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AdjustWindowRect
関数クライアント領域から必要なウィンドウ矩形を算出する。
シグネチャ
// USER32.dll
#include <windows.h>
BOOL AdjustWindowRect(
RECT* lpRect,
WINDOW_STYLE dwStyle,
BOOL bMenu
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| lpRect | RECT* | inout |
| dwStyle | WINDOW_STYLE | in |
| bMenu | BOOL | in |
戻り値の型: BOOL
各言語での呼び出し定義
// USER32.dll
#include <windows.h>
BOOL AdjustWindowRect(
RECT* lpRect,
WINDOW_STYLE dwStyle,
BOOL bMenu
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool AdjustWindowRect(
IntPtr lpRect, // RECT* in/out
uint dwStyle, // WINDOW_STYLE
bool bMenu // BOOL
);<DllImport("USER32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function AdjustWindowRect(
lpRect As IntPtr, ' RECT* in/out
dwStyle As UInteger, ' WINDOW_STYLE
bMenu As Boolean ' BOOL
) As Boolean
End Function' lpRect : RECT* in/out
' dwStyle : WINDOW_STYLE
' bMenu : BOOL
Declare PtrSafe Function AdjustWindowRect Lib "user32" ( _
ByVal lpRect As LongPtr, _
ByVal dwStyle As Long, _
ByVal bMenu As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
AdjustWindowRect = ctypes.windll.user32.AdjustWindowRect
AdjustWindowRect.restype = wintypes.BOOL
AdjustWindowRect.argtypes = [
ctypes.c_void_p, # lpRect : RECT* in/out
wintypes.DWORD, # dwStyle : WINDOW_STYLE
wintypes.BOOL, # bMenu : BOOL
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
AdjustWindowRect = Fiddle::Function.new(
lib['AdjustWindowRect'],
[
Fiddle::TYPE_VOIDP, # lpRect : RECT* in/out
-Fiddle::TYPE_INT, # dwStyle : WINDOW_STYLE
Fiddle::TYPE_INT, # bMenu : BOOL
],
Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn AdjustWindowRect(
lpRect: *mut RECT, // RECT* in/out
dwStyle: u32, // WINDOW_STYLE
bMenu: i32 // BOOL
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true)]
public static extern bool AdjustWindowRect(IntPtr lpRect, uint dwStyle, bool bMenu);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_AdjustWindowRect' -Namespace Win32 -PassThru
# $api::AdjustWindowRect(lpRect, dwStyle, bMenu)#uselib "USER32.dll"
#func global AdjustWindowRect "AdjustWindowRect" sptr, sptr, sptr
; AdjustWindowRect varptr(lpRect), dwStyle, bMenu ; 戻り値は stat
; lpRect : RECT* in/out -> "sptr"
; dwStyle : WINDOW_STYLE -> "sptr"
; bMenu : BOOL -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "USER32.dll" #cfunc global AdjustWindowRect "AdjustWindowRect" var, int, int ; res = AdjustWindowRect(lpRect, dwStyle, bMenu) ; lpRect : RECT* in/out -> "var" ; dwStyle : WINDOW_STYLE -> "int" ; bMenu : BOOL -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "USER32.dll" #cfunc global AdjustWindowRect "AdjustWindowRect" sptr, int, int ; res = AdjustWindowRect(varptr(lpRect), dwStyle, bMenu) ; lpRect : RECT* in/out -> "sptr" ; dwStyle : WINDOW_STYLE -> "int" ; bMenu : BOOL -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL AdjustWindowRect(RECT* lpRect, WINDOW_STYLE dwStyle, BOOL bMenu) #uselib "USER32.dll" #cfunc global AdjustWindowRect "AdjustWindowRect" var, int, int ; res = AdjustWindowRect(lpRect, dwStyle, bMenu) ; lpRect : RECT* in/out -> "var" ; dwStyle : WINDOW_STYLE -> "int" ; bMenu : BOOL -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL AdjustWindowRect(RECT* lpRect, WINDOW_STYLE dwStyle, BOOL bMenu) #uselib "USER32.dll" #cfunc global AdjustWindowRect "AdjustWindowRect" intptr, int, int ; res = AdjustWindowRect(varptr(lpRect), dwStyle, bMenu) ; lpRect : RECT* in/out -> "intptr" ; dwStyle : WINDOW_STYLE -> "int" ; bMenu : BOOL -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procAdjustWindowRect = user32.NewProc("AdjustWindowRect")
)
// lpRect (RECT* in/out), dwStyle (WINDOW_STYLE), bMenu (BOOL)
r1, _, err := procAdjustWindowRect.Call(
uintptr(lpRect),
uintptr(dwStyle),
uintptr(bMenu),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction AdjustWindowRect(
lpRect: Pointer; // RECT* in/out
dwStyle: DWORD; // WINDOW_STYLE
bMenu: BOOL // BOOL
): BOOL; stdcall;
external 'USER32.dll' name 'AdjustWindowRect';result := DllCall("USER32\AdjustWindowRect"
, "Ptr", lpRect ; RECT* in/out
, "UInt", dwStyle ; WINDOW_STYLE
, "Int", bMenu ; BOOL
, "Int") ; return: BOOL●AdjustWindowRect(lpRect, dwStyle, bMenu) = DLL("USER32.dll", "bool AdjustWindowRect(void*, dword, bool)")
# 呼び出し: AdjustWindowRect(lpRect, dwStyle, bMenu)
# lpRect : RECT* in/out -> "void*"
# dwStyle : WINDOW_STYLE -> "dword"
# bMenu : BOOL -> "bool"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。