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SetPropA
関数ウィンドウのプロパティリストにデータを設定する(ANSI版)。
シグネチャ
// USER32.dll (ANSI / -A)
#include <windows.h>
BOOL SetPropA(
HWND hWnd,
LPCSTR lpString,
HANDLE hData // optional
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hWnd | HWND | in |
| lpString | LPCSTR | in |
| hData | HANDLE | inoptional |
戻り値の型: BOOL
各言語での呼び出し定義
// USER32.dll (ANSI / -A)
#include <windows.h>
BOOL SetPropA(
HWND hWnd,
LPCSTR lpString,
HANDLE hData // optional
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
static extern bool SetPropA(
IntPtr hWnd, // HWND
[MarshalAs(UnmanagedType.LPStr)] string lpString, // LPCSTR
IntPtr hData // HANDLE optional
);<DllImport("USER32.dll", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function SetPropA(
hWnd As IntPtr, ' HWND
<MarshalAs(UnmanagedType.LPStr)> lpString As String, ' LPCSTR
hData As IntPtr ' HANDLE optional
) As Boolean
End Function' hWnd : HWND
' lpString : LPCSTR
' hData : HANDLE optional
Declare PtrSafe Function SetPropA Lib "user32" ( _
ByVal hWnd As LongPtr, _
ByVal lpString As String, _
ByVal hData As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SetPropA = ctypes.windll.user32.SetPropA
SetPropA.restype = wintypes.BOOL
SetPropA.argtypes = [
wintypes.HANDLE, # hWnd : HWND
wintypes.LPCSTR, # lpString : LPCSTR
wintypes.HANDLE, # hData : HANDLE optional
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
SetPropA = Fiddle::Function.new(
lib['SetPropA'],
[
Fiddle::TYPE_VOIDP, # hWnd : HWND
Fiddle::TYPE_VOIDP, # lpString : LPCSTR
Fiddle::TYPE_VOIDP, # hData : HANDLE optional
],
Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn SetPropA(
hWnd: *mut core::ffi::c_void, // HWND
lpString: *const u8, // LPCSTR
hData: *mut core::ffi::c_void // HANDLE optional
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", CharSet = CharSet.Ansi, SetLastError = true)]
public static extern bool SetPropA(IntPtr hWnd, [MarshalAs(UnmanagedType.LPStr)] string lpString, IntPtr hData);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_SetPropA' -Namespace Win32 -PassThru
# $api::SetPropA(hWnd, lpString, hData)#uselib "USER32.dll"
#func global SetPropA "SetPropA" sptr, sptr, sptr
; SetPropA hWnd, lpString, hData ; 戻り値は stat
; hWnd : HWND -> "sptr"
; lpString : LPCSTR -> "sptr"
; hData : HANDLE optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "USER32.dll"
#cfunc global SetPropA "SetPropA" sptr, str, sptr
; res = SetPropA(hWnd, lpString, hData)
; hWnd : HWND -> "sptr"
; lpString : LPCSTR -> "str"
; hData : HANDLE optional -> "sptr"; BOOL SetPropA(HWND hWnd, LPCSTR lpString, HANDLE hData)
#uselib "USER32.dll"
#cfunc global SetPropA "SetPropA" intptr, str, intptr
; res = SetPropA(hWnd, lpString, hData)
; hWnd : HWND -> "intptr"
; lpString : LPCSTR -> "str"
; hData : HANDLE optional -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procSetPropA = user32.NewProc("SetPropA")
)
// hWnd (HWND), lpString (LPCSTR), hData (HANDLE optional)
r1, _, err := procSetPropA.Call(
uintptr(hWnd),
uintptr(unsafe.Pointer(windows.BytePtrFromString(lpString))),
uintptr(hData),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction SetPropA(
hWnd: THandle; // HWND
lpString: PAnsiChar; // LPCSTR
hData: THandle // HANDLE optional
): BOOL; stdcall;
external 'USER32.dll' name 'SetPropA';result := DllCall("USER32\SetPropA"
, "Ptr", hWnd ; HWND
, "AStr", lpString ; LPCSTR
, "Ptr", hData ; HANDLE optional
, "Int") ; return: BOOL●SetPropA(hWnd, lpString, hData) = DLL("USER32.dll", "bool SetPropA(void*, char*, void*)")
# 呼び出し: SetPropA(hWnd, lpString, hData)
# hWnd : HWND -> "void*"
# lpString : LPCSTR -> "char*"
# hData : HANDLE optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。