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UpdateLayeredWindowIndirect
関数構造体指定でレイヤードウィンドウを更新する。
シグネチャ
// USER32.dll
#include <windows.h>
BOOL UpdateLayeredWindowIndirect(
HWND hWnd,
const UPDATELAYEREDWINDOWINFO* pULWInfo
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| hWnd | HWND | in | 更新するレイヤードウィンドウのハンドル。 |
| pULWInfo | UPDATELAYEREDWINDOWINFO* | in | 更新情報をまとめたUPDATELAYEREDWINDOWINFO構造体へのポインタ。cbSizeを設定する。 |
戻り値の型: BOOL
各言語での呼び出し定義
// USER32.dll
#include <windows.h>
BOOL UpdateLayeredWindowIndirect(
HWND hWnd,
const UPDATELAYEREDWINDOWINFO* pULWInfo
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", ExactSpelling = true)]
static extern bool UpdateLayeredWindowIndirect(
IntPtr hWnd, // HWND
IntPtr pULWInfo // UPDATELAYEREDWINDOWINFO*
);<DllImport("USER32.dll", ExactSpelling:=True)>
Public Shared Function UpdateLayeredWindowIndirect(
hWnd As IntPtr, ' HWND
pULWInfo As IntPtr ' UPDATELAYEREDWINDOWINFO*
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function' hWnd : HWND
' pULWInfo : UPDATELAYEREDWINDOWINFO*
Declare PtrSafe Function UpdateLayeredWindowIndirect Lib "user32" ( _
ByVal hWnd As LongPtr, _
ByVal pULWInfo As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
UpdateLayeredWindowIndirect = ctypes.windll.user32.UpdateLayeredWindowIndirect
UpdateLayeredWindowIndirect.restype = wintypes.BOOL
UpdateLayeredWindowIndirect.argtypes = [
wintypes.HANDLE, # hWnd : HWND
ctypes.c_void_p, # pULWInfo : UPDATELAYEREDWINDOWINFO*
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
UpdateLayeredWindowIndirect = Fiddle::Function.new(
lib['UpdateLayeredWindowIndirect'],
[
Fiddle::TYPE_VOIDP, # hWnd : HWND
Fiddle::TYPE_VOIDP, # pULWInfo : UPDATELAYEREDWINDOWINFO*
],
Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn UpdateLayeredWindowIndirect(
hWnd: *mut core::ffi::c_void, // HWND
pULWInfo: *const UPDATELAYEREDWINDOWINFO // UPDATELAYEREDWINDOWINFO*
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll")]
public static extern bool UpdateLayeredWindowIndirect(IntPtr hWnd, IntPtr pULWInfo);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_UpdateLayeredWindowIndirect' -Namespace Win32 -PassThru
# $api::UpdateLayeredWindowIndirect(hWnd, pULWInfo)#uselib "USER32.dll"
#func global UpdateLayeredWindowIndirect "UpdateLayeredWindowIndirect" sptr, sptr
; UpdateLayeredWindowIndirect hWnd, varptr(pULWInfo) ; 戻り値は stat
; hWnd : HWND -> "sptr"
; pULWInfo : UPDATELAYEREDWINDOWINFO* -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "USER32.dll" #cfunc global UpdateLayeredWindowIndirect "UpdateLayeredWindowIndirect" sptr, var ; res = UpdateLayeredWindowIndirect(hWnd, pULWInfo) ; hWnd : HWND -> "sptr" ; pULWInfo : UPDATELAYEREDWINDOWINFO* -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "USER32.dll" #cfunc global UpdateLayeredWindowIndirect "UpdateLayeredWindowIndirect" sptr, sptr ; res = UpdateLayeredWindowIndirect(hWnd, varptr(pULWInfo)) ; hWnd : HWND -> "sptr" ; pULWInfo : UPDATELAYEREDWINDOWINFO* -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL UpdateLayeredWindowIndirect(HWND hWnd, UPDATELAYEREDWINDOWINFO* pULWInfo) #uselib "USER32.dll" #cfunc global UpdateLayeredWindowIndirect "UpdateLayeredWindowIndirect" intptr, var ; res = UpdateLayeredWindowIndirect(hWnd, pULWInfo) ; hWnd : HWND -> "intptr" ; pULWInfo : UPDATELAYEREDWINDOWINFO* -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL UpdateLayeredWindowIndirect(HWND hWnd, UPDATELAYEREDWINDOWINFO* pULWInfo) #uselib "USER32.dll" #cfunc global UpdateLayeredWindowIndirect "UpdateLayeredWindowIndirect" intptr, intptr ; res = UpdateLayeredWindowIndirect(hWnd, varptr(pULWInfo)) ; hWnd : HWND -> "intptr" ; pULWInfo : UPDATELAYEREDWINDOWINFO* -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procUpdateLayeredWindowIndirect = user32.NewProc("UpdateLayeredWindowIndirect")
)
// hWnd (HWND), pULWInfo (UPDATELAYEREDWINDOWINFO*)
r1, _, err := procUpdateLayeredWindowIndirect.Call(
uintptr(hWnd),
uintptr(pULWInfo),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction UpdateLayeredWindowIndirect(
hWnd: THandle; // HWND
pULWInfo: Pointer // UPDATELAYEREDWINDOWINFO*
): BOOL; stdcall;
external 'USER32.dll' name 'UpdateLayeredWindowIndirect';result := DllCall("USER32\UpdateLayeredWindowIndirect"
, "Ptr", hWnd ; HWND
, "Ptr", pULWInfo ; UPDATELAYEREDWINDOWINFO*
