Win32 API 日本語リファレンス
ホームDevices.HumanInterfaceDevice › DIJOYCONFIG

DIJOYCONFIG

構造体
サイズx64: 1176 バイト / x86: 1176 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
dwSizeDWORD4+0+0この構造体のバイトサイズ。
guidInstanceGUID16+4+4ジョイスティックインスタンスを識別するGUID。
hwcJOYREGHWCONFIG112+20+20ジョイスティックのハードウェア構成(JOYREGHWCONFIG)。
dwGainDWORD4+132+132デバイスのゲイン(フォース倍率)。0〜10000の範囲。
wszTypeWCHAR512+136+136ジョイスティック種別名を示すワイド文字列。
wszCalloutWCHAR512+648+648デバイス用コールアウト名を示すワイド文字列。
guidGameportGUID16+1160+1160ゲームポートデバイスを識別するGUID。

各言語での定義

#include <windows.h>

// JOYREGHWSETTINGS  (x64 8 / x86 8 バイト)
typedef struct JOYREGHWSETTINGS {
    DWORD dwFlags;
    DWORD dwNumButtons;
} JOYREGHWSETTINGS;

// JOYPOS  (x64 24 / x86 24 バイト)
typedef struct JOYPOS {
    DWORD dwX;
    DWORD dwY;
    DWORD dwZ;
    DWORD dwR;
    DWORD dwU;
    DWORD dwV;
} JOYPOS;

// JOYRANGE  (x64 72 / x86 72 バイト)
typedef struct JOYRANGE {
    JOYPOS jpMin;
    JOYPOS jpMax;
    JOYPOS jpCenter;
} JOYRANGE;

// JOYREGHWVALUES  (x64 92 / x86 92 バイト)
typedef struct JOYREGHWVALUES {
    JOYRANGE jrvHardware;
    DWORD dwPOVValues[4];
    DWORD dwCalFlags;
} JOYREGHWVALUES;

// JOYREGHWCONFIG  (x64 112 / x86 112 バイト)
typedef struct JOYREGHWCONFIG {
    JOYREGHWSETTINGS hws;
    DWORD dwUsageSettings;
    JOYREGHWVALUES hwv;
    DWORD dwType;
    DWORD dwReserved;
} JOYREGHWCONFIG;

// DIJOYCONFIG  (x64 1176 / x86 1176 バイト)
typedef struct DIJOYCONFIG {
    DWORD dwSize;
    GUID guidInstance;
    JOYREGHWCONFIG hwc;
    DWORD dwGain;
    WCHAR wszType[256];
    WCHAR wszCallout[256];
    GUID guidGameport;
} DIJOYCONFIG;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct JOYREGHWSETTINGS
{
    public uint dwFlags;
    public uint dwNumButtons;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct JOYPOS
{
    public uint dwX;
    public uint dwY;
    public uint dwZ;
    public uint dwR;
    public uint dwU;
    public uint dwV;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct JOYRANGE
{
    public JOYPOS jpMin;
    public JOYPOS jpMax;
    public JOYPOS jpCenter;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct JOYREGHWVALUES
{
    public JOYRANGE jrvHardware;
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)] public uint[] dwPOVValues;
    public uint dwCalFlags;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct JOYREGHWCONFIG
{
    public JOYREGHWSETTINGS hws;
    public uint dwUsageSettings;
    public JOYREGHWVALUES hwv;
    public uint dwType;
    public uint dwReserved;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DIJOYCONFIG
{
    public uint dwSize;
    public Guid guidInstance;
    public JOYREGHWCONFIG hwc;
    public uint dwGain;
    [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)] public string wszType;
    [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)] public string wszCallout;
    public Guid guidGameport;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure JOYREGHWSETTINGS
    Public dwFlags As UInteger
    Public dwNumButtons As UInteger
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure JOYPOS
    Public dwX As UInteger
    Public dwY As UInteger
    Public dwZ As UInteger
    Public dwR As UInteger
    Public dwU As UInteger
    Public dwV As UInteger
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure JOYRANGE
    Public jpMin As JOYPOS
    Public jpMax As JOYPOS
    Public jpCenter As JOYPOS
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure JOYREGHWVALUES
    Public jrvHardware As JOYRANGE
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=4)> Public dwPOVValues() As UInteger
    Public dwCalFlags As UInteger
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure JOYREGHWCONFIG
    Public hws As JOYREGHWSETTINGS
    Public dwUsageSettings As UInteger
    Public hwv As JOYREGHWVALUES
    Public dwType As UInteger
    Public dwReserved As UInteger
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DIJOYCONFIG
    Public dwSize As UInteger
    Public guidInstance As Guid
    Public hwc As JOYREGHWCONFIG
    Public dwGain As UInteger
    <MarshalAs(UnmanagedType.ByValTStr, SizeConst:=256)> Public wszType As String
    <MarshalAs(UnmanagedType.ByValTStr, SizeConst:=256)> Public wszCallout As String
    Public guidGameport As Guid
End Structure
import ctypes
from ctypes import wintypes

