#define global IID_ICanvasRenderingContext2D "{305106FF-98B5-11CF-BB82-00AA00BDCE0B}"
#usecom global ICanvasRenderingContext2D IID_ICanvasRenderingContext2D "{}"
#comfunc global ICanvasRenderingContext2D_get_canvas 7 sptr
#comfunc global ICanvasRenderingContext2D_restore 8
#comfunc global ICanvasRenderingContext2D_save 9
#comfunc global ICanvasRenderingContext2D_rotate 10 float
#comfunc global ICanvasRenderingContext2D_scale 11 float,float
#comfunc global ICanvasRenderingContext2D_setTransform 12 float,float,float,float,float,float
#comfunc global ICanvasRenderingContext2D_transform 13 float,float,float,float,float,float
#comfunc global ICanvasRenderingContext2D_translate 14 float,float
#comfunc global ICanvasRenderingContext2D_put_globalAlpha 15 float
#comfunc global ICanvasRenderingContext2D_get_globalAlpha 16 var
#comfunc global ICanvasRenderingContext2D_put_globalCompositeOperation 17 wstr
#comfunc global ICanvasRenderingContext2D_get_globalCompositeOperation 18 var
#comfunc global ICanvasRenderingContext2D_put_fillStyle 19 int
#comfunc global ICanvasRenderingContext2D_get_fillStyle 20 var
#comfunc global ICanvasRenderingContext2D_put_strokeStyle 21 int
#comfunc global ICanvasRenderingContext2D_get_strokeStyle 22 var
#comfunc global ICanvasRenderingContext2D_createLinearGradient 23 float,float,float,float,sptr
#comfunc global ICanvasRenderingContext2D_createRadialGradient 24 float,float,float,float,float,float,sptr
#comfunc global ICanvasRenderingContext2D_createPattern 25 sptr,int,sptr
#comfunc global ICanvasRenderingContext2D_put_lineCap 26 wstr
#comfunc global ICanvasRenderingContext2D_get_lineCap 27 var
#comfunc global ICanvasRenderingContext2D_put_lineJoin 28 wstr
#comfunc global ICanvasRenderingContext2D_get_lineJoin 29 var
#comfunc global ICanvasRenderingContext2D_put_lineWidth 30 float
#comfunc global ICanvasRenderingContext2D_get_lineWidth 31 var
#comfunc global ICanvasRenderingContext2D_put_miterLimit 32 float
#comfunc global ICanvasRenderingContext2D_get_miterLimit 33 var
#comfunc global ICanvasRenderingContext2D_put_shadowBlur 34 float
#comfunc global ICanvasRenderingContext2D_get_shadowBlur 35 var
#comfunc global ICanvasRenderingContext2D_put_shadowColor 36 wstr
#comfunc global ICanvasRenderingContext2D_get_shadowColor 37 var
#comfunc global ICanvasRenderingContext2D_put_shadowOffsetX 38 float
#comfunc global ICanvasRenderingContext2D_get_shadowOffsetX 39 var
#comfunc global ICanvasRenderingContext2D_put_shadowOffsetY 40 float
#comfunc global ICanvasRenderingContext2D_get_shadowOffsetY 41 var
#comfunc global ICanvasRenderingContext2D_clearRect 42 float,float,float,float
#comfunc global ICanvasRenderingContext2D_fillRect 43 float,float,float,float
#comfunc global ICanvasRenderingContext2D_strokeRect 44 float,float,float,float
#comfunc global ICanvasRenderingContext2D_arc 45 float,float,float,float,float,int
#comfunc global ICanvasRenderingContext2D_arcTo 46 float,float,float,float,float
#comfunc global ICanvasRenderingContext2D_beginPath 47
#comfunc global ICanvasRenderingContext2D_bezierCurveTo 48 float,float,float,float,float,float
#comfunc global ICanvasRenderingContext2D_clip 49
#comfunc global ICanvasRenderingContext2D_closePath 50
#comfunc global ICanvasRenderingContext2D_fill 51
