Win32 API 日本語リファレンス
ホームUI.WindowsAndMessaging › ConvertPrimaryPointerToMouseDrag

ConvertPrimaryPointerToMouseDrag

関数
主ポインタ入力をマウスドラッグ操作に変換する。
DLLUSER32.dll呼出規約winapi

シグネチャ

// USER32.dll
#include <windows.h>

BOOL ConvertPrimaryPointerToMouseDrag(void);

パラメーターなし。戻り値: BOOL

各言語での呼び出し定義

// USER32.dll
#include <windows.h>

BOOL ConvertPrimaryPointerToMouseDrag(void);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", ExactSpelling = true)]
static extern bool ConvertPrimaryPointerToMouseDrag();
<DllImport("USER32.dll", ExactSpelling:=True)>
Public Shared Function ConvertPrimaryPointerToMouseDrag() As Boolean
End Function
Declare PtrSafe Function ConvertPrimaryPointerToMouseDrag Lib "user32" () As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

ConvertPrimaryPointerToMouseDrag = ctypes.windll.user32.ConvertPrimaryPointerToMouseDrag
ConvertPrimaryPointerToMouseDrag.restype = wintypes.BOOL
ConvertPrimaryPointerToMouseDrag.argtypes = []
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('USER32.dll')
ConvertPrimaryPointerToMouseDrag = Fiddle::Function.new(
  lib['ConvertPrimaryPointerToMouseDrag'],
  [],
  Fiddle::TYPE_INT)
#[link(name = "user32")]
extern "system" {
    fn ConvertPrimaryPointerToMouseDrag() -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll")]
public static extern bool ConvertPrimaryPointerToMouseDrag();
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_ConvertPrimaryPointerToMouseDrag' -Namespace Win32 -PassThru
# $api::ConvertPrimaryPointerToMouseDrag()
#uselib "USER32.dll"
#func global ConvertPrimaryPointerToMouseDrag "ConvertPrimaryPointerToMouseDrag"
; ConvertPrimaryPointerToMouseDrag   ; 戻り値は stat
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "USER32.dll"
#cfunc global ConvertPrimaryPointerToMouseDrag "ConvertPrimaryPointerToMouseDrag"
; res = ConvertPrimaryPointerToMouseDrag()
; BOOL ConvertPrimaryPointerToMouseDrag()
#uselib "USER32.dll"
#cfunc global ConvertPrimaryPointerToMouseDrag "ConvertPrimaryPointerToMouseDrag"
; res = ConvertPrimaryPointerToMouseDrag()
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	user32 = windows.NewLazySystemDLL("USER32.dll")
	procConvertPrimaryPointerToMouseDrag = user32.NewProc("ConvertPrimaryPointerToMouseDrag")
)

r1, _, err := procConvertPrimaryPointerToMouseDrag.Call()
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function ConvertPrimaryPointerToMouseDrag: BOOL; stdcall;
  external 'USER32.dll' name 'ConvertPrimaryPointerToMouseDrag';
result := DllCall("USER32\ConvertPrimaryPointerToMouseDrag", "Int")
●ConvertPrimaryPointerToMouseDrag() = DLL("USER32.dll", "bool ConvertPrimaryPointerToMouseDrag()")
# 呼び出し: ConvertPrimaryPointerToMouseDrag()
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。