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DXCoreEngineNamePropertyInput

構造体
サイズx64: 24 バイト / x86: 16 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
adapterEngineIndexDXCoreAdapterEngineIndex8+0+0名前を取得する対象のアダプターとエンジンを指定する構造体。
engineNameLengthDWORD4+8+8engineNameバッファの長さ(文字数)。
engineNameLPWSTR8/4+16+12エンジン名を受け取るワイド文字列バッファへのポインタ。

各言語での定義

#include <windows.h>

// DXCoreAdapterEngineIndex  (x64 8 / x86 8 バイト)
typedef struct DXCoreAdapterEngineIndex {
    DWORD physicalAdapterIndex;
    DWORD engineIndex;
} DXCoreAdapterEngineIndex;

// DXCoreEngineNamePropertyInput  (x64 24 / x86 16 バイト)
typedef struct DXCoreEngineNamePropertyInput {
    DXCoreAdapterEngineIndex adapterEngineIndex;
    DWORD engineNameLength;
    LPWSTR engineName;
} DXCoreEngineNamePropertyInput;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DXCoreAdapterEngineIndex
{
    public uint physicalAdapterIndex;
    public uint engineIndex;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DXCoreEngineNamePropertyInput
{
    public DXCoreAdapterEngineIndex adapterEngineIndex;
    public uint engineNameLength;
    public IntPtr engineName;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DXCoreAdapterEngineIndex
    Public physicalAdapterIndex As UInteger
    Public engineIndex As UInteger
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DXCoreEngineNamePropertyInput
    Public adapterEngineIndex As DXCoreAdapterEngineIndex
    Public engineNameLength As UInteger
    Public engineName As IntPtr
End Structure
import ctypes
from ctypes import wintypes

class DXCoreAdapterEngineIndex(ctypes.Structure):
    _fields_ = [
        ("physicalAdapterIndex", wintypes.DWORD),
        ("engineIndex", wintypes.DWORD),
    ]

class DXCoreEngineNamePropertyInput(ctypes.Structure):
    _fields_ = [
        ("adapterEngineIndex", DXCoreAdapterEngineIndex),
        ("engineNameLength", wintypes.DWORD),
        ("engineName", ctypes.c_void_p),
    ]
#[repr(C)]
pub struct DXCoreAdapterEngineIndex {
    pub physicalAdapterIndex: u32,
    pub engineIndex: u32,
}

#[repr(C)]
pub struct DXCoreEngineNamePropertyInput {
    pub adapterEngineIndex: DXCoreAdapterEngineIndex,
    pub engineNameLength: u32,
    pub engineName: *mut core::ffi::c_void,
}
import "golang.org/x/sys/windows"

type DXCoreAdapterEngineIndex struct {
	physicalAdapterIndex uint32
	engineIndex uint32
}

type DXCoreEngineNamePropertyInput struct {
	adapterEngineIndex DXCoreAdapterEngineIndex
	engineNameLength uint32
	engineName uintptr
}
type
  DXCoreAdapterEngineIndex = record
    physicalAdapterIndex: DWORD;
    engineIndex: DWORD;
  end;

  DXCoreEngineNamePropertyInput = record
    adapterEngineIndex: DXCoreAdapterEngineIndex;
    engineNameLength: DWORD;
    engineName: Pointer;
  end;
const DXCoreAdapterEngineIndex = extern struct {
    physicalAdapterIndex: u32,
    engineIndex: u32,
};

const DXCoreEngineNamePropertyInput = extern struct {
    adapterEngineIndex: DXCoreAdapterEngineIndex,
    engineNameLength: u32,
    engineName: ?*anyopaque,
};
type
  DXCoreAdapterEngineIndex {.bycopy.} = object
    physicalAdapterIndex: uint32
    engineIndex: uint32

  DXCoreEngineNamePropertyInput {.bycopy.} = object
    adapterEngineIndex: DXCoreAdapterEngineIndex
    engineNameLength: uint32
    engineName: pointer
struct DXCoreAdapterEngineIndex
{
    uint physicalAdapterIndex;
    uint engineIndex;
}

struct DXCoreEngineNamePropertyInput
{
    DXCoreAdapterEngineIndex adapterEngineIndex;
    uint engineNameLength;
    void* engineName;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; DXCoreEngineNamePropertyInput サイズ: 16 バイト(x86)
dim st, 4    ; 4byte整数×4(構造体サイズ 16 / 4 切り上げ)
; adapterEngineIndex : DXCoreAdapterEngineIndex (+0, 8byte)  varptr(st)+0 を基点に操作(8byte:入れ子/配列)
; engineNameLength : DWORD (+8, 4byte)  st.2 = 値  /  値 = st.2   (lpoke/lpeek も可)
; engineName : LPWSTR (+12, 4byte)  st.3 = 値  /  値 = st.3   (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; DXCoreEngineNamePropertyInput サイズ: 24 バイト(x64)
dim st, 6    ; 4byte整数×6(構造体サイズ 24 / 4 切り上げ)
; adapterEngineIndex : DXCoreAdapterEngineIndex (+0, 8byte)  varptr(st)+0 を基点に操作(8byte:入れ子/配列)
; engineNameLength : DWORD (+8, 4byte)  st.2 = 値  /  値 = st.2   (lpoke/lpeek も可)
; engineName : LPWSTR (+16, 8byte)  qpoke st,16,値 / qpeek(st,16)  ※IronHSPのみ。3.7/3.8は lpoke st,16,下位 : lpoke st,20,上位
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global DXCoreAdapterEngineIndex
    #field int physicalAdapterIndex
    #field int engineIndex
#endstruct

#defstruct global DXCoreEngineNamePropertyInput
    #field DXCoreAdapterEngineIndex adapterEngineIndex
    #field int engineNameLength
    #field intptr engineName
#endstruct

stdim st, DXCoreEngineNamePropertyInput        ; NSTRUCT 変数を確保
st->engineNameLength = 100
mes "engineNameLength=" + st->engineNameLength