Win32 API 日本語リファレンス
ホームUI.Shell › Shell_GetCachedImageIndexA

Shell_GetCachedImageIndexA

関数
キャッシュ済みアイコン(ANSI)のイメージリスト内インデックスを取得する。
DLLSHELL32.dll文字セットANSI (-A)呼出規約winapi対応OSWindows XP 以降

シグネチャ

// SHELL32.dll  (ANSI / -A)
#include <windows.h>

INT Shell_GetCachedImageIndexA(
    LPCSTR pszIconPath,
    INT iIconIndex,
    DWORD uIconFlags
);

パラメーター

名前方向
pszIconPathLPCSTRin
iIconIndexINTin
uIconFlagsDWORDin

戻り値の型: INT

各言語での呼び出し定義

// SHELL32.dll  (ANSI / -A)
#include <windows.h>

INT Shell_GetCachedImageIndexA(
    LPCSTR pszIconPath,
    INT iIconIndex,
    DWORD uIconFlags
);
[DllImport("SHELL32.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern int Shell_GetCachedImageIndexA(
    [MarshalAs(UnmanagedType.LPStr)] string pszIconPath,   // LPCSTR
    int iIconIndex,   // INT
    uint uIconFlags   // DWORD
);
<DllImport("SHELL32.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function Shell_GetCachedImageIndexA(
    <MarshalAs(UnmanagedType.LPStr)> pszIconPath As String,   ' LPCSTR
    iIconIndex As Integer,   ' INT
    uIconFlags As UInteger   ' DWORD
) As Integer
End Function
' pszIconPath : LPCSTR
' iIconIndex : INT
' uIconFlags : DWORD
Declare PtrSafe Function Shell_GetCachedImageIndexA Lib "shell32" ( _
    ByVal pszIconPath As String, _
    ByVal iIconIndex As Long, _
    ByVal uIconFlags As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

Shell_GetCachedImageIndexA = ctypes.windll.shell32.Shell_GetCachedImageIndexA
Shell_GetCachedImageIndexA.restype = ctypes.c_int
Shell_GetCachedImageIndexA.argtypes = [
    wintypes.LPCSTR,  # pszIconPath : LPCSTR
    ctypes.c_int,  # iIconIndex : INT
    wintypes.DWORD,  # uIconFlags : DWORD
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('SHELL32.dll')
Shell_GetCachedImageIndexA = Fiddle::Function.new(
  lib['Shell_GetCachedImageIndexA'],
  [
    Fiddle::TYPE_VOIDP,  # pszIconPath : LPCSTR
    Fiddle::TYPE_INT,  # iIconIndex : INT
    -Fiddle::TYPE_INT,  # uIconFlags : DWORD
  ],
  Fiddle::TYPE_INT)
#[link(name = "shell32")]
extern "system" {
    fn Shell_GetCachedImageIndexA(
        pszIconPath: *const u8,  // LPCSTR
        iIconIndex: i32,  // INT
        uIconFlags: u32  // DWORD
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("SHELL32.dll", CharSet = CharSet.Ansi)]
public static extern int Shell_GetCachedImageIndexA([MarshalAs(UnmanagedType.LPStr)] string pszIconPath, int iIconIndex, uint uIconFlags);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHELL32_Shell_GetCachedImageIndexA' -Namespace Win32 -PassThru
# $api::Shell_GetCachedImageIndexA(pszIconPath, iIconIndex, uIconFlags)
#uselib "SHELL32.dll"
#func global Shell_GetCachedImageIndexA "Shell_GetCachedImageIndexA" sptr, sptr, sptr
; Shell_GetCachedImageIndexA pszIconPath, iIconIndex, uIconFlags   ; 戻り値は stat
; pszIconPath : LPCSTR -> "sptr"
; iIconIndex : INT -> "sptr"
; uIconFlags : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "SHELL32.dll"
#cfunc global Shell_GetCachedImageIndexA "Shell_GetCachedImageIndexA" str, int, int
; res = Shell_GetCachedImageIndexA(pszIconPath, iIconIndex, uIconFlags)
; pszIconPath : LPCSTR -> "str"
; iIconIndex : INT -> "int"
; uIconFlags : DWORD -> "int"
; INT Shell_GetCachedImageIndexA(LPCSTR pszIconPath, INT iIconIndex, DWORD uIconFlags)
#uselib "SHELL32.dll"
#cfunc global Shell_GetCachedImageIndexA "Shell_GetCachedImageIndexA" str, int, int
; res = Shell_GetCachedImageIndexA(pszIconPath, iIconIndex, uIconFlags)
; pszIconPath : LPCSTR -> "str"
; iIconIndex : INT -> "int"
; uIconFlags : DWORD -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	shell32 = windows.NewLazySystemDLL("SHELL32.dll")
	procShell_GetCachedImageIndexA = shell32.NewProc("Shell_GetCachedImageIndexA")
)

// pszIconPath (LPCSTR), iIconIndex (INT), uIconFlags (DWORD)
r1, _, err := procShell_GetCachedImageIndexA.Call(
	uintptr(unsafe.Pointer(windows.BytePtrFromString(pszIconPath))),
	uintptr(iIconIndex),
	uintptr(uIconFlags),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // INT
function Shell_GetCachedImageIndexA(
  pszIconPath: PAnsiChar;   // LPCSTR
  iIconIndex: Integer;   // INT
  uIconFlags: DWORD   // DWORD
): Integer; stdcall;
  external 'SHELL32.dll' name 'Shell_GetCachedImageIndexA';
result := DllCall("SHELL32\Shell_GetCachedImageIndexA"
    , "AStr", pszIconPath   ; LPCSTR
    , "Int", iIconIndex   ; INT
    , "UInt", uIconFlags   ; DWORD
    , "Int")   ; return: INT
●Shell_GetCachedImageIndexA(pszIconPath, iIconIndex, uIconFlags) = DLL("SHELL32.dll", "int Shell_GetCachedImageIndexA(char*, int, dword)")
# 呼び出し: Shell_GetCachedImageIndexA(pszIconPath, iIconIndex, uIconFlags)
# pszIconPath : LPCSTR -> "char*"
# iIconIndex : INT -> "int"
# uIconFlags : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。