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WIA_PATCH_CODES

構造体
サイズx64: 20 バイト / x86: 20 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
TagDWORD4+0+0パッチコードデータを識別するタグ値。
VersionDWORD4+4+4構造体のバージョン番号。
SizeDWORD4+8+8この構造体全体のバイトサイズ。
CountDWORD4+12+12PatchCodes配列に含まれるパッチコード数。
PatchCodesWIA_PATCH_CODE_INFO4+16+16検出されたパッチコード情報(WIA_PATCH_CODE_INFO)の配列。

各言語での定義

#include <windows.h>

// WIA_PATCH_CODE_INFO  (x64 4 / x86 4 バイト)
typedef struct WIA_PATCH_CODE_INFO {
    DWORD Type;
} WIA_PATCH_CODE_INFO;

// WIA_PATCH_CODES  (x64 20 / x86 20 バイト)
typedef struct WIA_PATCH_CODES {
    DWORD Tag;
    DWORD Version;
    DWORD Size;
    DWORD Count;
    WIA_PATCH_CODE_INFO PatchCodes[1];
} WIA_PATCH_CODES;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct WIA_PATCH_CODE_INFO
{
    public uint Type;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct WIA_PATCH_CODES
{
    public uint Tag;
    public uint Version;
    public uint Size;
    public uint Count;
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 1)] public WIA_PATCH_CODE_INFO[] PatchCodes;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure WIA_PATCH_CODE_INFO
    Public Type As UInteger
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure WIA_PATCH_CODES
    Public Tag As UInteger
    Public Version As UInteger
    Public Size As UInteger
    Public Count As UInteger
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=1)> Public PatchCodes() As WIA_PATCH_CODE_INFO
End Structure
import ctypes
from ctypes import wintypes

class WIA_PATCH_CODE_INFO(ctypes.Structure):
    _fields_ = [
        ("Type", wintypes.DWORD),
    ]

class WIA_PATCH_CODES(ctypes.Structure):
    _fields_ = [
        ("Tag", wintypes.DWORD),
        ("Version", wintypes.DWORD),
        ("Size", wintypes.DWORD),
        ("Count", wintypes.DWORD),
        ("PatchCodes", WIA_PATCH_CODE_INFO * 1),
    ]
#[repr(C)]
pub struct WIA_PATCH_CODE_INFO {
    pub Type: u32,
}

#[repr(C)]
pub struct WIA_PATCH_CODES {
    pub Tag: u32,
    pub Version: u32,
    pub Size: u32,
    pub Count: u32,
    pub PatchCodes: [WIA_PATCH_CODE_INFO; 1],
}
import "golang.org/x/sys/windows"

type WIA_PATCH_CODE_INFO struct {
	Type uint32
}

type WIA_PATCH_CODES struct {
	Tag uint32
	Version uint32
	Size uint32
	Count uint32
	PatchCodes [1]WIA_PATCH_CODE_INFO
}
type
  WIA_PATCH_CODE_INFO = record
    Type: DWORD;
  end;

  WIA_PATCH_CODES = record
    Tag: DWORD;
    Version: DWORD;
    Size: DWORD;
    Count: DWORD;
    PatchCodes: array[0..0] of WIA_PATCH_CODE_INFO;
  end;
const WIA_PATCH_CODE_INFO = extern struct {
    Type: u32,
};

const WIA_PATCH_CODES = extern struct {
    Tag: u32,
    Version: u32,
    Size: u32,
    Count: u32,
    PatchCodes: [1]WIA_PATCH_CODE_INFO,
};
type
  WIA_PATCH_CODE_INFO {.bycopy.} = object
    Type: uint32

  WIA_PATCH_CODES {.bycopy.} = object
    Tag: uint32
    Version: uint32
    Size: uint32
    Count: uint32
    PatchCodes: array[1, WIA_PATCH_CODE_INFO]
struct WIA_PATCH_CODE_INFO
{
    uint Type;
}

struct WIA_PATCH_CODES
{
    uint Tag;
    uint Version;
    uint Size;
    uint Count;
    WIA_PATCH_CODE_INFO[1] PatchCodes;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; WIA_PATCH_CODES サイズ: 20 バイト(x64)
dim st, 5    ; 4byte整数×5(構造体サイズ 20 / 4 切り上げ)
; Tag : DWORD (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; Version : DWORD (+4, 4byte)  st.1 = 値  /  値 = st.1   (lpoke/lpeek も可)
; Size : DWORD (+8, 4byte)  st.2 = 値  /  値 = st.2   (lpoke/lpeek も可)
; Count : DWORD (+12, 4byte)  st.3 = 値  /  値 = st.3   (lpoke/lpeek も可)
; PatchCodes : WIA_PATCH_CODE_INFO (+16, 4byte)  varptr(st)+16 を基点に操作(4byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global WIA_PATCH_CODE_INFO
    #field int Type
#endstruct

#defstruct global WIA_PATCH_CODES
    #field int Tag
    #field int Version
    #field int Size
    #field int Count
    #field WIA_PATCH_CODE_INFO PatchCodes 1
#endstruct

stdim st, WIA_PATCH_CODES        ; NSTRUCT 変数を確保
st->Tag = 100
mes "Tag=" + st->Tag