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SCRIPT_ITEM
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| iCharPos | INT | 4 | +0 | +0 | この項目が始まる文字列内の文字位置。 |
| a | SCRIPT_ANALYSIS | 4 | +4 | +4 | この項目のスクリプト解析結果を保持するSCRIPT_ANALYSIS。 |
各言語での定義
#include <windows.h>
// SCRIPT_STATE (x64 2 / x86 2 バイト)
typedef struct SCRIPT_STATE {
WORD _bitfield;
} SCRIPT_STATE;
// SCRIPT_ANALYSIS (x64 4 / x86 4 バイト)
typedef struct SCRIPT_ANALYSIS {
WORD _bitfield;
SCRIPT_STATE s;
} SCRIPT_ANALYSIS;
// SCRIPT_ITEM (x64 8 / x86 8 バイト)
typedef struct SCRIPT_ITEM {
INT iCharPos;
SCRIPT_ANALYSIS a;
} SCRIPT_ITEM;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct SCRIPT_STATE
{
public ushort _bitfield;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct SCRIPT_ANALYSIS
{
public ushort _bitfield;
public SCRIPT_STATE s;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct SCRIPT_ITEM
{
public int iCharPos;
public SCRIPT_ANALYSIS a;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure SCRIPT_STATE
Public _bitfield As UShort
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure SCRIPT_ANALYSIS
Public _bitfield As UShort
Public s As SCRIPT_STATE
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure SCRIPT_ITEM
Public iCharPos As Integer
Public a As SCRIPT_ANALYSIS
End Structureimport ctypes
from ctypes import wintypes
class SCRIPT_STATE(ctypes.Structure):
_fields_ = [
("_bitfield", ctypes.c_ushort),
]
class SCRIPT_ANALYSIS(ctypes.Structure):
_fields_ = [
("_bitfield", ctypes.c_ushort),
("s", SCRIPT_STATE),
]
class SCRIPT_ITEM(ctypes.Structure):
_fields_ = [
("iCharPos", ctypes.c_int),
("a", SCRIPT_ANALYSIS),
]#[repr(C)]
pub struct SCRIPT_STATE {
pub _bitfield: u16,
}
#[repr(C)]
pub struct SCRIPT_ANALYSIS {
pub _bitfield: u16,
pub s: SCRIPT_STATE,
}
#[repr(C)]
pub struct SCRIPT_ITEM {
pub iCharPos: i32,
pub a: SCRIPT_ANALYSIS,
}import "golang.org/x/sys/windows"
type SCRIPT_STATE struct {
_bitfield uint16
}
type SCRIPT_ANALYSIS struct {
_bitfield uint16
s SCRIPT_STATE
}
type SCRIPT_ITEM struct {
iCharPos int32
a SCRIPT_ANALYSIS
}type
SCRIPT_STATE = record
_bitfield: Word;
end;
SCRIPT_ANALYSIS = record
_bitfield: Word;
s: SCRIPT_STATE;
end;
SCRIPT_ITEM = record
iCharPos: Integer;
a: SCRIPT_ANALYSIS;
end;const SCRIPT_STATE = extern struct {
_bitfield: u16,
};
const SCRIPT_ANALYSIS = extern struct {
_bitfield: u16,
s: SCRIPT_STATE,
};
const SCRIPT_ITEM = extern struct {
iCharPos: i32,
a: SCRIPT_ANALYSIS,
};type
SCRIPT_STATE {.bycopy.} = object
_bitfield: uint16
SCRIPT_ANALYSIS {.bycopy.} = object
_bitfield: uint16
s: SCRIPT_STATE
SCRIPT_ITEM {.bycopy.} = object
iCharPos: int32
a: SCRIPT_ANALYSISstruct SCRIPT_STATE
{
ushort _bitfield;
}
struct SCRIPT_ANALYSIS
{
ushort _bitfield;
SCRIPT_STATE s;
}
struct SCRIPT_ITEM
{
int iCharPos;
SCRIPT_ANALYSIS a;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; SCRIPT_ITEM サイズ: 8 バイト(x64)
dim st, 2 ; 4byte整数×2(構造体サイズ 8 / 4 切り上げ)
; iCharPos : INT (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; a : SCRIPT_ANALYSIS (+4, 4byte) varptr(st)+4 を基点に操作(4byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global SCRIPT_STATE
#field short _bitfield
#endstruct
#defstruct global SCRIPT_ANALYSIS
#field short _bitfield
#field SCRIPT_STATE s
#endstruct
#defstruct global SCRIPT_ITEM
#field int iCharPos
#field SCRIPT_ANALYSIS a
#endstruct
stdim st, SCRIPT_ITEM ; NSTRUCT 変数を確保
st->iCharPos = 100
mes "iCharPos=" + st->iCharPos