Win32 API 日本語リファレンス
ホームUI.Shell › Shell_NotifyIconA

Shell_NotifyIconA

関数
タスクトレイの通知アイコンを追加・変更・削除する。
DLLSHELL32.dll文字セットANSI (-A)呼出規約winapi対応OSWindows XP 以降

シグネチャ

// SHELL32.dll  (ANSI / -A)
#include <windows.h>

BOOL Shell_NotifyIconA(
    NOTIFY_ICON_MESSAGE dwMessage,
    NOTIFYICONDATAA* lpData
);

パラメーター

名前方向
dwMessageNOTIFY_ICON_MESSAGEin
lpDataNOTIFYICONDATAA*in

戻り値の型: BOOL

各言語での呼び出し定義

// SHELL32.dll  (ANSI / -A)
#include <windows.h>

BOOL Shell_NotifyIconA(
    NOTIFY_ICON_MESSAGE dwMessage,
    NOTIFYICONDATAA* lpData
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SHELL32.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern bool Shell_NotifyIconA(
    uint dwMessage,   // NOTIFY_ICON_MESSAGE
    IntPtr lpData   // NOTIFYICONDATAA*
);
<DllImport("SHELL32.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function Shell_NotifyIconA(
    dwMessage As UInteger,   ' NOTIFY_ICON_MESSAGE
    lpData As IntPtr   ' NOTIFYICONDATAA*
) As Boolean
End Function
' dwMessage : NOTIFY_ICON_MESSAGE
' lpData : NOTIFYICONDATAA*
Declare PtrSafe Function Shell_NotifyIconA Lib "shell32" ( _
    ByVal dwMessage As Long, _
    ByVal lpData As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

Shell_NotifyIconA = ctypes.windll.shell32.Shell_NotifyIconA
Shell_NotifyIconA.restype = wintypes.BOOL
Shell_NotifyIconA.argtypes = [
    wintypes.DWORD,  # dwMessage : NOTIFY_ICON_MESSAGE
    ctypes.c_void_p,  # lpData : NOTIFYICONDATAA*
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('SHELL32.dll')
Shell_NotifyIconA = Fiddle::Function.new(
  lib['Shell_NotifyIconA'],
  [
    -Fiddle::TYPE_INT,  # dwMessage : NOTIFY_ICON_MESSAGE
    Fiddle::TYPE_VOIDP,  # lpData : NOTIFYICONDATAA*
  ],
  Fiddle::TYPE_INT)
#[link(name = "shell32")]
extern "system" {
    fn Shell_NotifyIconA(
        dwMessage: u32,  // NOTIFY_ICON_MESSAGE
        lpData: *mut NOTIFYICONDATAA  // NOTIFYICONDATAA*
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SHELL32.dll", CharSet = CharSet.Ansi)]
public static extern bool Shell_NotifyIconA(uint dwMessage, IntPtr lpData);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHELL32_Shell_NotifyIconA' -Namespace Win32 -PassThru
# $api::Shell_NotifyIconA(dwMessage, lpData)
#uselib "SHELL32.dll"
#func global Shell_NotifyIconA "Shell_NotifyIconA" sptr, sptr
; Shell_NotifyIconA dwMessage, varptr(lpData)   ; 戻り値は stat
; dwMessage : NOTIFY_ICON_MESSAGE -> "sptr"
; lpData : NOTIFYICONDATAA* -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "SHELL32.dll"
#cfunc global Shell_NotifyIconA "Shell_NotifyIconA" int, var
; res = Shell_NotifyIconA(dwMessage, lpData)
; dwMessage : NOTIFY_ICON_MESSAGE -> "int"
; lpData : NOTIFYICONDATAA* -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; BOOL Shell_NotifyIconA(NOTIFY_ICON_MESSAGE dwMessage, NOTIFYICONDATAA* lpData)
#uselib "SHELL32.dll"
#cfunc global Shell_NotifyIconA "Shell_NotifyIconA" int, var
; res = Shell_NotifyIconA(dwMessage, lpData)
; dwMessage : NOTIFY_ICON_MESSAGE -> "int"
; lpData : NOTIFYICONDATAA* -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	shell32 = windows.NewLazySystemDLL("SHELL32.dll")
	procShell_NotifyIconA = shell32.NewProc("Shell_NotifyIconA")
)

// dwMessage (NOTIFY_ICON_MESSAGE), lpData (NOTIFYICONDATAA*)
r1, _, err := procShell_NotifyIconA.Call(
	uintptr(dwMessage),
	uintptr(lpData),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function Shell_NotifyIconA(
  dwMessage: DWORD;   // NOTIFY_ICON_MESSAGE
  lpData: Pointer   // NOTIFYICONDATAA*
): BOOL; stdcall;
  external 'SHELL32.dll' name 'Shell_NotifyIconA';
result := DllCall("SHELL32\Shell_NotifyIconA"
    , "UInt", dwMessage   ; NOTIFY_ICON_MESSAGE
    , "Ptr", lpData   ; NOTIFYICONDATAA*
    , "Int")   ; return: BOOL
●Shell_NotifyIconA(dwMessage, lpData) = DLL("SHELL32.dll", "bool Shell_NotifyIconA(dword, void*)")
# 呼び出し: Shell_NotifyIconA(dwMessage, lpData)
# dwMessage : NOTIFY_ICON_MESSAGE -> "dword"
# lpData : NOTIFYICONDATAA* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。