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DISPLAYCONFIG_TARGET_DEVICE_NAME

構造体
サイズx64: 432 バイト / x86: 420 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
headerDISPLAYCONFIG_DEVICE_INFO_HEADER20+0+0デバイス情報要求の共通ヘッダ(DISPLAYCONFIG_DEVICE_INFO_HEADER)。
flagsDISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS8/4+24+20デバイス名情報の有効性を示すフラグ群。
outputTechnologyDISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY4+32+24出力技術(HDMI/DVI等)を示す値。
edidManufactureIdWORD2+36+28EDIDから取得した製造元ID。
edidProductCodeIdWORD2+38+30EDIDから取得した製品コードID。
connectorInstanceDWORD4+40+32同種コネクタ内でのインスタンス番号。
monitorFriendlyDeviceNameWCHAR128+44+36モニタの分かりやすい表示名(Unicode)。
monitorDevicePathWCHAR256+172+164モニタのデバイスパス文字列(Unicode)。

各言語での定義

#include <windows.h>

// LUID  (x64 8 / x86 8 バイト)
typedef struct LUID {
    DWORD LowPart;
    INT HighPart;
} LUID;

// DISPLAYCONFIG_DEVICE_INFO_HEADER  (x64 20 / x86 20 バイト)
typedef struct DISPLAYCONFIG_DEVICE_INFO_HEADER {
    DISPLAYCONFIG_DEVICE_INFO_TYPE type;
    DWORD size;
    LUID adapterId;
    DWORD id;
} DISPLAYCONFIG_DEVICE_INFO_HEADER;

// DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS  (x64 8 / x86 4 バイト)
typedef struct DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS {
    _Anonymous_e__Union Anonymous;
} DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS;

// DISPLAYCONFIG_TARGET_DEVICE_NAME  (x64 432 / x86 420 バイト)
typedef struct DISPLAYCONFIG_TARGET_DEVICE_NAME {
    DISPLAYCONFIG_DEVICE_INFO_HEADER header;
    DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS flags;
    DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY outputTechnology;
    WORD edidManufactureId;
    WORD edidProductCodeId;
    DWORD connectorInstance;
    WCHAR monitorFriendlyDeviceName[64];
    WCHAR monitorDevicePath[128];
} DISPLAYCONFIG_TARGET_DEVICE_NAME;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct LUID
{
    public uint LowPart;
    public int HighPart;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DISPLAYCONFIG_DEVICE_INFO_HEADER
{
    public int type;
    public uint size;
    public LUID adapterId;
    public uint id;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS
{
    public _Anonymous_e__Union Anonymous;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DISPLAYCONFIG_TARGET_DEVICE_NAME
{
    public DISPLAYCONFIG_DEVICE_INFO_HEADER header;
    public DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS flags;
    public int outputTechnology;
    public ushort edidManufactureId;
    public ushort edidProductCodeId;
    public uint connectorInstance;
    [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 64)] public string monitorFriendlyDeviceName;
    [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)] public string monitorDevicePath;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure LUID
    Public LowPart As UInteger
    Public HighPart As Integer
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DISPLAYCONFIG_DEVICE_INFO_HEADER
    Public type As Integer
    Public size As UInteger
    Public adapterId As LUID
    Public id As UInteger
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS
    Public Anonymous As _Anonymous_e__Union
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DISPLAYCONFIG_TARGET_DEVICE_NAME
    Public header As DISPLAYCONFIG_DEVICE_INFO_HEADER
    Public flags As DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS
    Public outputTechnology As Integer
    Public edidManufactureId As UShort
    Public edidProductCodeId As UShort
    Public connectorInstance As UInteger
    <MarshalAs(UnmanagedType.ByValTStr, SizeConst:=64)> Public monitorFriendlyDeviceName As String
    <MarshalAs(UnmanagedType.ByValTStr, SizeConst:=128)> Public monitorDevicePath As String
End Structure
import ctypes
from ctypes import wintypes

class LUID(ctypes.Structure):
    _fields_ = [
        ("LowPart", wintypes.DWORD),
        ("HighPart", ctypes.c_int),
    ]

class DISPLAYCONFIG_DEVICE_INFO_HEADER(ctypes.Structure):
    _fields_ = [
        ("type", ctypes.c_int),
        ("size", wintypes.DWORD),
        ("adapterId", LUID),
        ("id", wintypes.DWORD),
    ]

class DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS(ctypes.Structure):
    _fields_ = [
        ("Anonymous", _Anonymous_e__Union),
    ]

class DISPLAYCONFIG_TARGET_DEVICE_NAME(ctypes.Structure):
    _fields_ = [
        ("header", DISPLAYCONFIG_DEVICE_INFO_HEADER),
        ("flags", DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS),
        ("outputTechnology", ctypes.c_int),
        ("edidManufactureId", ctypes.c_ushort),
        ("edidProductCodeId", ctypes.c_ushort),
        ("connectorInstance", wintypes.DWORD),
        ("monitorFriendlyDeviceName", ctypes.c_wchar * 64),
        ("monitorDevicePath", ctypes.c_wchar * 128),
    ]
#[repr(C)]
pub struct LUID {
    pub LowPart: u32,
    pub HighPart: i32,
}

#[repr(C)]
pub struct DISPLAYCONFIG_DEVICE_INFO_HEADER {
    pub type: i32,
    pub size: u32,
    pub adapterId: LUID,
    pub id: u32,
}

#[repr(C)]
pub struct DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS {
    pub Anonymous: _Anonymous_e__Union,
}

#[repr(C)]
pub struct DISPLAYCONFIG_TARGET_DEVICE_NAME {
    pub header: DISPLAYCONFIG_DEVICE_INFO_HEADER,
    pub flags: DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS,
    pub outputTechnology: i32,
    pub edidManufactureId: u16,
    pub edidProductCodeId: u16,
    pub connectorInstance: u32,
    pub monitorFriendlyDeviceName: [u16; 64],
    pub monitorDevicePath: [u16; 128],
}
import "golang.org/x/sys/windows"

type LUID struct {
	LowPart uint32
	HighPart int32
}

type DISPLAYCONFIG_DEVICE_INFO_HEADER struct {
	type int32
	size uint32
	adapterId LUID
	id uint32
}

type DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS struct {
	Anonymous _Anonymous_e__Union
}

type DISPLAYCONFIG_TARGET_DEVICE_NAME struct {
	header DISPLAYCONFIG_DEVICE_INFO_HEADER
	flags DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS
	outputTechnology int32
	edidManufactureId uint16
	edidProductCodeId uint16
	connectorInstance uint32
	monitorFriendlyDeviceName [64]uint16
	monitorDevicePath [128]uint16
}
type
  LUID = record
    LowPart: DWORD;
    HighPart: Integer;
  end;

  DISPLAYCONFIG_DEVICE_INFO_HEADER = record
    type: Integer;
    size: DWORD;
    adapterId: LUID;
    id: DWORD;
  end;

  DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS = record
    Anonymous: _Anonymous_e__Union;
  end;

  DISPLAYCONFIG_TARGET_DEVICE_NAME = record
    header: DISPLAYCONFIG_DEVICE_INFO_HEADER;
    flags: DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS;
    outputTechnology: Integer;
    edidManufactureId: Word;
    edidProductCodeId: Word;
    connectorInstance: DWORD;
    monitorFriendlyDeviceName: array[0..63] of WideChar;
    monitorDevicePath: array[0..127] of WideChar;
  end;
const LUID = extern struct {
    LowPart: u32,
    HighPart: i32,
};

const DISPLAYCONFIG_DEVICE_INFO_HEADER = extern struct {
    type: i32,
    size: u32,
    adapterId: LUID,
    id: u32,
};

const DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS = extern struct {
    Anonymous: _Anonymous_e__Union,
};

const DISPLAYCONFIG_TARGET_DEVICE_NAME = extern struct {
    header: DISPLAYCONFIG_DEVICE_INFO_HEADER,
    flags: DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS,
    outputTechnology: i32,
    edidManufactureId: u16,
    edidProductCodeId: u16,
    connectorInstance: u32,
    monitorFriendlyDeviceName: [64]u16,
    monitorDevicePath: [128]u16,
};
type
  LUID {.bycopy.} = object
    LowPart: uint32
    HighPart: int32

  DISPLAYCONFIG_DEVICE_INFO_HEADER {.bycopy.} = object
    type: int32
    size: uint32
    adapterId: LUID
    id: uint32

  DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS {.bycopy.} = object
    Anonymous: _Anonymous_e__Union

