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IRQ_RESOURCE_32
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| IRQ_Header | IRQ_DES_32 | 20 | +0 | +0 | IRQリソースの記述子ヘッダ(IRQ_DES_32)。 |
| IRQ_Data | IRQ_RANGE | 12 | +20 | +20 | IRQ範囲データの先頭(IRQ_RANGE)。可変長配列の起点。 |
各言語での定義
#include <windows.h>
// IRQ_DES_32 (x64 20 / x86 20 バイト)
#pragma pack(push, 1)
typedef struct IRQ_DES_32 {
DWORD IRQD_Count;
DWORD IRQD_Type;
IRQD_FLAGS IRQD_Flags;
DWORD IRQD_Alloc_Num;
DWORD IRQD_Affinity;
} IRQ_DES_32;
#pragma pack(pop)
// IRQ_RANGE (x64 12 / x86 12 バイト)
#pragma pack(push, 1)
typedef struct IRQ_RANGE {
DWORD IRQR_Min;
DWORD IRQR_Max;
IRQD_FLAGS IRQR_Flags;
} IRQ_RANGE;
#pragma pack(pop)
// IRQ_RESOURCE_32 (x64 32 / x86 32 バイト)
#pragma pack(push, 1)
typedef struct IRQ_RESOURCE_32 {
IRQ_DES_32 IRQ_Header;
IRQ_RANGE IRQ_Data[1];
} IRQ_RESOURCE_32;
#pragma pack(pop)using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, Pack = 1, CharSet = CharSet.Unicode)]
public struct IRQ_DES_32
{
public uint IRQD_Count;
public uint IRQD_Type;
public uint IRQD_Flags;
public uint IRQD_Alloc_Num;
public uint IRQD_Affinity;
}
[StructLayout(LayoutKind.Sequential, Pack = 1, CharSet = CharSet.Unicode)]
public struct IRQ_RANGE
{
public uint IRQR_Min;
public uint IRQR_Max;
public uint IRQR_Flags;
}
[StructLayout(LayoutKind.Sequential, Pack = 1, CharSet = CharSet.Unicode)]
public struct IRQ_RESOURCE_32
{
public IRQ_DES_32 IRQ_Header;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 1)] public IRQ_RANGE[] IRQ_Data;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, Pack:=1, CharSet:=CharSet.Unicode)>
Public Structure IRQ_DES_32
Public IRQD_Count As UInteger
Public IRQD_Type As UInteger
Public IRQD_Flags As UInteger
Public IRQD_Alloc_Num As UInteger
Public IRQD_Affinity As UInteger
End Structure
<StructLayout(LayoutKind.Sequential, Pack:=1, CharSet:=CharSet.Unicode)>
Public Structure IRQ_RANGE
Public IRQR_Min As UInteger
Public IRQR_Max As UInteger
Public IRQR_Flags As UInteger
End Structure
<StructLayout(LayoutKind.Sequential, Pack:=1, CharSet:=CharSet.Unicode)>
Public Structure IRQ_RESOURCE_32
Public IRQ_Header As IRQ_DES_32
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=1)> Public IRQ_Data() As IRQ_RANGE
End Structureimport ctypes
from ctypes import wintypes
class IRQ_DES_32(ctypes.Structure):
_pack_ = 1
_fields_ = [
("IRQD_Count", wintypes.DWORD),
("IRQD_Type", wintypes.DWORD),
("IRQD_Flags", wintypes.DWORD),
("IRQD_Alloc_Num", wintypes.DWORD),
("IRQD_Affinity", wintypes.DWORD),
]
class IRQ_RANGE(ctypes.Structure):
_pack_ = 1
_fields_ = [
("IRQR_Min", wintypes.DWORD),
("IRQR_Max", wintypes.DWORD),
("IRQR_Flags", wintypes.DWORD),
]
class IRQ_RESOURCE_32(ctypes.Structure):
