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IO_RESOURCE

構造体
サイズx64: 68 バイト / x86: 68 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
IO_HeaderIO_DES28+0+0I/Oリソースの記述子ヘッダ(IO_DES)。
IO_DataIO_RANGE40+28+28I/O範囲データの先頭(IO_RANGE)。可変長配列の起点。

各言語での定義

#include <windows.h>

// IO_DES  (x64 28 / x86 28 バイト)
#pragma pack(push, 1)
typedef struct IO_DES {
    DWORD IOD_Count;
    DWORD IOD_Type;
    ULONGLONG IOD_Alloc_Base;
    ULONGLONG IOD_Alloc_End;
    IOD_DESFLAGS IOD_DesFlags;
} IO_DES;
#pragma pack(pop)

// IO_RANGE  (x64 40 / x86 40 バイト)
#pragma pack(push, 1)
typedef struct IO_RANGE {
    ULONGLONG IOR_Align;
    DWORD IOR_nPorts;
    ULONGLONG IOR_Min;
    ULONGLONG IOR_Max;
    IOD_DESFLAGS IOR_RangeFlags;
    ULONGLONG IOR_Alias;
} IO_RANGE;
#pragma pack(pop)

// IO_RESOURCE  (x64 68 / x86 68 バイト)
typedef struct IO_RESOURCE {
    IO_DES IO_Header;
    IO_RANGE IO_Data[1];
} IO_RESOURCE;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, Pack = 1, CharSet = CharSet.Unicode)]
public struct IO_DES
{
    public uint IOD_Count;
    public uint IOD_Type;
    public ulong IOD_Alloc_Base;
    public ulong IOD_Alloc_End;
    public uint IOD_DesFlags;
}

[StructLayout(LayoutKind.Sequential, Pack = 1, CharSet = CharSet.Unicode)]
public struct IO_RANGE
{
    public ulong IOR_Align;
    public uint IOR_nPorts;
    public ulong IOR_Min;
    public ulong IOR_Max;
    public uint IOR_RangeFlags;
    public ulong IOR_Alias;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct IO_RESOURCE
{
    public IO_DES IO_Header;
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 1)] public IO_RANGE[] IO_Data;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, Pack:=1, CharSet:=CharSet.Unicode)>
Public Structure IO_DES
    Public IOD_Count As UInteger
    Public IOD_Type As UInteger
    Public IOD_Alloc_Base As ULong
    Public IOD_Alloc_End As ULong
    Public IOD_DesFlags As UInteger
End Structure

<StructLayout(LayoutKind.Sequential, Pack:=1, CharSet:=CharSet.Unicode)>
Public Structure IO_RANGE
    Public IOR_Align As ULong
    Public IOR_nPorts As UInteger
    Public IOR_Min As ULong
    Public IOR_Max As ULong
    Public IOR_RangeFlags As UInteger
    Public IOR_Alias As ULong
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure IO_RESOURCE
    Public IO_Header As IO_DES
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=1)> Public IO_Data() As IO_RANGE
End Structure
import ctypes
from ctypes import wintypes

class IO_DES(ctypes.Structure):
    _pack_ = 1
    _fields_ = [
        ("IOD_Count", wintypes.DWORD),
        ("IOD_Type", wintypes.DWORD),
        ("IOD_Alloc_Base", ctypes.c_ulonglong),
        ("IOD_Alloc_End", ctypes.c_ulonglong),
        ("IOD_DesFlags", wintypes.DWORD),
    ]

class IO_RANGE(ctypes.Structure):
    _pack_ = 1
    _fields_ = [
        ("IOR_Align", ctypes.c_ulonglong),
        ("IOR_nPorts", wintypes.DWORD),
        ("IOR_Min", ctypes.c_ulonglong),
        ("IOR_Max", ctypes.c_ulonglong),
        ("IOR_RangeFlags", wintypes.DWORD),
        ("IOR_Alias", ctypes.c_ulonglong),
    ]

class IO_RESOURCE(ctypes.Structure):
    _fields_ = [
        ("IO_Header", IO_DES),
        ("IO_Data", IO_RANGE * 1),
    ]
#[repr(C, packed(1))]
pub struct IO_DES {
    pub IOD_Count: u32,
    pub IOD_Type: u32,
    pub IOD_Alloc_Base: u64,
    pub IOD_Alloc_End: u64,
    pub IOD_DesFlags: u32,
}