#comfunc global ICanvasRenderingContext2D_lineTo 52 float,float
#comfunc global ICanvasRenderingContext2D_moveTo 53 float,float
#comfunc global ICanvasRenderingContext2D_quadraticCurveTo 54 float,float,float,float
#comfunc global ICanvasRenderingContext2D_rect 55 float,float,float,float
#comfunc global ICanvasRenderingContext2D_stroke 56
#comfunc global ICanvasRenderingContext2D_isPointInPath 57 float,float,var
#comfunc global ICanvasRenderingContext2D_put_font 58 wstr
#comfunc global ICanvasRenderingContext2D_get_font 59 var
#comfunc global ICanvasRenderingContext2D_put_textAlign 60 wstr
#comfunc global ICanvasRenderingContext2D_get_textAlign 61 var
#comfunc global ICanvasRenderingContext2D_put_textBaseline 62 wstr
#comfunc global ICanvasRenderingContext2D_get_textBaseline 63 var
#comfunc global ICanvasRenderingContext2D_fillText 64 wstr,float,float,int
#comfunc global ICanvasRenderingContext2D_measureText 65 wstr,sptr
#comfunc global ICanvasRenderingContext2D_strokeText 66 wstr,float,float,int
#comfunc global ICanvasRenderingContext2D_drawImage 67 sptr,int,int,int,int,int,int,int,int
#comfunc global ICanvasRenderingContext2D_createImageData 68 int,int,sptr
#comfunc global ICanvasRenderingContext2D_getImageData 69 float,float,float,float,sptr
#comfunc global ICanvasRenderingContext2D_putImageData 70 sptr,float,float,int,int,int,int
; ※数字は vtbl インデックス(0始まり)。0/1/2 は IUnknown(QueryInterface/AddRef/Release)。
; ※このインターフェースは直接 CoCreateInstance するクラスIDが無いため "{}"(他メソッド/アクティベーションで取得)。
; ※出力/バッファ引数は var(変数直渡し)。varptr 方式にも切替可。
; ※ハンドル/void*等の不透明ポインタは IronHSP では intptr 指定が可能。
; ※IDispatch 実装。HSP では comobj 経由でメソッド名による呼び出しも可能(vtbl 不要)。#define global IID_ICanvasRenderingContext2D "{305106FF-98B5-11CF-BB82-00AA00BDCE0B}"
#usecom global ICanvasRenderingContext2D IID_ICanvasRenderingContext2D "{}"
#comfunc global ICanvasRenderingContext2D_get_canvas 7 sptr
#comfunc global ICanvasRenderingContext2D_restore 8
#comfunc global ICanvasRenderingContext2D_save 9
#comfunc global ICanvasRenderingContext2D_rotate 10 float
#comfunc global ICanvasRenderingContext2D_scale 11 float,float
#comfunc global ICanvasRenderingContext2D_setTransform 12 float,float,float,float,float,float
#comfunc global ICanvasRenderingContext2D_transform 13 float,float,float,float,float,float
#comfunc global ICanvasRenderingContext2D_translate 14 float,float
#comfunc global ICanvasRenderingContext2D_put_globalAlpha 15 float
#comfunc global ICanvasRenderingContext2D_get_globalAlpha 16 sptr
#comfunc global ICanvasRenderingContext2D_put_globalCompositeOperation 17 wstr
#comfunc global ICanvasRenderingContext2D_get_globalCompositeOperation 18 sptr
#comfunc global ICanvasRenderingContext2D_put_fillStyle 19 int
#comfunc global ICanvasRenderingContext2D_get_fillStyle 20 sptr
#comfunc global ICanvasRenderingContext2D_put_strokeStyle 21 int
#comfunc global ICanvasRenderingContext2D_get_strokeStyle 22 sptr
#comfunc global ICanvasRenderingContext2D_createLinearGradient 23 float,float,float,float,sptr
#comfunc global ICanvasRenderingContext2D_createRadialGradient 24 float,float,float,float,float,float,sptr
#comfunc global ICanvasRenderingContext2D_createPattern 25 sptr,int,sptr
#comfunc global ICanvasRenderingContext2D_put_lineCap 26 wstr
#comfunc global ICanvasRenderingContext2D_get_lineCap 27 sptr
