pszDst, INT cchBuf) #uselib "SHLWAPI.dll" #cfunc global SHUnicodeToAnsi "SHUnicodeToAnsi" wstr, var, int ; res = SHUnicodeToAnsi(pwszSrc, pszDst, cchBuf) ; pwszSrc : LPCWSTR -> "wstr" ; pszDst : LPSTR out -> "var" ; cchBuf : INT -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; INT SHUnicodeToAnsi(LPCWSTR pwszSrc, LPSTR pszDst, INT cchBuf) #uselib "SHLWAPI.dll" #cfunc global SHUnicodeToAnsi "SHUnicodeToAnsi" wstr, intptr, int ; res = SHUnicodeToAnsi(pwszSrc, varptr(pszDst), cchBuf) ; pwszSrc : LPCWSTR -> "wstr" ; pszDst : LPSTR out -> "intptr" ; cchBuf : INT -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
shlwapi = windows.NewLazySystemDLL("SHLWAPI.dll")
procSHUnicodeToAnsi = shlwapi.NewProc("SHUnicodeToAnsi")
)
// pwszSrc (LPCWSTR), pszDst (LPSTR out), cchBuf (INT)
r1, _, err := procSHUnicodeToAnsi.Call(
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(pwszSrc))),
uintptr(pszDst),
uintptr(cchBuf),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // INTfunction SHUnicodeToAnsi(
pwszSrc: PWideChar; // LPCWSTR
pszDst: PAnsiChar; // LPSTR out
cchBuf: Integer // INT
): Integer; stdcall;
external 'SHLWAPI.dll' name 'SHUnicodeToAnsi';result := DllCall("SHLWAPI\SHUnicodeToAnsi"
, "WStr", pwszSrc ; LPCWSTR
, "Ptr", pszDst ; LPSTR out
, "Int", cchBuf ; INT
, "Int") ; return: INT●SHUnicodeToAnsi(pwszSrc, pszDst, cchBuf) = DLL("SHLWAPI.dll", "int SHUnicodeToAnsi(char*, char*, int)")
# 呼び出し: SHUnicodeToAnsi(pwszSrc, pszDst, cchBuf)
# pwszSrc : LPCWSTR -> "char*"
# pszDst : LPSTR out -> "char*"
# cchBuf : INT -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。