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INDIRECT_DISPLAY_INFO
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| DisplayAdapterLuid | LUID | 8 | +0 | +0 | 間接ディスプレイアダプターのローカル一意識別子(LUID)。 |
| Flags | DWORD | 4 | +8 | +8 | 間接ディスプレイの動作フラグ。 |
| NumMonitors | DWORD | 4 | +12 | +12 | このアダプターに接続されたモニター数。 |
| DisplayAdapterTargetBase | DWORD | 4 | +16 | +16 | ターゲット識別子のベース値。 |
| DriverVersionMajor | DWORD | 4 | +20 | +20 | 間接ディスプレイドライバのメジャーバージョン。 |
| DriverVersionMinor | DWORD | 4 | +24 | +24 | 間接ディスプレイドライバのマイナーバージョン。 |
各言語での定義
#include <windows.h>
// LUID (x64 8 / x86 8 バイト)
typedef struct LUID {
DWORD LowPart;
INT HighPart;
} LUID;
// INDIRECT_DISPLAY_INFO (x64 28 / x86 28 バイト)
typedef struct INDIRECT_DISPLAY_INFO {
LUID DisplayAdapterLuid;
DWORD Flags;
DWORD NumMonitors;
DWORD DisplayAdapterTargetBase;
DWORD DriverVersionMajor;
DWORD DriverVersionMinor;
} INDIRECT_DISPLAY_INFO;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct LUID
{
public uint LowPart;
public int HighPart;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct INDIRECT_DISPLAY_INFO
{
public LUID DisplayAdapterLuid;
public uint Flags;
public uint NumMonitors;
public uint DisplayAdapterTargetBase;
public uint DriverVersionMajor;
public uint DriverVersionMinor;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure LUID
Public LowPart As UInteger
Public HighPart As Integer
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure INDIRECT_DISPLAY_INFO
Public DisplayAdapterLuid As LUID
Public Flags As UInteger
Public NumMonitors As UInteger
Public DisplayAdapterTargetBase As UInteger
Public DriverVersionMajor As UInteger
Public DriverVersionMinor As UInteger
End Structureimport ctypes
from ctypes import wintypes
class LUID(ctypes.Structure):
_fields_ = [
("LowPart", wintypes.DWORD),
("HighPart", ctypes.c_int),
]
class INDIRECT_DISPLAY_INFO(ctypes.Structure):
_fields_ = [
("DisplayAdapterLuid", LUID),
("Flags", wintypes.DWORD),
("NumMonitors", wintypes.DWORD),
("DisplayAdapterTargetBase", wintypes.DWORD),
("DriverVersionMajor", wintypes.DWORD),
("DriverVersionMinor", wintypes.DWORD),
]#[repr(C)]
pub struct LUID {
pub LowPart: u32,
pub HighPart: i32,
}
#[repr(C)]
pub struct INDIRECT_DISPLAY_INFO {
pub DisplayAdapterLuid: LUID,
pub Flags: u32,
pub NumMonitors: u32,
pub DisplayAdapterTargetBase: u32,
pub DriverVersionMajor: u32,
pub DriverVersionMinor: u32,
}import "golang.org/x/sys/windows"
type LUID struct {
LowPart uint32
HighPart int32
}
type INDIRECT_DISPLAY_INFO struct {
DisplayAdapterLuid LUID
Flags uint32
NumMonitors uint32
DisplayAdapterTargetBase uint32
DriverVersionMajor uint32
DriverVersionMinor uint32
}type
LUID = record
LowPart: DWORD;
HighPart: Integer;
end;
INDIRECT_DISPLAY_INFO = record
DisplayAdapterLuid: LUID;
Flags: DWORD;
NumMonitors: DWORD;
DisplayAdapterTargetBase: DWORD;
DriverVersionMajor: DWORD;
DriverVersionMinor: DWORD;
end;const LUID = extern struct {
LowPart: u32,
HighPart: i32,
};
const INDIRECT_DISPLAY_INFO = extern struct {
DisplayAdapterLuid: LUID,
Flags: u32,
NumMonitors: u32,
DisplayAdapterTargetBase: u32,
DriverVersionMajor: u32,
DriverVersionMinor: u32,
};type
LUID {.bycopy.} = object
LowPart: uint32
HighPart: int32
INDIRECT_DISPLAY_INFO {.bycopy.} = object
DisplayAdapterLuid: LUID
Flags: uint32
NumMonitors: uint32
DisplayAdapterTargetBase: uint32
DriverVersionMajor: uint32
DriverVersionMinor: uint32struct LUID
{
uint LowPart;
int HighPart;
}
struct INDIRECT_DISPLAY_INFO
{
LUID DisplayAdapterLuid;
uint Flags;
uint NumMonitors;
uint DisplayAdapterTargetBase;
uint DriverVersionMajor;
uint DriverVersionMinor;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; INDIRECT_DISPLAY_INFO サイズ: 28 バイト(x64)
dim st, 7 ; 4byte整数×7(構造体サイズ 28 / 4 切り上げ)
; DisplayAdapterLuid : LUID (+0, 8byte) varptr(st)+0 を基点に操作(8byte:入れ子/配列)
; Flags : DWORD (+8, 4byte) st.2 = 値 / 値 = st.2 (lpoke/lpeek も可)
; NumMonitors : DWORD (+12, 4byte) st.3 = 値 / 値 = st.3 (lpoke/lpeek も可)
; DisplayAdapterTargetBase : DWORD (+16, 4byte) st.4 = 値 / 値 = st.4 (lpoke/lpeek も可)
; DriverVersionMajor : DWORD (+20, 4byte) st.5 = 値 / 値 = st.5 (lpoke/lpeek も可)
; DriverVersionMinor : DWORD (+24, 4byte) st.6 = 値 / 値 = st.6 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global LUID
#field int LowPart
#field int HighPart
#endstruct
#defstruct global INDIRECT_DISPLAY_INFO
#field LUID DisplayAdapterLuid
#field int Flags
#field int NumMonitors
#field int DisplayAdapterTargetBase
#field int DriverVersionMajor
#field int DriverVersionMinor
#endstruct
stdim st, INDIRECT_DISPLAY_INFO ; NSTRUCT 変数を確保
st->Flags = 100
mes "Flags=" + st->Flags