StrCSpnIA
関数大小文字無視で文字集合を含まない先頭長を取得する。
シグネチャ
// SHLWAPI.dll (ANSI / -A)
#include <windows.h>
INT StrCSpnIA(
LPCSTR pszStr,
LPCSTR pszSet
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| pszStr | LPCSTR | in |
| pszSet | LPCSTR | in |
戻り値の型: INT
各言語での呼び出し定義
// SHLWAPI.dll (ANSI / -A)
#include <windows.h>
INT StrCSpnIA(
LPCSTR pszStr,
LPCSTR pszSet
);[DllImport("SHLWAPI.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern int StrCSpnIA(
[MarshalAs(UnmanagedType.LPStr)] string pszStr, // LPCSTR
[MarshalAs(UnmanagedType.LPStr)] string pszSet // LPCSTR
);<DllImport("SHLWAPI.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function StrCSpnIA(
<MarshalAs(UnmanagedType.LPStr)> pszStr As String, ' LPCSTR
<MarshalAs(UnmanagedType.LPStr)> pszSet As String ' LPCSTR
) As Integer
End Function' pszStr : LPCSTR
' pszSet : LPCSTR
Declare PtrSafe Function StrCSpnIA Lib "shlwapi" ( _
ByVal pszStr As String, _
ByVal pszSet As String) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
StrCSpnIA = ctypes.windll.shlwapi.StrCSpnIA
StrCSpnIA.restype = ctypes.c_int
StrCSpnIA.argtypes = [
wintypes.LPCSTR, # pszStr : LPCSTR
wintypes.LPCSTR, # pszSet : LPCSTR
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SHLWAPI.dll')
StrCSpnIA = Fiddle::Function.new(
lib['StrCSpnIA'],
[
Fiddle::TYPE_VOIDP, # pszStr : LPCSTR
Fiddle::TYPE_VOIDP, # pszSet : LPCSTR
],
Fiddle::TYPE_INT)#[link(name = "shlwapi")]
extern "system" {
fn StrCSpnIA(
pszStr: *const u8, // LPCSTR
pszSet: *const u8 // LPCSTR
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("SHLWAPI.dll", CharSet = CharSet.Ansi)]
public static extern int StrCSpnIA([MarshalAs(UnmanagedType.LPStr)] string pszStr, [MarshalAs(UnmanagedType.LPStr)] string pszSet);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHLWAPI_StrCSpnIA' -Namespace Win32 -PassThru
# $api::StrCSpnIA(pszStr, pszSet)#uselib "SHLWAPI.dll"
#func global StrCSpnIA "StrCSpnIA" sptr, sptr
; StrCSpnIA pszStr, pszSet ; 戻り値は stat
; pszStr : LPCSTR -> "sptr"
; pszSet : LPCSTR -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "SHLWAPI.dll"
#cfunc global StrCSpnIA "StrCSpnIA" str, str
; res = StrCSpnIA(pszStr, pszSet)
; pszStr : LPCSTR -> "str"
; pszSet : LPCSTR -> "str"; INT StrCSpnIA(LPCSTR pszStr, LPCSTR pszSet)
#uselib "SHLWAPI.dll"
#cfunc global StrCSpnIA "StrCSpnIA" str, str
; res = StrCSpnIA(pszStr, pszSet)
; pszStr : LPCSTR -> "str"
; pszSet : LPCSTR -> "str"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
shlwapi = windows.NewLazySystemDLL("SHLWAPI.dll")
procStrCSpnIA = shlwapi.NewProc("StrCSpnIA")
)
// pszStr (LPCSTR), pszSet (LPCSTR)
r1, _, err := procStrCSpnIA.Call(
uintptr(unsafe.Pointer(windows.BytePtrFromString(pszStr))),
uintptr(unsafe.Pointer(windows.BytePtrFromString(pszSet))),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // INTfunction StrCSpnIA(
pszStr: PAnsiChar; // LPCSTR
pszSet: PAnsiChar // LPCSTR
): Integer; stdcall;
external 'SHLWAPI.dll' name 'StrCSpnIA';result := DllCall("SHLWAPI\StrCSpnIA"
, "AStr", pszStr ; LPCSTR
, "AStr", pszSet ; LPCSTR
, "Int") ; return: INT●StrCSpnIA(pszStr, pszSet) = DLL("SHLWAPI.dll", "int StrCSpnIA(char*, char*)")
# 呼び出し: StrCSpnIA(pszStr, pszSet)
# pszStr : LPCSTR -> "char*"
# pszSet : LPCSTR -> "char*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。