class JOYREGHWSETTINGS(ctypes.Structure):
    _fields_ = [
        ("dwFlags", wintypes.DWORD),
        ("dwNumButtons", wintypes.DWORD),
    ]

class JOYPOS(ctypes.Structure):
    _fields_ = [
        ("dwX", wintypes.DWORD),
        ("dwY", wintypes.DWORD),
        ("dwZ", wintypes.DWORD),
        ("dwR", wintypes.DWORD),
        ("dwU", wintypes.DWORD),
        ("dwV", wintypes.DWORD),
    ]

class JOYRANGE(ctypes.Structure):
    _fields_ = [
        ("jpMin", JOYPOS),
        ("jpMax", JOYPOS),
        ("jpCenter", JOYPOS),
    ]

class JOYREGHWVALUES(ctypes.Structure):
    _fields_ = [
        ("jrvHardware", JOYRANGE),
        ("dwPOVValues", wintypes.DWORD * 4),
        ("dwCalFlags", wintypes.DWORD),
    ]

class JOYREGHWCONFIG(ctypes.Structure):
    _fields_ = [
        ("hws", JOYREGHWSETTINGS),
        ("dwUsageSettings", wintypes.DWORD),
        ("hwv", JOYREGHWVALUES),
        ("dwType", wintypes.DWORD),
        ("dwReserved", wintypes.DWORD),
    ]

class DIJOYCONFIG(ctypes.Structure):
    _fields_ = [
        ("dwSize", wintypes.DWORD),
        ("guidInstance", GUID),
        ("hwc", JOYREGHWCONFIG),
        ("dwGain", wintypes.DWORD),
        ("wszType", ctypes.c_wchar * 256),
        ("wszCallout", ctypes.c_wchar * 256),
        ("guidGameport", GUID),
    ]
#[repr(C)]
pub struct JOYREGHWSETTINGS {
    pub dwFlags: u32,
    pub dwNumButtons: u32,
}

#[repr(C)]
pub struct JOYPOS {
    pub dwX: u32,
    pub dwY: u32,
    pub dwZ: u32,
    pub dwR: u32,
    pub dwU: u32,
    pub dwV: u32,
}

#[repr(C)]
pub struct JOYRANGE {
    pub jpMin: JOYPOS,
    pub jpMax: JOYPOS,
    pub jpCenter: JOYPOS,
}

#[repr(C)]
pub struct JOYREGHWVALUES {
    pub jrvHardware: JOYRANGE,
    pub dwPOVValues: [u32; 4],
    pub dwCalFlags: u32,
}

#[repr(C)]
pub struct JOYREGHWCONFIG {
    pub hws: JOYREGHWSETTINGS,
    pub dwUsageSettings: u32,
    pub hwv: JOYREGHWVALUES,
    pub dwType: u32,
    pub dwReserved: u32,
}

