StrStrIA
関数大小文字無視で最初に出現する部分文字列を検索する。
シグネチャ
// SHLWAPI.dll (ANSI / -A)
#include <windows.h>
LPSTR StrStrIA(
LPCSTR pszFirst,
LPCSTR pszSrch
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| pszFirst | LPCSTR | in |
| pszSrch | LPCSTR | in |
戻り値の型: LPSTR
各言語での呼び出し定義
// SHLWAPI.dll (ANSI / -A)
#include <windows.h>
LPSTR StrStrIA(
LPCSTR pszFirst,
LPCSTR pszSrch
);[DllImport("SHLWAPI.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern IntPtr StrStrIA(
[MarshalAs(UnmanagedType.LPStr)] string pszFirst, // LPCSTR
[MarshalAs(UnmanagedType.LPStr)] string pszSrch // LPCSTR
);<DllImport("SHLWAPI.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function StrStrIA(
<MarshalAs(UnmanagedType.LPStr)> pszFirst As String, ' LPCSTR
<MarshalAs(UnmanagedType.LPStr)> pszSrch As String ' LPCSTR
) As IntPtr
End Function' pszFirst : LPCSTR
' pszSrch : LPCSTR
Declare PtrSafe Function StrStrIA Lib "shlwapi" ( _
ByVal pszFirst As String, _
ByVal pszSrch As String) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
StrStrIA = ctypes.windll.shlwapi.StrStrIA
StrStrIA.restype = wintypes.LPSTR
StrStrIA.argtypes = [
wintypes.LPCSTR, # pszFirst : LPCSTR
wintypes.LPCSTR, # pszSrch : LPCSTR
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SHLWAPI.dll')
StrStrIA = Fiddle::Function.new(
lib['StrStrIA'],
[
Fiddle::TYPE_VOIDP, # pszFirst : LPCSTR
Fiddle::TYPE_VOIDP, # pszSrch : LPCSTR
],
Fiddle::TYPE_VOIDP)#[link(name = "shlwapi")]
extern "system" {
fn StrStrIA(
pszFirst: *const u8, // LPCSTR
pszSrch: *const u8 // LPCSTR
) -> *mut u8;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("SHLWAPI.dll", CharSet = CharSet.Ansi)]
public static extern IntPtr StrStrIA([MarshalAs(UnmanagedType.LPStr)] string pszFirst, [MarshalAs(UnmanagedType.LPStr)] string pszSrch);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHLWAPI_StrStrIA' -Namespace Win32 -PassThru
# $api::StrStrIA(pszFirst, pszSrch)#uselib "SHLWAPI.dll"
#func global StrStrIA "StrStrIA" sptr, sptr
; StrStrIA pszFirst, pszSrch ; 戻り値は stat
; pszFirst : LPCSTR -> "sptr"
; pszSrch : LPCSTR -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "SHLWAPI.dll"
#cfunc global StrStrIA "StrStrIA" str, str
; res = StrStrIA(pszFirst, pszSrch)
; pszFirst : LPCSTR -> "str"
; pszSrch : LPCSTR -> "str"; LPSTR StrStrIA(LPCSTR pszFirst, LPCSTR pszSrch)
#uselib "SHLWAPI.dll"
#cfunc global StrStrIA "StrStrIA" str, str
; res = StrStrIA(pszFirst, pszSrch)
; pszFirst : LPCSTR -> "str"
; pszSrch : LPCSTR -> "str"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
shlwapi = windows.NewLazySystemDLL("SHLWAPI.dll")
procStrStrIA = shlwapi.NewProc("StrStrIA")
)
// pszFirst (LPCSTR), pszSrch (LPCSTR)
r1, _, err := procStrStrIA.Call(
uintptr(unsafe.Pointer(windows.BytePtrFromString(pszFirst))),
uintptr(unsafe.Pointer(windows.BytePtrFromString(pszSrch))),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // LPSTRfunction StrStrIA(
pszFirst: PAnsiChar; // LPCSTR
pszSrch: PAnsiChar // LPCSTR
): PAnsiChar; stdcall;
external 'SHLWAPI.dll' name 'StrStrIA';result := DllCall("SHLWAPI\StrStrIA"
, "AStr", pszFirst ; LPCSTR
, "AStr", pszSrch ; LPCSTR
, "Ptr") ; return: LPSTR●StrStrIA(pszFirst, pszSrch) = DLL("SHLWAPI.dll", "char* StrStrIA(char*, char*)")
# 呼び出し: StrStrIA(pszFirst, pszSrch)
# pszFirst : LPCSTR -> "char*"
# pszSrch : LPCSTR -> "char*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。