Win32 API 日本語リファレンス
ホームUI.Shell › StrRStrIA

StrRStrIA

関数
大小文字無視で最後に出現する部分文字列を検索する。
DLLSHLWAPI.dll文字セットANSI (-A)呼出規約winapi対応OSWindows 2000 以降

シグネチャ

// SHLWAPI.dll  (ANSI / -A)
#include <windows.h>

LPSTR StrRStrIA(
    LPCSTR pszSource,
    LPCSTR pszLast,   // optional
    LPCSTR pszSrch
);

パラメーター

名前方向
pszSourceLPCSTRin
pszLastLPCSTRinoptional
pszSrchLPCSTRin

戻り値の型: LPSTR

各言語での呼び出し定義

// SHLWAPI.dll  (ANSI / -A)
#include <windows.h>

LPSTR StrRStrIA(
    LPCSTR pszSource,
    LPCSTR pszLast,   // optional
    LPCSTR pszSrch
);
[DllImport("SHLWAPI.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern IntPtr StrRStrIA(
    [MarshalAs(UnmanagedType.LPStr)] string pszSource,   // LPCSTR
    [MarshalAs(UnmanagedType.LPStr)] string pszLast,   // LPCSTR optional
    [MarshalAs(UnmanagedType.LPStr)] string pszSrch   // LPCSTR
);
<DllImport("SHLWAPI.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function StrRStrIA(
    <MarshalAs(UnmanagedType.LPStr)> pszSource As String,   ' LPCSTR
    <MarshalAs(UnmanagedType.LPStr)> pszLast As String,   ' LPCSTR optional
    <MarshalAs(UnmanagedType.LPStr)> pszSrch As String   ' LPCSTR
) As IntPtr
End Function
' pszSource : LPCSTR
' pszLast : LPCSTR optional
' pszSrch : LPCSTR
Declare PtrSafe Function StrRStrIA Lib "shlwapi" ( _
    ByVal pszSource As String, _
    ByVal pszLast As String, _
    ByVal pszSrch As String) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

StrRStrIA = ctypes.windll.shlwapi.StrRStrIA
StrRStrIA.restype = wintypes.LPSTR
StrRStrIA.argtypes = [
    wintypes.LPCSTR,  # pszSource : LPCSTR
    wintypes.LPCSTR,  # pszLast : LPCSTR optional
    wintypes.LPCSTR,  # pszSrch : LPCSTR
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('SHLWAPI.dll')
StrRStrIA = Fiddle::Function.new(
  lib['StrRStrIA'],
  [
    Fiddle::TYPE_VOIDP,  # pszSource : LPCSTR
    Fiddle::TYPE_VOIDP,  # pszLast : LPCSTR optional
    Fiddle::TYPE_VOIDP,  # pszSrch : LPCSTR
  ],
  Fiddle::TYPE_VOIDP)
#[link(name = "shlwapi")]
extern "system" {
    fn StrRStrIA(
        pszSource: *const u8,  // LPCSTR
        pszLast: *const u8,  // LPCSTR optional
        pszSrch: *const u8  // LPCSTR
    ) -> *mut u8;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("SHLWAPI.dll", CharSet = CharSet.Ansi)]
public static extern IntPtr StrRStrIA([MarshalAs(UnmanagedType.LPStr)] string pszSource, [MarshalAs(UnmanagedType.LPStr)] string pszLast, [MarshalAs(UnmanagedType.LPStr)] string pszSrch);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHLWAPI_StrRStrIA' -Namespace Win32 -PassThru
# $api::StrRStrIA(pszSource, pszLast, pszSrch)
#uselib "SHLWAPI.dll"
#func global StrRStrIA "StrRStrIA" sptr, sptr, sptr
; StrRStrIA pszSource, pszLast, pszSrch   ; 戻り値は stat
; pszSource : LPCSTR -> "sptr"
; pszLast : LPCSTR optional -> "sptr"
; pszSrch : LPCSTR -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "SHLWAPI.dll"
#cfunc global StrRStrIA "StrRStrIA" str, str, str
; res = StrRStrIA(pszSource, pszLast, pszSrch)
; pszSource : LPCSTR -> "str"
; pszLast : LPCSTR optional -> "str"
; pszSrch : LPCSTR -> "str"
; LPSTR StrRStrIA(LPCSTR pszSource, LPCSTR pszLast, LPCSTR pszSrch)
#uselib "SHLWAPI.dll"
#cfunc global StrRStrIA "StrRStrIA" str, str, str
; res = StrRStrIA(pszSource, pszLast, pszSrch)
; pszSource : LPCSTR -> "str"
; pszLast : LPCSTR optional -> "str"
; pszSrch : LPCSTR -> "str"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	shlwapi = windows.NewLazySystemDLL("SHLWAPI.dll")
	procStrRStrIA = shlwapi.NewProc("StrRStrIA")
)

// pszSource (LPCSTR), pszLast (LPCSTR optional), pszSrch (LPCSTR)
r1, _, err := procStrRStrIA.Call(
	uintptr(unsafe.Pointer(windows.BytePtrFromString(pszSource))),
	uintptr(unsafe.Pointer(windows.BytePtrFromString(pszLast))),
	uintptr(unsafe.Pointer(windows.BytePtrFromString(pszSrch))),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // LPSTR
function StrRStrIA(
  pszSource: PAnsiChar;   // LPCSTR
  pszLast: PAnsiChar;   // LPCSTR optional
  pszSrch: PAnsiChar   // LPCSTR
): PAnsiChar; stdcall;
  external 'SHLWAPI.dll' name 'StrRStrIA';
result := DllCall("SHLWAPI\StrRStrIA"
    , "AStr", pszSource   ; LPCSTR
    , "AStr", pszLast   ; LPCSTR optional
    , "AStr", pszSrch   ; LPCSTR
    , "Ptr")   ; return: LPSTR
●StrRStrIA(pszSource, pszLast, pszSrch) = DLL("SHLWAPI.dll", "char* StrRStrIA(char*, char*, char*)")
# 呼び出し: StrRStrIA(pszSource, pszLast, pszSrch)
# pszSource : LPCSTR -> "char*"
# pszLast : LPCSTR optional -> "char*"
# pszSrch : LPCSTR -> "char*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。