SHUnicodeToUnicode
関数Unicode文字列をバッファ長を考慮して複製する。
シグネチャ
// SHLWAPI.dll
#include <windows.h>
INT SHUnicodeToUnicode(
LPCWSTR pwzSrc,
LPWSTR pwzDst,
INT cwchBuf
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| pwzSrc | LPCWSTR | in |
| pwzDst | LPWSTR | out |
| cwchBuf | INT | in |
戻り値の型: INT
各言語での呼び出し定義
// SHLWAPI.dll
#include <windows.h>
INT SHUnicodeToUnicode(
LPCWSTR pwzSrc,
LPWSTR pwzDst,
INT cwchBuf
);[DllImport("SHLWAPI.dll", ExactSpelling = true)]
static extern int SHUnicodeToUnicode(
[MarshalAs(UnmanagedType.LPWStr)] string pwzSrc, // LPCWSTR
[MarshalAs(UnmanagedType.LPWStr)] System.Text.StringBuilder pwzDst, // LPWSTR out
int cwchBuf // INT
);<DllImport("SHLWAPI.dll", ExactSpelling:=True)>
Public Shared Function SHUnicodeToUnicode(
<MarshalAs(UnmanagedType.LPWStr)> pwzSrc As String, ' LPCWSTR
<MarshalAs(UnmanagedType.LPWStr)> pwzDst As System.Text.StringBuilder, ' LPWSTR out
cwchBuf As Integer ' INT
) As Integer
End Function' pwzSrc : LPCWSTR
' pwzDst : LPWSTR out
' cwchBuf : INT
Declare PtrSafe Function SHUnicodeToUnicode Lib "shlwapi" ( _
ByVal pwzSrc As LongPtr, _
ByVal pwzDst As LongPtr, _
ByVal cwchBuf As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SHUnicodeToUnicode = ctypes.windll.shlwapi.SHUnicodeToUnicode
SHUnicodeToUnicode.restype = ctypes.c_int
SHUnicodeToUnicode.argtypes = [
wintypes.LPCWSTR, # pwzSrc : LPCWSTR
wintypes.LPWSTR, # pwzDst : LPWSTR out
ctypes.c_int, # cwchBuf : INT
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SHLWAPI.dll')
SHUnicodeToUnicode = Fiddle::Function.new(
lib['SHUnicodeToUnicode'],
[
Fiddle::TYPE_VOIDP, # pwzSrc : LPCWSTR
Fiddle::TYPE_VOIDP, # pwzDst : LPWSTR out
Fiddle::TYPE_INT, # cwchBuf : INT
],
Fiddle::TYPE_INT)#[link(name = "shlwapi")]
extern "system" {
fn SHUnicodeToUnicode(
pwzSrc: *const u16, // LPCWSTR
pwzDst: *mut u16, // LPWSTR out
cwchBuf: i32 // INT
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("SHLWAPI.dll")]
public static extern int SHUnicodeToUnicode([MarshalAs(UnmanagedType.LPWStr)] string pwzSrc, [MarshalAs(UnmanagedType.LPWStr)] System.Text.StringBuilder pwzDst, int cwchBuf);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHLWAPI_SHUnicodeToUnicode' -Namespace Win32 -PassThru
# $api::SHUnicodeToUnicode(pwzSrc, pwzDst, cwchBuf)#uselib "SHLWAPI.dll"
#func global SHUnicodeToUnicode "SHUnicodeToUnicode" sptr, sptr, sptr
; SHUnicodeToUnicode pwzSrc, varptr(pwzDst), cwchBuf ; 戻り値は stat
; pwzSrc : LPCWSTR -> "sptr"
; pwzDst : LPWSTR out -> "sptr"
; cwchBuf : INT -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "SHLWAPI.dll" #cfunc global SHUnicodeToUnicode "SHUnicodeToUnicode" wstr, var, int ; res = SHUnicodeToUnicode(pwzSrc, pwzDst, cwchBuf) ; pwzSrc : LPCWSTR -> "wstr" ; pwzDst : LPWSTR out -> "var" ; cwchBuf : INT -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "SHLWAPI.dll" #cfunc global SHUnicodeToUnicode "SHUnicodeToUnicode" wstr, sptr, int ; res = SHUnicodeToUnicode(pwzSrc, varptr(pwzDst), cwchBuf) ; pwzSrc : LPCWSTR -> "wstr" ; pwzDst : LPWSTR out -> "sptr" ; cwchBuf : INT -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; INT SHUnicodeToUnicode(LPCWSTR pwzSrc, LPWSTR pwzDst, INT cwchBuf) #uselib "SHLWAPI.dll" #cfunc global SHUnicodeToUnicode "SHUnicodeToUnicode" wstr, var, int ; res = SHUnicodeToUnicode(pwzSrc, pwzDst, cwchBuf) ; pwzSrc : LPCWSTR -> "wstr" ; pwzDst : LPWSTR out -> "var" ; cwchBuf : INT -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; INT SHUnicodeToUnicode(LPCWSTR pwzSrc, LPWSTR pwzDst, INT cwchBuf) #uselib "SHLWAPI.dll" #cfunc global SHUnicodeToUnicode "SHUnicodeToUnicode" wstr, intptr, int ; res = SHUnicodeToUnicode(pwzSrc, varptr(pwzDst), cwchBuf) ; pwzSrc : LPCWSTR -> "wstr" ; pwzDst : LPWSTR out -> "intptr" ; cwchBuf : INT -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
shlwapi = windows.NewLazySystemDLL("SHLWAPI.dll")
procSHUnicodeToUnicode = shlwapi.NewProc("SHUnicodeToUnicode")
)
// pwzSrc (LPCWSTR), pwzDst (LPWSTR out), cwchBuf (INT)
r1, _, err := procSHUnicodeToUnicode.Call(
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(pwzSrc))),
uintptr(pwzDst),
uintptr(cwchBuf),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // INTfunction SHUnicodeToUnicode(
pwzSrc: PWideChar; // LPCWSTR
pwzDst: PWideChar; // LPWSTR out
cwchBuf: Integer // INT
): Integer; stdcall;
external 'SHLWAPI.dll' name 'SHUnicodeToUnicode';result := DllCall("SHLWAPI\SHUnicodeToUnicode"
, "WStr", pwzSrc ; LPCWSTR
, "Ptr", pwzDst ; LPWSTR out
, "Int", cwchBuf ; INT
, "Int") ; return: INT●SHUnicodeToUnicode(pwzSrc, pwzDst, cwchBuf) = DLL("SHLWAPI.dll", "int SHUnicodeToUnicode(char*, char*, int)")
# 呼び出し: SHUnicodeToUnicode(pwzSrc, pwzDst, cwchBuf)
# pwzSrc : LPCWSTR -> "char*"
# pwzDst : LPWSTR out -> "char*"
# cwchBuf : INT -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。