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ScrollWindow
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シグネチャ
// USER32.dll
#include <windows.h>
BOOL ScrollWindow(
HWND hWnd,
INT XAmount,
INT YAmount,
const RECT* lpRect, // optional
const RECT* lpClipRect // optional
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hWnd | HWND | in |
| XAmount | INT | in |
| YAmount | INT | in |
| lpRect | RECT* | inoptional |
| lpClipRect | RECT* | inoptional |
戻り値の型: BOOL
各言語での呼び出し定義
// USER32.dll
#include <windows.h>
BOOL ScrollWindow(
HWND hWnd,
INT XAmount,
INT YAmount,
const RECT* lpRect, // optional
const RECT* lpClipRect // optional
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool ScrollWindow(
IntPtr hWnd, // HWND
int XAmount, // INT
int YAmount, // INT
IntPtr lpRect, // RECT* optional
IntPtr lpClipRect // RECT* optional
);<DllImport("USER32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function ScrollWindow(
hWnd As IntPtr, ' HWND
XAmount As Integer, ' INT
YAmount As Integer, ' INT
lpRect As IntPtr, ' RECT* optional
lpClipRect As IntPtr ' RECT* optional
) As Boolean
End Function' hWnd : HWND
' XAmount : INT
' YAmount : INT
' lpRect : RECT* optional
' lpClipRect : RECT* optional
Declare PtrSafe Function ScrollWindow Lib "user32" ( _
ByVal hWnd As LongPtr, _
ByVal XAmount As Long, _
ByVal YAmount As Long, _
ByVal lpRect As LongPtr, _
ByVal lpClipRect As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
ScrollWindow = ctypes.windll.user32.ScrollWindow
ScrollWindow.restype = wintypes.BOOL
ScrollWindow.argtypes = [
wintypes.HANDLE, # hWnd : HWND
ctypes.c_int, # XAmount : INT
ctypes.c_int, # YAmount : INT
ctypes.c_void_p, # lpRect : RECT* optional
ctypes.c_void_p, # lpClipRect : RECT* optional
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
ScrollWindow = Fiddle::Function.new(
lib['ScrollWindow'],
[
Fiddle::TYPE_VOIDP, # hWnd : HWND
Fiddle::TYPE_INT, # XAmount : INT
Fiddle::TYPE_INT, # YAmount : INT
Fiddle::TYPE_VOIDP, # lpRect : RECT* optional
Fiddle::TYPE_VOIDP, # lpClipRect : RECT* optional
],
Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn ScrollWindow(
hWnd: *mut core::ffi::c_void, // HWND
XAmount: i32, // INT
YAmount: i32, // INT
lpRect: *const RECT, // RECT* optional
lpClipRect: *const RECT // RECT* optional
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true)]
public static extern bool ScrollWindow(IntPtr hWnd, int XAmount, int YAmount, IntPtr lpRect, IntPtr lpClipRect);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_ScrollWindow' -Namespace Win32 -PassThru
# $api::ScrollWindow(hWnd, XAmount, YAmount, lpRect, lpClipRect)#uselib "USER32.dll"
#func global ScrollWindow "ScrollWindow" sptr, sptr, sptr, sptr, sptr
; ScrollWindow hWnd, XAmount, YAmount, varptr(lpRect), varptr(lpClipRect) ; 戻り値は stat
; hWnd : HWND -> "sptr"
; XAmount : INT -> "sptr"
; YAmount : INT -> "sptr"
; lpRect : RECT* optional -> "sptr"
; lpClipRect : RECT* optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "USER32.dll" #cfunc global ScrollWindow "ScrollWindow" sptr, int, int, var, var ; res = ScrollWindow(hWnd, XAmount, YAmount, lpRect, lpClipRect) ; hWnd : HWND -> "sptr" ; XAmount : INT -> "int" ; YAmount : INT -> "int" ; lpRect : RECT* optional -> "var" ; lpClipRect : RECT* optional -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "USER32.dll" #cfunc global ScrollWindow "ScrollWindow" sptr, int, int, sptr, sptr ; res = ScrollWindow(hWnd, XAmount, YAmount, varptr(lpRect), varptr(lpClipRect)) ; hWnd : HWND -> "sptr" ; XAmount : INT -> "int" ; YAmount : INT -> "int" ; lpRect : RECT* optional -> "sptr" ; lpClipRect : RECT* optional -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL ScrollWindow(HWND hWnd, INT XAmount, INT YAmount, RECT* lpRect, RECT* lpClipRect) #uselib "USER32.dll" #cfunc global ScrollWindow "ScrollWindow" intptr, int, int, var, var ; res = ScrollWindow(hWnd, XAmount, YAmount, lpRect, lpClipRect) ; hWnd : HWND -> "intptr" ; XAmount : INT -> "int" ; YAmount : INT -> "int" ; lpRect : RECT* optional -> "var" ; lpClipRect : RECT* optional -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL ScrollWindow(HWND hWnd, INT XAmount, INT YAmount, RECT* lpRect, RECT* lpClipRect) #uselib "USER32.dll" #cfunc global ScrollWindow "ScrollWindow" intptr, int, int, intptr, intptr ; res = ScrollWindow(hWnd, XAmount, YAmount, varptr(lpRect), varptr(lpClipRect)) ; hWnd : HWND -> "intptr" ; XAmount : INT -> "int" ; YAmount : INT -> "int" ; lpRect : RECT* optional -> "intptr" ; lpClipRect : RECT* optional -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procScrollWindow = user32.NewProc("ScrollWindow")
)
// hWnd (HWND), XAmount (INT), YAmount (INT), lpRect (RECT* optional), lpClipRect (RECT* optional)
r1, _, err := procScrollWindow.Call(
uintptr(hWnd),
uintptr(XAmount),
uintptr(YAmount),
uintptr(lpRect),
uintptr(lpClipRect),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction ScrollWindow(
hWnd: THandle; // HWND
XAmount: Integer; // INT
YAmount: Integer; // INT
lpRect: Pointer; // RECT* optional
lpClipRect: Pointer // RECT* optional
): BOOL; stdcall;
external 'USER32.dll' name 'ScrollWindow';result := DllCall("USER32\ScrollWindow"
, "Ptr", hWnd ; HWND
, "Int", XAmount ; INT
, "Int", YAmount ; INT
, "Ptr", lpRect ; RECT* optional
, "Ptr", lpClipRect ; RECT* optional
, "Int") ; return: BOOL●ScrollWindow(hWnd, XAmount, YAmount, lpRect, lpClipRect) = DLL("USER32.dll", "bool ScrollWindow(void*, int, int, void*, void*)")
# 呼び出し: ScrollWindow(hWnd, XAmount, YAmount, lpRect, lpClipRect)
# hWnd : HWND -> "void*"
# XAmount : INT -> "int"
# YAmount : INT -> "int"
# lpRect : RECT* optional -> "void*"
# lpClipRect : RECT* optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。