#comfunc global ICanvasRenderingContext2D_put_lineJoin 28 wstr
#comfunc global ICanvasRenderingContext2D_get_lineJoin 29 sptr
#comfunc global ICanvasRenderingContext2D_put_lineWidth 30 float
#comfunc global ICanvasRenderingContext2D_get_lineWidth 31 sptr
#comfunc global ICanvasRenderingContext2D_put_miterLimit 32 float
#comfunc global ICanvasRenderingContext2D_get_miterLimit 33 sptr
#comfunc global ICanvasRenderingContext2D_put_shadowBlur 34 float
#comfunc global ICanvasRenderingContext2D_get_shadowBlur 35 sptr
#comfunc global ICanvasRenderingContext2D_put_shadowColor 36 wstr
#comfunc global ICanvasRenderingContext2D_get_shadowColor 37 sptr
#comfunc global ICanvasRenderingContext2D_put_shadowOffsetX 38 float
#comfunc global ICanvasRenderingContext2D_get_shadowOffsetX 39 sptr
#comfunc global ICanvasRenderingContext2D_put_shadowOffsetY 40 float
#comfunc global ICanvasRenderingContext2D_get_shadowOffsetY 41 sptr
#comfunc global ICanvasRenderingContext2D_clearRect 42 float,float,float,float
#comfunc global ICanvasRenderingContext2D_fillRect 43 float,float,float,float
#comfunc global ICanvasRenderingContext2D_strokeRect 44 float,float,float,float
#comfunc global ICanvasRenderingContext2D_arc 45 float,float,float,float,float,int
#comfunc global ICanvasRenderingContext2D_arcTo 46 float,float,float,float,float
#comfunc global ICanvasRenderingContext2D_beginPath 47
#comfunc global ICanvasRenderingContext2D_bezierCurveTo 48 float,float,float,float,float,float
#comfunc global ICanvasRenderingContext2D_clip 49
#comfunc global ICanvasRenderingContext2D_closePath 50
#comfunc global ICanvasRenderingContext2D_fill 51
#comfunc global ICanvasRenderingContext2D_lineTo 52 float,float
#comfunc global ICanvasRenderingContext2D_moveTo 53 float,float
#comfunc global ICanvasRenderingContext2D_quadraticCurveTo 54 float,float,float,float
#comfunc global ICanvasRenderingContext2D_rect 55 float,float,float,float
#comfunc global ICanvasRenderingContext2D_stroke 56
#comfunc global ICanvasRenderingContext2D_isPointInPath 57 float,float,sptr
#comfunc global ICanvasRenderingContext2D_put_font 58 wstr
#comfunc global ICanvasRenderingContext2D_get_font 59 sptr
#comfunc global ICanvasRenderingContext2D_put_textAlign 60 wstr
#comfunc global ICanvasRenderingContext2D_get_textAlign 61 sptr
#comfunc global ICanvasRenderingContext2D_put_textBaseline 62 wstr
#comfunc global ICanvasRenderingContext2D_get_textBaseline 63 sptr
#comfunc global ICanvasRenderingContext2D_fillText 64 wstr,float,float,int
#comfunc global ICanvasRenderingContext2D_measureText 65 wstr,sptr
#comfunc global ICanvasRenderingContext2D_strokeText 66 wstr,float,float,int
#comfunc global ICanvasRenderingContext2D_drawImage 67 sptr,int,int,int,int,int,int,int,int
#comfunc global ICanvasRenderingContext2D_createImageData 68 int,int,sptr
#comfunc global ICanvasRenderingContext2D_getImageData 69 float,float,float,float,sptr
#comfunc global ICanvasRenderingContext2D_putImageData 70 sptr,float,float,int,int,int,int
; ※数字は vtbl インデックス(0始まり)。0/1/2 は IUnknown(QueryInterface/AddRef/Release)。
; ※このインターフェースは直接 CoCreateInstance するクラスIDが無いため "{}"(他メソッド/アクティベーションで取得)。
; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
; ※ハンドル/void*等の不透明ポインタは IronHSP では intptr 指定が可能。
; ※IDispatch 実装。HSP では comobj 経由でメソッド名による呼び出しも可能(vtbl 不要)。