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DISPLAYCONFIG_DESKTOP_IMAGE_INFO
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| PathSourceSize | POINTL | 8 | +0 | +0 | パスのソース面のサイズ(POINTL)。 |
| DesktopImageRegion | RECTL | 16 | +8 | +8 | デスクトップイメージを描画する領域矩形(RECTL)。 |
| DesktopImageClip | RECTL | 16 | +24 | +24 | デスクトップイメージのクリップ矩形(RECTL)。 |
各言語での定義
#include <windows.h>
// POINTL (x64 8 / x86 8 バイト)
typedef struct POINTL {
INT x;
INT y;
} POINTL;
// RECTL (x64 16 / x86 16 バイト)
typedef struct RECTL {
INT left;
INT top;
INT right;
INT bottom;
} RECTL;
// DISPLAYCONFIG_DESKTOP_IMAGE_INFO (x64 40 / x86 40 バイト)
typedef struct DISPLAYCONFIG_DESKTOP_IMAGE_INFO {
POINTL PathSourceSize;
RECTL DesktopImageRegion;
RECTL DesktopImageClip;
} DISPLAYCONFIG_DESKTOP_IMAGE_INFO;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct POINTL
{
public int x;
public int y;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct RECTL
{
public int left;
public int top;
public int right;
public int bottom;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DISPLAYCONFIG_DESKTOP_IMAGE_INFO
{
public POINTL PathSourceSize;
public RECTL DesktopImageRegion;
public RECTL DesktopImageClip;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure POINTL
Public x As Integer
Public y As Integer
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure RECTL
Public left As Integer
Public top As Integer
Public right As Integer
Public bottom As Integer
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DISPLAYCONFIG_DESKTOP_IMAGE_INFO
Public PathSourceSize As POINTL
Public DesktopImageRegion As RECTL
Public DesktopImageClip As RECTL
End Structureimport ctypes
from ctypes import wintypes
class POINTL(ctypes.Structure):
_fields_ = [
("x", ctypes.c_int),
("y", ctypes.c_int),
]
class RECTL(ctypes.Structure):
_fields_ = [
("left", ctypes.c_int),
("top", ctypes.c_int),
("right", ctypes.c_int),
("bottom", ctypes.c_int),
]
class DISPLAYCONFIG_DESKTOP_IMAGE_INFO(ctypes.Structure):
_fields_ = [
("PathSourceSize", POINTL),
("DesktopImageRegion", RECTL),
("DesktopImageClip", RECTL),
]#[repr(C)]
pub struct POINTL {
pub x: i32,
pub y: i32,
}
#[repr(C)]
pub struct RECTL {
pub left: i32,
pub top: i32,
pub right: i32,
pub bottom: i32,
}
#[repr(C)]
pub struct DISPLAYCONFIG_DESKTOP_IMAGE_INFO {
pub PathSourceSize: POINTL,
pub DesktopImageRegion: RECTL,
pub DesktopImageClip: RECTL,
}import "golang.org/x/sys/windows"
type POINTL struct {
x int32
y int32
}
type RECTL struct {
left int32
top int32
right int32
bottom int32
}
type DISPLAYCONFIG_DESKTOP_IMAGE_INFO struct {
PathSourceSize POINTL
DesktopImageRegion RECTL
DesktopImageClip RECTL
}type
POINTL = record
x: Integer;
y: Integer;
end;
RECTL = record
left: Integer;
top: Integer;
right: Integer;
bottom: Integer;
end;
DISPLAYCONFIG_DESKTOP_IMAGE_INFO = record
PathSourceSize: POINTL;
DesktopImageRegion: RECTL;
DesktopImageClip: RECTL;
end;const POINTL = extern struct {
x: i32,
y: i32,
};
const RECTL = extern struct {
left: i32,
top: i32,
right: i32,
bottom: i32,
};
const DISPLAYCONFIG_DESKTOP_IMAGE_INFO = extern struct {
PathSourceSize: POINTL,
DesktopImageRegion: RECTL,
DesktopImageClip: RECTL,
};type
POINTL {.bycopy.} = object
x: int32
y: int32
RECTL {.bycopy.} = object
left: int32
top: int32
right: int32
bottom: int32
DISPLAYCONFIG_DESKTOP_IMAGE_INFO {.bycopy.} = object
PathSourceSize: POINTL
DesktopImageRegion: RECTL
DesktopImageClip: RECTLstruct POINTL
{
int x;
int y;
}
struct RECTL
{
int left;
int top;
int right;
int bottom;
}
struct DISPLAYCONFIG_DESKTOP_IMAGE_INFO
{
POINTL PathSourceSize;
RECTL DesktopImageRegion;
RECTL DesktopImageClip;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; DISPLAYCONFIG_DESKTOP_IMAGE_INFO サイズ: 40 バイト(x64)
dim st, 10 ; 4byte整数×10(構造体サイズ 40 / 4 切り上げ)
; PathSourceSize : POINTL (+0, 8byte) varptr(st)+0 を基点に操作(8byte:入れ子/配列)
; DesktopImageRegion : RECTL (+8, 16byte) varptr(st)+8 を基点に操作(16byte:入れ子/配列)
; DesktopImageClip : RECTL (+24, 16byte) varptr(st)+24 を基点に操作(16byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global POINTL
#field int x
#field int y
#endstruct
#defstruct global RECTL
#field int left
#field int top
#field int right
#field int bottom
#endstruct
#defstruct global DISPLAYCONFIG_DESKTOP_IMAGE_INFO
#field POINTL PathSourceSize
#field RECTL DesktopImageRegion
#field RECTL DesktopImageClip
#endstruct
stdim st, DISPLAYCONFIG_DESKTOP_IMAGE_INFO ; NSTRUCT 変数を確保