  DISPLAYCONFIG_TARGET_DEVICE_NAME {.bycopy.} = object
    header: DISPLAYCONFIG_DEVICE_INFO_HEADER
    flags: DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS
    outputTechnology: int32
    edidManufactureId: uint16
    edidProductCodeId: uint16
    connectorInstance: uint32
    monitorFriendlyDeviceName: array[64, uint16]
    monitorDevicePath: array[128, uint16]
struct LUID
{
    uint LowPart;
    int HighPart;
}

struct DISPLAYCONFIG_DEVICE_INFO_HEADER
{
    int type;
    uint size;
    LUID adapterId;
    uint id;
}

struct DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS
{
    _Anonymous_e__Union Anonymous;
}

struct DISPLAYCONFIG_TARGET_DEVICE_NAME
{
    DISPLAYCONFIG_DEVICE_INFO_HEADER header;
    DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS flags;
    int outputTechnology;
    ushort edidManufactureId;
    ushort edidProductCodeId;
    uint connectorInstance;
    wchar[64] monitorFriendlyDeviceName;
    wchar[128] monitorDevicePath;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; DISPLAYCONFIG_TARGET_DEVICE_NAME サイズ: 420 バイト(x86)
dim st, 105    ; 4byte整数×105(構造体サイズ 420 / 4 切り上げ)
; header : DISPLAYCONFIG_DEVICE_INFO_HEADER (+0, 20byte)  varptr(st)+0 を基点に操作(20byte:入れ子/配列)
; flags : DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS (+20, 4byte)  varptr(st)+20 を基点に操作(4byte:入れ子/配列)
; outputTechnology : DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY (+24, 4byte)  st.6 = 値  /  値 = st.6   (lpoke/lpeek も可)
; edidManufactureId : WORD (+28, 2byte)  wpoke st,28,値  /  値 = wpeek(st,28)
; edidProductCodeId : WORD (+30, 2byte)  wpoke st,30,値  /  値 = wpeek(st,30)
; connectorInstance : DWORD (+32, 4byte)  st.8 = 値  /  値 = st.8   (lpoke/lpeek も可)
; monitorFriendlyDeviceName : WCHAR (+36, 128byte)  varptr(st)+36 を基点に操作(128byte:入れ子/配列)
; monitorDevicePath : WCHAR (+164, 256byte)  varptr(st)+164 を基点に操作(256byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; DISPLAYCONFIG_TARGET_DEVICE_NAME サイズ: 432 バイト(x64)
dim st, 108    ; 4byte整数×108(構造体サイズ 432 / 4 切り上げ)
; header : DISPLAYCONFIG_DEVICE_INFO_HEADER (+0, 20byte)  varptr(st)+0 を基点に操作(20byte:入れ子/配列)
; flags : DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS (+24, 8byte)  varptr(st)+24 を基点に操作(8byte:入れ子/配列)
; outputTechnology : DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY (+32, 4byte)  st.8 = 値  /  値 = st.8   (lpoke/lpeek も可)
; edidManufactureId : WORD (+36, 2byte)  wpoke st,36,値  /  値 = wpeek(st,36)
; edidProductCodeId : WORD (+38, 2byte)  wpoke st,38,値  /  値 = wpeek(st,38)
; connectorInstance : DWORD (+40, 4byte)  st.10 = 値  /  値 = st.10   (lpoke/lpeek も可)
; monitorFriendlyDeviceName : WCHAR (+44, 128byte)  varptr(st)+44 を基点に操作(128byte:入れ子/配列)
; monitorDevicePath : WCHAR (+172, 256byte)  varptr(st)+172 を基点に操作(256byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global LUID
    #field int LowPart
    #field int HighPart
#endstruct

#defstruct global DISPLAYCONFIG_DEVICE_INFO_HEADER
    #field int type
    #field int size
    #field LUID adapterId
    #field int id
#endstruct

#defstruct global DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS
    #field byte Anonymous 8
#endstruct

#defstruct global DISPLAYCONFIG_TARGET_DEVICE_NAME
    #field DISPLAYCONFIG_DEVICE_INFO_HEADER header
    #field DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS flags
    #field int outputTechnology
    #field short edidManufactureId
    #field short edidProductCodeId
    #field int connectorInstance
    #field wchar monitorFriendlyDeviceName 64
    #field wchar monitorDevicePath 128
#endstruct

stdim st, DISPLAYCONFIG_TARGET_DEVICE_NAME        ; NSTRUCT 変数を確保
st->outputTechnology = 100
mes "outputTechnology=" + st->outputTechnology