ホーム › UI.WindowsAndMessaging › MoveWindow
MoveWindow
関数ウィンドウの位置とサイズを変更する。
シグネチャ
// USER32.dll
#include <windows.h>
BOOL MoveWindow(
HWND hWnd,
INT X,
INT Y,
INT nWidth,
INT nHeight,
BOOL bRepaint
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hWnd | HWND | in |
| X | INT | in |
| Y | INT | in |
| nWidth | INT | in |
| nHeight | INT | in |
| bRepaint | BOOL | in |
戻り値の型: BOOL
各言語での呼び出し定義
// USER32.dll
#include <windows.h>
BOOL MoveWindow(
HWND hWnd,
INT X,
INT Y,
INT nWidth,
INT nHeight,
BOOL bRepaint
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool MoveWindow(
IntPtr hWnd, // HWND
int X, // INT
int Y, // INT
int nWidth, // INT
int nHeight, // INT
bool bRepaint // BOOL
);<DllImport("USER32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function MoveWindow(
hWnd As IntPtr, ' HWND
X As Integer, ' INT
Y As Integer, ' INT
nWidth As Integer, ' INT
nHeight As Integer, ' INT
bRepaint As Boolean ' BOOL
) As Boolean
End Function' hWnd : HWND
' X : INT
' Y : INT
' nWidth : INT
' nHeight : INT
' bRepaint : BOOL
Declare PtrSafe Function MoveWindow Lib "user32" ( _
ByVal hWnd As LongPtr, _
ByVal X As Long, _
ByVal Y As Long, _
ByVal nWidth As Long, _
ByVal nHeight As Long, _
ByVal bRepaint As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
MoveWindow = ctypes.windll.user32.MoveWindow
MoveWindow.restype = wintypes.BOOL
MoveWindow.argtypes = [
wintypes.HANDLE, # hWnd : HWND
ctypes.c_int, # X : INT
ctypes.c_int, # Y : INT
ctypes.c_int, # nWidth : INT
ctypes.c_int, # nHeight : INT
wintypes.BOOL, # bRepaint : BOOL
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
MoveWindow = Fiddle::Function.new(
lib['MoveWindow'],
[
Fiddle::TYPE_VOIDP, # hWnd : HWND
Fiddle::TYPE_INT, # X : INT
Fiddle::TYPE_INT, # Y : INT
Fiddle::TYPE_INT, # nWidth : INT
Fiddle::TYPE_INT, # nHeight : INT
Fiddle::TYPE_INT, # bRepaint : BOOL
],
Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn MoveWindow(
hWnd: *mut core::ffi::c_void, // HWND
X: i32, // INT
Y: i32, // INT
nWidth: i32, // INT
nHeight: i32, // INT
bRepaint: i32 // BOOL
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true)]
public static extern bool MoveWindow(IntPtr hWnd, int X, int Y, int nWidth, int nHeight, bool bRepaint);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_MoveWindow' -Namespace Win32 -PassThru
# $api::MoveWindow(hWnd, X, Y, nWidth, nHeight, bRepaint)#uselib "USER32.dll"
#func global MoveWindow "MoveWindow" sptr, sptr, sptr, sptr, sptr, sptr
; MoveWindow hWnd, X, Y, nWidth, nHeight, bRepaint ; 戻り値は stat
; hWnd : HWND -> "sptr"
; X : INT -> "sptr"
; Y : INT -> "sptr"
; nWidth : INT -> "sptr"
; nHeight : INT -> "sptr"
; bRepaint : BOOL -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "USER32.dll"
#cfunc global MoveWindow "MoveWindow" sptr, int, int, int, int, int
; res = MoveWindow(hWnd, X, Y, nWidth, nHeight, bRepaint)
; hWnd : HWND -> "sptr"
; X : INT -> "int"
; Y : INT -> "int"
; nWidth : INT -> "int"
; nHeight : INT -> "int"
; bRepaint : BOOL -> "int"; BOOL MoveWindow(HWND hWnd, INT X, INT Y, INT nWidth, INT nHeight, BOOL bRepaint)
#uselib "USER32.dll"
#cfunc global MoveWindow "MoveWindow" intptr, int, int, int, int, int
; res = MoveWindow(hWnd, X, Y, nWidth, nHeight, bRepaint)
; hWnd : HWND -> "intptr"
; X : INT -> "int"
; Y : INT -> "int"
; nWidth : INT -> "int"
; nHeight : INT -> "int"
; bRepaint : BOOL -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procMoveWindow = user32.NewProc("MoveWindow")
)
// hWnd (HWND), X (INT), Y (INT), nWidth (INT), nHeight (INT), bRepaint (BOOL)
r1, _, err := procMoveWindow.Call(
uintptr(hWnd),
uintptr(X),
uintptr(Y),
uintptr(nWidth),
uintptr(nHeight),
uintptr(bRepaint),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction MoveWindow(
hWnd: THandle; // HWND
X: Integer; // INT
Y: Integer; // INT
nWidth: Integer; // INT
nHeight: Integer; // INT
bRepaint: BOOL // BOOL
): BOOL; stdcall;
external 'USER32.dll' name 'MoveWindow';result := DllCall("USER32\MoveWindow"
, "Ptr", hWnd ; HWND
, "Int", X ; INT
, "Int", Y ; INT
, "Int", nWidth ; INT
, "Int", nHeight ; INT
, "Int", bRepaint ; BOOL
, "Int") ; return: BOOL●MoveWindow(hWnd, X, Y, nWidth, nHeight, bRepaint) = DLL("USER32.dll", "bool MoveWindow(void*, int, int, int, int, bool)")
# 呼び出し: MoveWindow(hWnd, X, Y, nWidth, nHeight, bRepaint)
# hWnd : HWND -> "void*"
# X : INT -> "int"
# Y : INT -> "int"
# nWidth : INT -> "int"
# nHeight : INT -> "int"
# bRepaint : BOOL -> "bool"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。