#[repr(C, packed(1))]
pub struct IO_RANGE {
    pub IOR_Align: u64,
    pub IOR_nPorts: u32,
    pub IOR_Min: u64,
    pub IOR_Max: u64,
    pub IOR_RangeFlags: u32,
    pub IOR_Alias: u64,
}

#[repr(C)]
pub struct IO_RESOURCE {
    pub IO_Header: IO_DES,
    pub IO_Data: [IO_RANGE; 1],
}
import "golang.org/x/sys/windows"

type IO_DES struct {
	IOD_Count uint32
	IOD_Type uint32
	IOD_Alloc_Base uint64
	IOD_Alloc_End uint64
	IOD_DesFlags uint32
}

type IO_RANGE struct {
	IOR_Align uint64
	IOR_nPorts uint32
	IOR_Min uint64
	IOR_Max uint64
	IOR_RangeFlags uint32
	IOR_Alias uint64
}

type IO_RESOURCE struct {
	IO_Header IO_DES
	IO_Data [1]IO_RANGE
}
type
  IO_DES = packed record
    IOD_Count: DWORD;
    IOD_Type: DWORD;
    IOD_Alloc_Base: UInt64;
    IOD_Alloc_End: UInt64;
    IOD_DesFlags: DWORD;
  end;

  IO_RANGE = packed record
    IOR_Align: UInt64;
    IOR_nPorts: DWORD;
    IOR_Min: UInt64;
    IOR_Max: UInt64;
    IOR_RangeFlags: DWORD;
    IOR_Alias: UInt64;
  end;

  IO_RESOURCE = record
    IO_Header: IO_DES;
    IO_Data: array[0..0] of IO_RANGE;
  end;
const IO_DES = extern struct {
    IOD_Count: u32,
    IOD_Type: u32,
    IOD_Alloc_Base: u64,
    IOD_Alloc_End: u64,
    IOD_DesFlags: u32,
};

const IO_RANGE = extern struct {
    IOR_Align: u64,
    IOR_nPorts: u32,
    IOR_Min: u64,
    IOR_Max: u64,
    IOR_RangeFlags: u32,
    IOR_Alias: u64,
};

const IO_RESOURCE = extern struct {
    IO_Header: IO_DES,
    IO_Data: [1]IO_RANGE,
};
type
  IO_DES {.packed.} = object
    IOD_Count: uint32
    IOD_Type: uint32
    IOD_Alloc_Base: uint64
    IOD_Alloc_End: uint64
    IOD_DesFlags: uint32

  IO_RANGE {.packed.} = object
    IOR_Align: uint64
    IOR_nPorts: uint32
    IOR_Min: uint64
    IOR_Max: uint64
    IOR_RangeFlags: uint32
    IOR_Alias: uint64

  IO_RESOURCE {.bycopy.} = object
    IO_Header: IO_DES
    IO_Data: array[1, IO_RANGE]
align(1)
struct IO_DES
{
    uint IOD_Count;
    uint IOD_Type;
    ulong IOD_Alloc_Base;
    ulong IOD_Alloc_End;
    uint IOD_DesFlags;
}

align(1)
struct IO_RANGE
{
    ulong IOR_Align;
    uint IOR_nPorts;
    ulong IOR_Min;
    ulong IOR_Max;
    uint IOR_RangeFlags;
    ulong IOR_Alias;
}

struct IO_RESOURCE
{
    IO_DES IO_Header;
    IO_RANGE[1] IO_Data;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; IO_RESOURCE サイズ: 68 バイト(x64)
dim st, 17    ; 4byte整数×17(構造体サイズ 68 / 4 切り上げ)
; IO_Header : IO_DES (+0, 28byte)  varptr(st)+0 を基点に操作(28byte:入れ子/配列)
; IO_Data : IO_RANGE (+28, 40byte)  varptr(st)+28 を基点に操作(40byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global IO_DES, pack=1
    #field int IOD_Count
    #field int IOD_Type
    #field int64 IOD_Alloc_Base
    #field int64 IOD_Alloc_End
    #field int IOD_DesFlags
#endstruct

#defstruct global IO_RANGE, pack=1
    #field int64 IOR_Align
    #field int IOR_nPorts
    #field int64 IOR_Min
    #field int64 IOR_Max
    #field int IOR_RangeFlags
    #field int64 IOR_Alias
#endstruct

#defstruct global IO_RESOURCE
    #field IO_DES IO_Header
    #field IO_RANGE IO_Data 1
#endstruct

stdim st, IO_RESOURCE        ; NSTRUCT 変数を確保