Win32 API 日本語リファレンス
ホームUI.WindowsAndMessaging › LockSetForegroundWindow

LockSetForegroundWindow

関数
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DLLUSER32.dll呼出規約winapiSetLastErrorあり対応OSWindows 2000 以降

シグネチャ

// USER32.dll
#include <windows.h>

BOOL LockSetForegroundWindow(
    FOREGROUND_WINDOW_LOCK_CODE uLockCode
);

パラメーター

名前方向
uLockCodeFOREGROUND_WINDOW_LOCK_CODEin

戻り値の型: BOOL

各言語での呼び出し定義

// USER32.dll
#include <windows.h>

BOOL LockSetForegroundWindow(
    FOREGROUND_WINDOW_LOCK_CODE uLockCode
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool LockSetForegroundWindow(
    uint uLockCode   // FOREGROUND_WINDOW_LOCK_CODE
);
<DllImport("USER32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function LockSetForegroundWindow(
    uLockCode As UInteger   ' FOREGROUND_WINDOW_LOCK_CODE
) As Boolean
End Function
' uLockCode : FOREGROUND_WINDOW_LOCK_CODE
Declare PtrSafe Function LockSetForegroundWindow Lib "user32" ( _
    ByVal uLockCode As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

LockSetForegroundWindow = ctypes.windll.user32.LockSetForegroundWindow
LockSetForegroundWindow.restype = wintypes.BOOL
LockSetForegroundWindow.argtypes = [
    wintypes.DWORD,  # uLockCode : FOREGROUND_WINDOW_LOCK_CODE
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('USER32.dll')
LockSetForegroundWindow = Fiddle::Function.new(
  lib['LockSetForegroundWindow'],
  [
    -Fiddle::TYPE_INT,  # uLockCode : FOREGROUND_WINDOW_LOCK_CODE
  ],
  Fiddle::TYPE_INT)
#[link(name = "user32")]
extern "system" {
    fn LockSetForegroundWindow(
        uLockCode: u32  // FOREGROUND_WINDOW_LOCK_CODE
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true)]
public static extern bool LockSetForegroundWindow(uint uLockCode);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_LockSetForegroundWindow' -Namespace Win32 -PassThru
# $api::LockSetForegroundWindow(uLockCode)
#uselib "USER32.dll"
#func global LockSetForegroundWindow "LockSetForegroundWindow" sptr
; LockSetForegroundWindow uLockCode   ; 戻り値は stat
; uLockCode : FOREGROUND_WINDOW_LOCK_CODE -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "USER32.dll"
#cfunc global LockSetForegroundWindow "LockSetForegroundWindow" int
; res = LockSetForegroundWindow(uLockCode)
; uLockCode : FOREGROUND_WINDOW_LOCK_CODE -> "int"
; BOOL LockSetForegroundWindow(FOREGROUND_WINDOW_LOCK_CODE uLockCode)
#uselib "USER32.dll"
#cfunc global LockSetForegroundWindow "LockSetForegroundWindow" int
; res = LockSetForegroundWindow(uLockCode)
; uLockCode : FOREGROUND_WINDOW_LOCK_CODE -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	user32 = windows.NewLazySystemDLL("USER32.dll")
	procLockSetForegroundWindow = user32.NewProc("LockSetForegroundWindow")
)

// uLockCode (FOREGROUND_WINDOW_LOCK_CODE)
r1, _, err := procLockSetForegroundWindow.Call(
	uintptr(uLockCode),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function LockSetForegroundWindow(
  uLockCode: DWORD   // FOREGROUND_WINDOW_LOCK_CODE
): BOOL; stdcall;
  external 'USER32.dll' name 'LockSetForegroundWindow';
result := DllCall("USER32\LockSetForegroundWindow"
    , "UInt", uLockCode   ; FOREGROUND_WINDOW_LOCK_CODE
    , "Int")   ; return: BOOL
●LockSetForegroundWindow(uLockCode) = DLL("USER32.dll", "bool LockSetForegroundWindow(dword)")
# 呼び出し: LockSetForegroundWindow(uLockCode)
# uLockCode : FOREGROUND_WINDOW_LOCK_CODE -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。