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PANEL_GET_BACKLIGHT_REDUCTION

構造体
サイズx64: 1540 バイト / x86: 1540 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
BacklightUsersettingWORD2+0+0ユーザー設定のバックライト値。
BacklightEffectiveWORD2+2+2実効的に適用されたバックライト値。
GammaRampBACKLIGHT_REDUCTION_GAMMA_RAMP1536+4+4バックライト低減を補償するガンマランプ(BACKLIGHT_REDUCTION_GAMMA_RAMP)。

各言語での定義

#include <windows.h>

// BACKLIGHT_REDUCTION_GAMMA_RAMP  (x64 1536 / x86 1536 バイト)
typedef struct BACKLIGHT_REDUCTION_GAMMA_RAMP {
    WORD R[256];
    WORD G[256];
    WORD B[256];
} BACKLIGHT_REDUCTION_GAMMA_RAMP;

// PANEL_GET_BACKLIGHT_REDUCTION  (x64 1540 / x86 1540 バイト)
typedef struct PANEL_GET_BACKLIGHT_REDUCTION {
    WORD BacklightUsersetting;
    WORD BacklightEffective;
    BACKLIGHT_REDUCTION_GAMMA_RAMP GammaRamp;
} PANEL_GET_BACKLIGHT_REDUCTION;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct BACKLIGHT_REDUCTION_GAMMA_RAMP
{
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 256)] public ushort[] R;
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 256)] public ushort[] G;
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 256)] public ushort[] B;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct PANEL_GET_BACKLIGHT_REDUCTION
{
    public ushort BacklightUsersetting;
    public ushort BacklightEffective;
    public BACKLIGHT_REDUCTION_GAMMA_RAMP GammaRamp;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure BACKLIGHT_REDUCTION_GAMMA_RAMP
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=256)> Public R() As UShort
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=256)> Public G() As UShort
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=256)> Public B() As UShort
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure PANEL_GET_BACKLIGHT_REDUCTION
    Public BacklightUsersetting As UShort
    Public BacklightEffective As UShort
    Public GammaRamp As BACKLIGHT_REDUCTION_GAMMA_RAMP
End Structure
import ctypes
from ctypes import wintypes

class BACKLIGHT_REDUCTION_GAMMA_RAMP(ctypes.Structure):
    _fields_ = [
        ("R", ctypes.c_ushort * 256),
        ("G", ctypes.c_ushort * 256),
        ("B", ctypes.c_ushort * 256),
    ]

class PANEL_GET_BACKLIGHT_REDUCTION(ctypes.Structure):
    _fields_ = [
        ("BacklightUsersetting", ctypes.c_ushort),
        ("BacklightEffective", ctypes.c_ushort),
        ("GammaRamp", BACKLIGHT_REDUCTION_GAMMA_RAMP),
    ]
#[repr(C)]
pub struct BACKLIGHT_REDUCTION_GAMMA_RAMP {
    pub R: [u16; 256],
    pub G: [u16; 256],
    pub B: [u16; 256],
}

#[repr(C)]
pub struct PANEL_GET_BACKLIGHT_REDUCTION {
    pub BacklightUsersetting: u16,
    pub BacklightEffective: u16,
    pub GammaRamp: BACKLIGHT_REDUCTION_GAMMA_RAMP,
}
import "golang.org/x/sys/windows"

type BACKLIGHT_REDUCTION_GAMMA_RAMP struct {
	R [256]uint16
	G [256]uint16
	B [256]uint16
}

type PANEL_GET_BACKLIGHT_REDUCTION struct {
	BacklightUsersetting uint16
	BacklightEffective uint16
	GammaRamp BACKLIGHT_REDUCTION_GAMMA_RAMP
}
type
  BACKLIGHT_REDUCTION_GAMMA_RAMP = record
    R: array[0..255] of Word;
    G: array[0..255] of Word;
    B: array[0..255] of Word;
  end;

  PANEL_GET_BACKLIGHT_REDUCTION = record
    BacklightUsersetting: Word;
    BacklightEffective: Word;
    GammaRamp: BACKLIGHT_REDUCTION_GAMMA_RAMP;
  end;
const BACKLIGHT_REDUCTION_GAMMA_RAMP = extern struct {
    R: [256]u16,
    G: [256]u16,
    B: [256]u16,
};

const PANEL_GET_BACKLIGHT_REDUCTION = extern struct {
    BacklightUsersetting: u16,
    BacklightEffective: u16,
    GammaRamp: BACKLIGHT_REDUCTION_GAMMA_RAMP,
};
type
  BACKLIGHT_REDUCTION_GAMMA_RAMP {.bycopy.} = object
    R: array[256, uint16]
    G: array[256, uint16]
    B: array[256, uint16]

  PANEL_GET_BACKLIGHT_REDUCTION {.bycopy.} = object
    BacklightUsersetting: uint16
    BacklightEffective: uint16
    GammaRamp: BACKLIGHT_REDUCTION_GAMMA_RAMP
struct BACKLIGHT_REDUCTION_GAMMA_RAMP
{
    ushort[256] R;
    ushort[256] G;
    ushort[256] B;
}

struct PANEL_GET_BACKLIGHT_REDUCTION
{
    ushort BacklightUsersetting;
    ushort BacklightEffective;
    BACKLIGHT_REDUCTION_GAMMA_RAMP GammaRamp;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; PANEL_GET_BACKLIGHT_REDUCTION サイズ: 1540 バイト(x64)
dim st, 385    ; 4byte整数×385(構造体サイズ 1540 / 4 切り上げ)
; BacklightUsersetting : WORD (+0, 2byte)  wpoke st,0,値  /  値 = wpeek(st,0)
; BacklightEffective : WORD (+2, 2byte)  wpoke st,2,値  /  値 = wpeek(st,2)
; GammaRamp : BACKLIGHT_REDUCTION_GAMMA_RAMP (+4, 1536byte)  varptr(st)+4 を基点に操作(1536byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global BACKLIGHT_REDUCTION_GAMMA_RAMP
    #field short R 256
    #field short G 256
    #field short B 256
#endstruct

#defstruct global PANEL_GET_BACKLIGHT_REDUCTION
    #field short BacklightUsersetting
    #field short BacklightEffective
    #field BACKLIGHT_REDUCTION_GAMMA_RAMP GammaRamp
#endstruct

stdim st, PANEL_GET_BACKLIGHT_REDUCTION        ; NSTRUCT 変数を確保
st->BacklightUsersetting = 100
mes "BacklightUsersetting=" + st->BacklightUsersetting