, "Int") ; return: BOOL●UpdateLayeredWindowIndirect(hWnd, pULWInfo) = DLL("USER32.dll", "bool UpdateLayeredWindowIndirect(void*, void*)")
# 呼び出し: UpdateLayeredWindowIndirect(hWnd, pULWInfo)
# hWnd : HWND -> "void*"
# pULWInfo : UPDATELAYEREDWINDOWINFO* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "user32" fn UpdateLayeredWindowIndirect(
hWnd: ?*anyopaque, // HWND
pULWInfo: [*c]UPDATELAYEREDWINDOWINFO // UPDATELAYEREDWINDOWINFO*
) callconv(std.os.windows.WINAPI) i32;proc UpdateLayeredWindowIndirect(
hWnd: pointer, # HWND
pULWInfo: ptr UPDATELAYEREDWINDOWINFO # UPDATELAYEREDWINDOWINFO*
): int32 {.importc: "UpdateLayeredWindowIndirect", stdcall, dynlib: "USER32.dll".}pragma(lib, "user32");
extern(Windows)
int UpdateLayeredWindowIndirect(
void* hWnd, // HWND
UPDATELAYEREDWINDOWINFO* pULWInfo // UPDATELAYEREDWINDOWINFO*
);ccall((:UpdateLayeredWindowIndirect, "USER32.dll"), stdcall, Int32,
(Ptr{Cvoid}, Ptr{UPDATELAYEREDWINDOWINFO}),
hWnd, pULWInfo)
# hWnd : HWND -> Ptr{Cvoid}
# pULWInfo : UPDATELAYEREDWINDOWINFO* -> Ptr{UPDATELAYEREDWINDOWINFO}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t UpdateLayeredWindowIndirect(
void* hWnd,
void* pULWInfo);
]]
local user32 = ffi.load("user32")
-- user32.UpdateLayeredWindowIndirect(hWnd, pULWInfo)
-- hWnd : HWND
-- pULWInfo : UPDATELAYEREDWINDOWINFO*
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('USER32.dll');
const UpdateLayeredWindowIndirect = lib.func('__stdcall', 'UpdateLayeredWindowIndirect', 'int32_t', ['void *', 'void *']);
// UpdateLayeredWindowIndirect(hWnd, pULWInfo)
// hWnd : HWND -> 'void *'
// pULWInfo : UPDATELAYEREDWINDOWINFO* -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("USER32.dll", {
UpdateLayeredWindowIndirect: { parameters: ["pointer", "pointer"], result: "i32" },
});
// lib.symbols.UpdateLayeredWindowIndirect(hWnd, pULWInfo)
// hWnd : HWND -> "pointer"
// pULWInfo : UPDATELAYEREDWINDOWINFO* -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t UpdateLayeredWindowIndirect(
void* hWnd,
void* pULWInfo);
C, "USER32.dll");
// $ffi->UpdateLayeredWindowIndirect(hWnd, pULWInfo);
// hWnd : HWND
// pULWInfo : UPDATELAYEREDWINDOWINFO*
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface User32 extends StdCallLibrary {
User32 INSTANCE = Native.load("user32", User32.class);
boolean UpdateLayeredWindowIndirect(
Pointer hWnd, // HWND
Pointer pULWInfo // UPDATELAYEREDWINDOWINFO*
);
}@[Link("user32")]
lib LibUSER32
fun UpdateLayeredWindowIndirect = UpdateLayeredWindowIndirect(
hWnd : Void*, # HWND
pULWInfo : UPDATELAYEREDWINDOWINFO* # UPDATELAYEREDWINDOWINFO*
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef UpdateLayeredWindowIndirectNative = Int32 Function(Pointer<Void>, Pointer<Void>);
typedef UpdateLayeredWindowIndirectDart = int Function(Pointer<Void>, Pointer<Void>);
final UpdateLayeredWindowIndirect = DynamicLibrary.open('USER32.dll')
.lookupFunction<UpdateLayeredWindowIndirectNative, UpdateLayeredWindowIndirectDart>('UpdateLayeredWindowIndirect');
// hWnd : HWND -> Pointer<Void>
// pULWInfo : UPDATELAYEREDWINDOWINFO* -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function UpdateLayeredWindowIndirect(
hWnd: THandle; // HWND
pULWInfo: Pointer // UPDATELAYEREDWINDOWINFO*
): BOOL; stdcall;
external 'USER32.dll' name 'UpdateLayeredWindowIndirect';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "UpdateLayeredWindowIndirect"
c_UpdateLayeredWindowIndirect :: Ptr () -> Ptr () -> IO CInt
-- hWnd : HWND -> Ptr ()
-- pULWInfo : UPDATELAYEREDWINDOWINFO* -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let updatelayeredwindowindirect =
foreign "UpdateLayeredWindowIndirect"
((ptr void) @-> (ptr void) @-> returning int32_t)
(* hWnd : HWND -> (ptr void) *)
(* pULWInfo : UPDATELAYEREDWINDOWINFO* -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library user32 (t "USER32.dll"))
(cffi:use-foreign-library user32)
(cffi:defcfun ("UpdateLayeredWindowIndirect" update-layered-window-indirect :convention :stdcall) :int32
(h-wnd :pointer) ; HWND
(p-ulwinfo :pointer)) ; UPDATELAYEREDWINDOWINFO*
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $UpdateLayeredWindowIndirect = Win32::API::More->new('USER32',
'BOOL UpdateLayeredWindowIndirect(HANDLE hWnd, LPVOID pULWInfo)');
# my $ret = $UpdateLayeredWindowIndirect->Call($hWnd, $pULWInfo);
# hWnd : HWND -> HANDLE
# pULWInfo : UPDATELAYEREDWINDOWINFO* -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。