#[repr(C)]
pub struct DIJOYCONFIG {
    pub dwSize: u32,
    pub guidInstance: GUID,
    pub hwc: JOYREGHWCONFIG,
    pub dwGain: u32,
    pub wszType: [u16; 256],
    pub wszCallout: [u16; 256],
    pub guidGameport: GUID,
}
import "golang.org/x/sys/windows"

type JOYREGHWSETTINGS struct {
	dwFlags uint32
	dwNumButtons uint32
}

type JOYPOS struct {
	dwX uint32
	dwY uint32
	dwZ uint32
	dwR uint32
	dwU uint32
	dwV uint32
}

type JOYRANGE struct {
	jpMin JOYPOS
	jpMax JOYPOS
	jpCenter JOYPOS
}

type JOYREGHWVALUES struct {
	jrvHardware JOYRANGE
	dwPOVValues [4]uint32
	dwCalFlags uint32
}

type JOYREGHWCONFIG struct {
	hws JOYREGHWSETTINGS
	dwUsageSettings uint32
	hwv JOYREGHWVALUES
	dwType uint32
	dwReserved uint32
}

type DIJOYCONFIG struct {
	dwSize uint32
	guidInstance windows.GUID
	hwc JOYREGHWCONFIG
	dwGain uint32
	wszType [256]uint16
	wszCallout [256]uint16
	guidGameport windows.GUID
}
type
  JOYREGHWSETTINGS = record
    dwFlags: DWORD;
    dwNumButtons: DWORD;
  end;

  JOYPOS = record
    dwX: DWORD;
    dwY: DWORD;
    dwZ: DWORD;
    dwR: DWORD;
    dwU: DWORD;
    dwV: DWORD;
  end;

  JOYRANGE = record
    jpMin: JOYPOS;
    jpMax: JOYPOS;
    jpCenter: JOYPOS;
  end;

  JOYREGHWVALUES = record
    jrvHardware: JOYRANGE;
    dwPOVValues: array[0..3] of DWORD;
    dwCalFlags: DWORD;
  end;

  JOYREGHWCONFIG = record
    hws: JOYREGHWSETTINGS;
    dwUsageSettings: DWORD;
    hwv: JOYREGHWVALUES;
    dwType: DWORD;
    dwReserved: DWORD;
  end;

  DIJOYCONFIG = record
    dwSize: DWORD;
    guidInstance: TGUID;
    hwc: JOYREGHWCONFIG;
    dwGain: DWORD;
    wszType: array[0..255] of WideChar;
    wszCallout: array[0..255] of WideChar;
    guidGameport: TGUID;
  end;
const JOYREGHWSETTINGS = extern struct {
    dwFlags: u32,
    dwNumButtons: u32,
};

const JOYPOS = extern struct {
    dwX: u32,
    dwY: u32,
    dwZ: u32,
    dwR: u32,
    dwU: u32,
    dwV: u32,
};

const JOYRANGE = extern struct {
    jpMin: JOYPOS,
    jpMax: JOYPOS,
    jpCenter: JOYPOS,
};

const JOYREGHWVALUES = extern struct {
    jrvHardware: JOYRANGE,
    dwPOVValues: [4]u32,
    dwCalFlags: u32,
};

const JOYREGHWCONFIG = extern struct {
    hws: JOYREGHWSETTINGS,
    dwUsageSettings: u32,
    hwv: JOYREGHWVALUES,
    dwType: u32,
    dwReserved: u32,
};

const DIJOYCONFIG = extern struct {
    dwSize: u32,
    guidInstance: GUID,
    hwc: JOYREGHWCONFIG,
    dwGain: u32,
    wszType: [256]u16,
    wszCallout: [256]u16,
    guidGameport: GUID,
};
type
  JOYREGHWSETTINGS {.bycopy.} = object
    dwFlags: uint32
    dwNumButtons: uint32

  JOYPOS {.bycopy.} = object
    dwX: uint32
    dwY: uint32
    dwZ: uint32
    dwR: uint32
    dwU: uint32
    dwV: uint32

  JOYRANGE {.bycopy.} = object
    jpMin: JOYPOS
    jpMax: JOYPOS
    jpCenter: JOYPOS

