Win32 API 日本語リファレンス
ホームUI.WindowsAndMessaging › DestroyWindow

DestroyWindow

関数
指定したウィンドウを破棄する。
DLLUSER32.dll呼出規約winapiSetLastErrorあり対応OSWindows 2000 以降

シグネチャ

// USER32.dll
#include <windows.h>

BOOL DestroyWindow(
    HWND hWnd
);

パラメーター

名前方向
hWndHWNDin

戻り値の型: BOOL

各言語での呼び出し定義

// USER32.dll
#include <windows.h>

BOOL DestroyWindow(
    HWND hWnd
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool DestroyWindow(
    IntPtr hWnd   // HWND
);
<DllImport("USER32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function DestroyWindow(
    hWnd As IntPtr   ' HWND
) As Boolean
End Function
' hWnd : HWND
Declare PtrSafe Function DestroyWindow Lib "user32" ( _
    ByVal hWnd As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

DestroyWindow = ctypes.windll.user32.DestroyWindow
DestroyWindow.restype = wintypes.BOOL
DestroyWindow.argtypes = [
    wintypes.HANDLE,  # hWnd : HWND
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('USER32.dll')
DestroyWindow = Fiddle::Function.new(
  lib['DestroyWindow'],
  [
    Fiddle::TYPE_VOIDP,  # hWnd : HWND
  ],
  Fiddle::TYPE_INT)
#[link(name = "user32")]
extern "system" {
    fn DestroyWindow(
        hWnd: *mut core::ffi::c_void  // HWND
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true)]
public static extern bool DestroyWindow(IntPtr hWnd);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_DestroyWindow' -Namespace Win32 -PassThru
# $api::DestroyWindow(hWnd)
#uselib "USER32.dll"
#func global DestroyWindow "DestroyWindow" sptr
; DestroyWindow hWnd   ; 戻り値は stat
; hWnd : HWND -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "USER32.dll"
#cfunc global DestroyWindow "DestroyWindow" sptr
; res = DestroyWindow(hWnd)
; hWnd : HWND -> "sptr"
; BOOL DestroyWindow(HWND hWnd)
#uselib "USER32.dll"
#cfunc global DestroyWindow "DestroyWindow" intptr
; res = DestroyWindow(hWnd)
; hWnd : HWND -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	user32 = windows.NewLazySystemDLL("USER32.dll")
	procDestroyWindow = user32.NewProc("DestroyWindow")
)

// hWnd (HWND)
r1, _, err := procDestroyWindow.Call(
	uintptr(hWnd),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function DestroyWindow(
  hWnd: THandle   // HWND
): BOOL; stdcall;
  external 'USER32.dll' name 'DestroyWindow';
result := DllCall("USER32\DestroyWindow"
    , "Ptr", hWnd   ; HWND
    , "Int")   ; return: BOOL
●DestroyWindow(hWnd) = DLL("USER32.dll", "bool DestroyWindow(void*)")
# 呼び出し: DestroyWindow(hWnd)
# hWnd : HWND -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。