ShellAboutA
関数標準のバージョン情報ダイアログ(ANSI)を表示する。
シグネチャ
// SHELL32.dll (ANSI / -A)
#include <windows.h>
INT ShellAboutA(
HWND hWnd, // optional
LPCSTR szApp,
LPCSTR szOtherStuff, // optional
HICON hIcon // optional
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hWnd | HWND | inoptional |
| szApp | LPCSTR | in |
| szOtherStuff | LPCSTR | inoptional |
| hIcon | HICON | inoptional |
戻り値の型: INT
各言語での呼び出し定義
// SHELL32.dll (ANSI / -A)
#include <windows.h>
INT ShellAboutA(
HWND hWnd, // optional
LPCSTR szApp,
LPCSTR szOtherStuff, // optional
HICON hIcon // optional
);[DllImport("SHELL32.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern int ShellAboutA(
IntPtr hWnd, // HWND optional
[MarshalAs(UnmanagedType.LPStr)] string szApp, // LPCSTR
[MarshalAs(UnmanagedType.LPStr)] string szOtherStuff, // LPCSTR optional
IntPtr hIcon // HICON optional
);<DllImport("SHELL32.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function ShellAboutA(
hWnd As IntPtr, ' HWND optional
<MarshalAs(UnmanagedType.LPStr)> szApp As String, ' LPCSTR
<MarshalAs(UnmanagedType.LPStr)> szOtherStuff As String, ' LPCSTR optional
hIcon As IntPtr ' HICON optional
) As Integer
End Function' hWnd : HWND optional
' szApp : LPCSTR
' szOtherStuff : LPCSTR optional
' hIcon : HICON optional
Declare PtrSafe Function ShellAboutA Lib "shell32" ( _
ByVal hWnd As LongPtr, _
ByVal szApp As String, _
ByVal szOtherStuff As String, _
ByVal hIcon As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
ShellAboutA = ctypes.windll.shell32.ShellAboutA
ShellAboutA.restype = ctypes.c_int
ShellAboutA.argtypes = [
wintypes.HANDLE, # hWnd : HWND optional
wintypes.LPCSTR, # szApp : LPCSTR
wintypes.LPCSTR, # szOtherStuff : LPCSTR optional
wintypes.HANDLE, # hIcon : HICON optional
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SHELL32.dll')
ShellAboutA = Fiddle::Function.new(
lib['ShellAboutA'],
[
Fiddle::TYPE_VOIDP, # hWnd : HWND optional
Fiddle::TYPE_VOIDP, # szApp : LPCSTR
Fiddle::TYPE_VOIDP, # szOtherStuff : LPCSTR optional
Fiddle::TYPE_VOIDP, # hIcon : HICON optional
],
Fiddle::TYPE_INT)#[link(name = "shell32")]
extern "system" {
fn ShellAboutA(
hWnd: *mut core::ffi::c_void, // HWND optional
szApp: *const u8, // LPCSTR
szOtherStuff: *const u8, // LPCSTR optional
hIcon: *mut core::ffi::c_void // HICON optional
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("SHELL32.dll", CharSet = CharSet.Ansi)]
public static extern int ShellAboutA(IntPtr hWnd, [MarshalAs(UnmanagedType.LPStr)] string szApp, [MarshalAs(UnmanagedType.LPStr)] string szOtherStuff, IntPtr hIcon);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHELL32_ShellAboutA' -Namespace Win32 -PassThru
# $api::ShellAboutA(hWnd, szApp, szOtherStuff, hIcon)#uselib "SHELL32.dll"
#func global ShellAboutA "ShellAboutA" sptr, sptr, sptr, sptr
; ShellAboutA hWnd, szApp, szOtherStuff, hIcon ; 戻り値は stat
; hWnd : HWND optional -> "sptr"
; szApp : LPCSTR -> "sptr"
; szOtherStuff : LPCSTR optional -> "sptr"
; hIcon : HICON optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "SHELL32.dll"
#cfunc global ShellAboutA "ShellAboutA" sptr, str, str, sptr
; res = ShellAboutA(hWnd, szApp, szOtherStuff, hIcon)
; hWnd : HWND optional -> "sptr"
; szApp : LPCSTR -> "str"
; szOtherStuff : LPCSTR optional -> "str"
; hIcon : HICON optional -> "sptr"; INT ShellAboutA(HWND hWnd, LPCSTR szApp, LPCSTR szOtherStuff, HICON hIcon)
#uselib "SHELL32.dll"
#cfunc global ShellAboutA "ShellAboutA" intptr, str, str, intptr
; res = ShellAboutA(hWnd, szApp, szOtherStuff, hIcon)
; hWnd : HWND optional -> "intptr"
; szApp : LPCSTR -> "str"
; szOtherStuff : LPCSTR optional -> "str"
; hIcon : HICON optional -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
shell32 = windows.NewLazySystemDLL("SHELL32.dll")
procShellAboutA = shell32.NewProc("ShellAboutA")
)
// hWnd (HWND optional), szApp (LPCSTR), szOtherStuff (LPCSTR optional), hIcon (HICON optional)
r1, _, err := procShellAboutA.Call(
uintptr(hWnd),
uintptr(unsafe.Pointer(windows.BytePtrFromString(szApp))),
uintptr(unsafe.Pointer(windows.BytePtrFromString(szOtherStuff))),
uintptr(hIcon),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // INTfunction ShellAboutA(
hWnd: THandle; // HWND optional
szApp: PAnsiChar; // LPCSTR
szOtherStuff: PAnsiChar; // LPCSTR optional
hIcon: THandle // HICON optional
): Integer; stdcall;
external 'SHELL32.dll' name 'ShellAboutA';result := DllCall("SHELL32\ShellAboutA"
, "Ptr", hWnd ; HWND optional
, "AStr", szApp ; LPCSTR
, "AStr", szOtherStuff ; LPCSTR optional
, "Ptr", hIcon ; HICON optional
, "Int") ; return: INT●ShellAboutA(hWnd, szApp, szOtherStuff, hIcon) = DLL("SHELL32.dll", "int ShellAboutA(void*, char*, char*, void*)")
# 呼び出し: ShellAboutA(hWnd, szApp, szOtherStuff, hIcon)
# hWnd : HWND optional -> "void*"
# szApp : LPCSTR -> "char*"
# szOtherStuff : LPCSTR optional -> "char*"
# hIcon : HICON optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。