Win32 API 日本語リファレンス
ホームUI.Shell › StrIsIntlEqualA

StrIsIntlEqualA

関数
国際化規則に従い二つの文字列が等しいか判定する。
DLLSHLWAPI.dll文字セットANSI (-A)呼出規約winapi対応OSWindows 2000 以降

シグネチャ

// SHLWAPI.dll  (ANSI / -A)
#include <windows.h>

BOOL StrIsIntlEqualA(
    BOOL fCaseSens,
    LPCSTR pszString1,
    LPCSTR pszString2,
    INT nChar
);

パラメーター

名前方向
fCaseSensBOOLin
pszString1LPCSTRin
pszString2LPCSTRin
nCharINTin

戻り値の型: BOOL

各言語での呼び出し定義

// SHLWAPI.dll  (ANSI / -A)
#include <windows.h>

BOOL StrIsIntlEqualA(
    BOOL fCaseSens,
    LPCSTR pszString1,
    LPCSTR pszString2,
    INT nChar
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SHLWAPI.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern bool StrIsIntlEqualA(
    bool fCaseSens,   // BOOL
    [MarshalAs(UnmanagedType.LPStr)] string pszString1,   // LPCSTR
    [MarshalAs(UnmanagedType.LPStr)] string pszString2,   // LPCSTR
    int nChar   // INT
);
<DllImport("SHLWAPI.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function StrIsIntlEqualA(
    fCaseSens As Boolean,   ' BOOL
    <MarshalAs(UnmanagedType.LPStr)> pszString1 As String,   ' LPCSTR
    <MarshalAs(UnmanagedType.LPStr)> pszString2 As String,   ' LPCSTR
    nChar As Integer   ' INT
) As Boolean
End Function
' fCaseSens : BOOL
' pszString1 : LPCSTR
' pszString2 : LPCSTR
' nChar : INT
Declare PtrSafe Function StrIsIntlEqualA Lib "shlwapi" ( _
    ByVal fCaseSens As Long, _
    ByVal pszString1 As String, _
    ByVal pszString2 As String, _
    ByVal nChar As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

StrIsIntlEqualA = ctypes.windll.shlwapi.StrIsIntlEqualA
StrIsIntlEqualA.restype = wintypes.BOOL
StrIsIntlEqualA.argtypes = [
    wintypes.BOOL,  # fCaseSens : BOOL
    wintypes.LPCSTR,  # pszString1 : LPCSTR
    wintypes.LPCSTR,  # pszString2 : LPCSTR
    ctypes.c_int,  # nChar : INT
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('SHLWAPI.dll')
StrIsIntlEqualA = Fiddle::Function.new(
  lib['StrIsIntlEqualA'],
  [
    Fiddle::TYPE_INT,  # fCaseSens : BOOL
    Fiddle::TYPE_VOIDP,  # pszString1 : LPCSTR
    Fiddle::TYPE_VOIDP,  # pszString2 : LPCSTR
    Fiddle::TYPE_INT,  # nChar : INT
  ],
  Fiddle::TYPE_INT)
#[link(name = "shlwapi")]
extern "system" {
    fn StrIsIntlEqualA(
        fCaseSens: i32,  // BOOL
        pszString1: *const u8,  // LPCSTR
        pszString2: *const u8,  // LPCSTR
        nChar: i32  // INT
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SHLWAPI.dll", CharSet = CharSet.Ansi)]
public static extern bool StrIsIntlEqualA(bool fCaseSens, [MarshalAs(UnmanagedType.LPStr)] string pszString1, [MarshalAs(UnmanagedType.LPStr)] string pszString2, int nChar);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHLWAPI_StrIsIntlEqualA' -Namespace Win32 -PassThru
# $api::StrIsIntlEqualA(fCaseSens, pszString1, pszString2, nChar)
#uselib "SHLWAPI.dll"
#func global StrIsIntlEqualA "StrIsIntlEqualA" sptr, sptr, sptr, sptr
; StrIsIntlEqualA fCaseSens, pszString1, pszString2, nChar   ; 戻り値は stat
; fCaseSens : BOOL -> "sptr"
; pszString1 : LPCSTR -> "sptr"
; pszString2 : LPCSTR -> "sptr"
; nChar : INT -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "SHLWAPI.dll"
#cfunc global StrIsIntlEqualA "StrIsIntlEqualA" int, str, str, int
; res = StrIsIntlEqualA(fCaseSens, pszString1, pszString2, nChar)
; fCaseSens : BOOL -> "int"
; pszString1 : LPCSTR -> "str"
; pszString2 : LPCSTR -> "str"
; nChar : INT -> "int"
; BOOL StrIsIntlEqualA(BOOL fCaseSens, LPCSTR pszString1, LPCSTR pszString2, INT nChar)
#uselib "SHLWAPI.dll"
#cfunc global StrIsIntlEqualA "StrIsIntlEqualA" int, str, str, int
; res = StrIsIntlEqualA(fCaseSens, pszString1, pszString2, nChar)
; fCaseSens : BOOL -> "int"
; pszString1 : LPCSTR -> "str"
; pszString2 : LPCSTR -> "str"
; nChar : INT -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	shlwapi = windows.NewLazySystemDLL("SHLWAPI.dll")
	procStrIsIntlEqualA = shlwapi.NewProc("StrIsIntlEqualA")
)

// fCaseSens (BOOL), pszString1 (LPCSTR), pszString2 (LPCSTR), nChar (INT)
r1, _, err := procStrIsIntlEqualA.Call(
	uintptr(fCaseSens),
	uintptr(unsafe.Pointer(windows.BytePtrFromString(pszString1))),
	uintptr(unsafe.Pointer(windows.BytePtrFromString(pszString2))),
	uintptr(nChar),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function StrIsIntlEqualA(
  fCaseSens: BOOL;   // BOOL
  pszString1: PAnsiChar;   // LPCSTR
  pszString2: PAnsiChar;   // LPCSTR
  nChar: Integer   // INT
): BOOL; stdcall;
  external 'SHLWAPI.dll' name 'StrIsIntlEqualA';
result := DllCall("SHLWAPI\StrIsIntlEqualA"
    , "Int", fCaseSens   ; BOOL
    , "AStr", pszString1   ; LPCSTR
    , "AStr", pszString2   ; LPCSTR
    , "Int", nChar   ; INT
    , "Int")   ; return: BOOL
●StrIsIntlEqualA(fCaseSens, pszString1, pszString2, nChar) = DLL("SHLWAPI.dll", "bool StrIsIntlEqualA(bool, char*, char*, int)")
# 呼び出し: StrIsIntlEqualA(fCaseSens, pszString1, pszString2, nChar)
# fCaseSens : BOOL -> "bool"
# pszString1 : LPCSTR -> "char*"
# pszString2 : LPCSTR -> "char*"
# nChar : INT -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。