  JOYREGHWVALUES {.bycopy.} = object
    jrvHardware: JOYRANGE
    dwPOVValues: array[4, uint32]
    dwCalFlags: uint32

  JOYREGHWCONFIG {.bycopy.} = object
    hws: JOYREGHWSETTINGS
    dwUsageSettings: uint32
    hwv: JOYREGHWVALUES
    dwType: uint32
    dwReserved: uint32

  DIJOYCONFIG {.bycopy.} = object
    dwSize: uint32
    guidInstance: GUID
    hwc: JOYREGHWCONFIG
    dwGain: uint32
    wszType: array[256, uint16]
    wszCallout: array[256, uint16]
    guidGameport: GUID
struct JOYREGHWSETTINGS
{
    uint dwFlags;
    uint dwNumButtons;
}

struct JOYPOS
{
    uint dwX;
    uint dwY;
    uint dwZ;
    uint dwR;
    uint dwU;
    uint dwV;
}

struct JOYRANGE
{
    JOYPOS jpMin;
    JOYPOS jpMax;
    JOYPOS jpCenter;
}

struct JOYREGHWVALUES
{
    JOYRANGE jrvHardware;
    uint[4] dwPOVValues;
    uint dwCalFlags;
}

struct JOYREGHWCONFIG
{
    JOYREGHWSETTINGS hws;
    uint dwUsageSettings;
    JOYREGHWVALUES hwv;
    uint dwType;
    uint dwReserved;
}

struct DIJOYCONFIG
{
    uint dwSize;
    GUID guidInstance;
    JOYREGHWCONFIG hwc;
    uint dwGain;
    wchar[256] wszType;
    wchar[256] wszCallout;
    GUID guidGameport;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; DIJOYCONFIG サイズ: 1176 バイト(x64)
dim st, 294    ; 4byte整数×294(構造体サイズ 1176 / 4 切り上げ)
; dwSize : DWORD (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; guidInstance : GUID (+4, 16byte)  varptr(st)+4 を基点に操作(16byte:入れ子/配列)
; hwc : JOYREGHWCONFIG (+20, 112byte)  varptr(st)+20 を基点に操作(112byte:入れ子/配列)
; dwGain : DWORD (+132, 4byte)  st.33 = 値  /  値 = st.33   (lpoke/lpeek も可)
; wszType : WCHAR (+136, 512byte)  varptr(st)+136 を基点に操作(512byte:入れ子/配列)
; wszCallout : WCHAR (+648, 512byte)  varptr(st)+648 を基点に操作(512byte:入れ子/配列)
; guidGameport : GUID (+1160, 16byte)  varptr(st)+1160 を基点に操作(16byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global GUID, pack=1
    #field int Data1
    #field short Data2
    #field short Data3
    #field byte Data4 8
#endstruct

#defstruct global JOYREGHWSETTINGS
    #field int dwFlags
    #field int dwNumButtons
#endstruct

#defstruct global JOYPOS
    #field int dwX
    #field int dwY
    #field int dwZ
    #field int dwR
    #field int dwU
    #field int dwV
#endstruct

#defstruct global JOYRANGE
    #field JOYPOS jpMin
    #field JOYPOS jpMax
    #field JOYPOS jpCenter
#endstruct

#defstruct global JOYREGHWVALUES
    #field JOYRANGE jrvHardware
    #field int dwPOVValues 4
    #field int dwCalFlags
#endstruct

#defstruct global JOYREGHWCONFIG
    #field JOYREGHWSETTINGS hws
    #field int dwUsageSettings
    #field JOYREGHWVALUES hwv
    #field int dwType
    #field int dwReserved
#endstruct

#defstruct global DIJOYCONFIG
    #field int dwSize
    #field GUID guidInstance
    #field JOYREGHWCONFIG hwc
    #field int dwGain
    #field wchar wszType 256
    #field wchar wszCallout 256
    #field GUID guidGameport
#endstruct

stdim st, DIJOYCONFIG        ; NSTRUCT 変数を確保
st->dwSize = 100
mes "dwSize=" + st->dwSize