_pack_ = 1
_fields_ = [
("IRQ_Header", IRQ_DES_32),
("IRQ_Data", IRQ_RANGE * 1),
]#[repr(C, packed(1))]
pub struct IRQ_DES_32 {
pub IRQD_Count: u32,
pub IRQD_Type: u32,
pub IRQD_Flags: u32,
pub IRQD_Alloc_Num: u32,
pub IRQD_Affinity: u32,
}
#[repr(C, packed(1))]
pub struct IRQ_RANGE {
pub IRQR_Min: u32,
pub IRQR_Max: u32,
pub IRQR_Flags: u32,
}
#[repr(C, packed(1))]
pub struct IRQ_RESOURCE_32 {
pub IRQ_Header: IRQ_DES_32,
pub IRQ_Data: [IRQ_RANGE; 1],
}import "golang.org/x/sys/windows"
type IRQ_DES_32 struct {
IRQD_Count uint32
IRQD_Type uint32
IRQD_Flags uint32
IRQD_Alloc_Num uint32
IRQD_Affinity uint32
}
type IRQ_RANGE struct {
IRQR_Min uint32
IRQR_Max uint32
IRQR_Flags uint32
}
type IRQ_RESOURCE_32 struct {
IRQ_Header IRQ_DES_32
IRQ_Data [1]IRQ_RANGE
}type
IRQ_DES_32 = packed record
IRQD_Count: DWORD;
IRQD_Type: DWORD;
IRQD_Flags: DWORD;
IRQD_Alloc_Num: DWORD;
IRQD_Affinity: DWORD;
end;
IRQ_RANGE = packed record
IRQR_Min: DWORD;
IRQR_Max: DWORD;
IRQR_Flags: DWORD;
end;
IRQ_RESOURCE_32 = packed record
IRQ_Header: IRQ_DES_32;
IRQ_Data: array[0..0] of IRQ_RANGE;
end;const IRQ_DES_32 = extern struct {
IRQD_Count: u32,
IRQD_Type: u32,
IRQD_Flags: u32,
IRQD_Alloc_Num: u32,
IRQD_Affinity: u32,
};
const IRQ_RANGE = extern struct {
IRQR_Min: u32,
IRQR_Max: u32,
IRQR_Flags: u32,
};
const IRQ_RESOURCE_32 = extern struct {
IRQ_Header: IRQ_DES_32,
IRQ_Data: [1]IRQ_RANGE,
};type
IRQ_DES_32 {.packed.} = object
IRQD_Count: uint32
IRQD_Type: uint32
IRQD_Flags: uint32
IRQD_Alloc_Num: uint32
IRQD_Affinity: uint32
IRQ_RANGE {.packed.} = object
IRQR_Min: uint32
IRQR_Max: uint32
IRQR_Flags: uint32
IRQ_RESOURCE_32 {.packed.} = object
IRQ_Header: IRQ_DES_32
IRQ_Data: array[1, IRQ_RANGE]align(1)
struct IRQ_DES_32
{
uint IRQD_Count;
uint IRQD_Type;
uint IRQD_Flags;
uint IRQD_Alloc_Num;
uint IRQD_Affinity;
}
align(1)
struct IRQ_RANGE
{
uint IRQR_Min;
uint IRQR_Max;
uint IRQR_Flags;
}
align(1)
struct IRQ_RESOURCE_32
{
IRQ_DES_32 IRQ_Header;
IRQ_RANGE[1] IRQ_Data;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; IRQ_RESOURCE_32 サイズ: 32 バイト(x64)
dim st, 8 ; 4byte整数×8(構造体サイズ 32 / 4 切り上げ)
; IRQ_Header : IRQ_DES_32 (+0, 20byte) varptr(st)+0 を基点に操作(20byte:入れ子/配列)
; IRQ_Data : IRQ_RANGE (+20, 12byte) varptr(st)+20 を基点に操作(12byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global IRQ_DES_32, pack=1
#field int IRQD_Count
#field int IRQD_Type
#field int IRQD_Flags
#field int IRQD_Alloc_Num
#field int IRQD_Affinity
#endstruct
#defstruct global IRQ_RANGE, pack=1
#field int IRQR_Min
#field int IRQR_Max
#field int IRQR_Flags
#endstruct
#defstruct global IRQ_RESOURCE_32, pack=1
#field IRQ_DES_32 IRQ_Header
#field IRQ_RANGE IRQ_Data 1
#endstruct
stdim st, IRQ_RESOURCE_32 ; NSTRUCT 変数を確保