ホーム › Graphics.Direct3D12 › D3D12_FEATURE_DATA_D3D12_OPTIONS13
D3D12_FEATURE_DATA_D3D12_OPTIONS13
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| UnrestrictedBufferTextureCopyPitchSupported | BOOL | 4 | +0 | +0 | 制限のないバッファ-テクスチャ間コピーピッチに対応するか。 |
| UnrestrictedVertexElementAlignmentSupported | BOOL | 4 | +4 | +4 | 制限のない頂点要素アライメントに対応するか。 |
| InvertedViewportHeightFlipsYSupported | BOOL | 4 | +8 | +8 | ビューポート高さ反転によるY反転に対応するか。 |
| InvertedViewportDepthFlipsZSupported | BOOL | 4 | +12 | +12 | ビューポート深度反転によるZ反転に対応するか。 |
| TextureCopyBetweenDimensionsSupported | BOOL | 4 | +16 | +16 | 次元をまたぐテクスチャコピーに対応するか。 |
| AlphaBlendFactorSupported | BOOL | 4 | +20 | +20 | アルファブレンド係数に対応するか。 |
各言語での定義
#include <windows.h>
// D3D12_FEATURE_DATA_D3D12_OPTIONS13 (x64 24 / x86 24 バイト)
typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS13 {
BOOL UnrestrictedBufferTextureCopyPitchSupported;
BOOL UnrestrictedVertexElementAlignmentSupported;
BOOL InvertedViewportHeightFlipsYSupported;
BOOL InvertedViewportDepthFlipsZSupported;
BOOL TextureCopyBetweenDimensionsSupported;
BOOL AlphaBlendFactorSupported;
} D3D12_FEATURE_DATA_D3D12_OPTIONS13;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_FEATURE_DATA_D3D12_OPTIONS13
{
[MarshalAs(UnmanagedType.Bool)] public bool UnrestrictedBufferTextureCopyPitchSupported;
[MarshalAs(UnmanagedType.Bool)] public bool UnrestrictedVertexElementAlignmentSupported;
[MarshalAs(UnmanagedType.Bool)] public bool InvertedViewportHeightFlipsYSupported;
[MarshalAs(UnmanagedType.Bool)] public bool InvertedViewportDepthFlipsZSupported;
[MarshalAs(UnmanagedType.Bool)] public bool TextureCopyBetweenDimensionsSupported;
[MarshalAs(UnmanagedType.Bool)] public bool AlphaBlendFactorSupported;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_FEATURE_DATA_D3D12_OPTIONS13
<MarshalAs(UnmanagedType.Bool)> Public UnrestrictedBufferTextureCopyPitchSupported As Boolean
<MarshalAs(UnmanagedType.Bool)> Public UnrestrictedVertexElementAlignmentSupported As Boolean
<MarshalAs(UnmanagedType.Bool)> Public InvertedViewportHeightFlipsYSupported As Boolean
<MarshalAs(UnmanagedType.Bool)> Public InvertedViewportDepthFlipsZSupported As Boolean
<MarshalAs(UnmanagedType.Bool)> Public TextureCopyBetweenDimensionsSupported As Boolean
<MarshalAs(UnmanagedType.Bool)> Public AlphaBlendFactorSupported As Boolean
End Structureimport ctypes
from ctypes import wintypes
class D3D12_FEATURE_DATA_D3D12_OPTIONS13(ctypes.Structure):
_fields_ = [
("UnrestrictedBufferTextureCopyPitchSupported", wintypes.BOOL),
("UnrestrictedVertexElementAlignmentSupported", wintypes.BOOL),
("InvertedViewportHeightFlipsYSupported", wintypes.BOOL),
("InvertedViewportDepthFlipsZSupported", wintypes.BOOL),
("TextureCopyBetweenDimensionsSupported", wintypes.BOOL),
("AlphaBlendFactorSupported", wintypes.BOOL),
]#[repr(C)]
pub struct D3D12_FEATURE_DATA_D3D12_OPTIONS13 {
pub UnrestrictedBufferTextureCopyPitchSupported: i32,
pub UnrestrictedVertexElementAlignmentSupported: i32,
pub InvertedViewportHeightFlipsYSupported: i32,
pub InvertedViewportDepthFlipsZSupported: i32,
pub TextureCopyBetweenDimensionsSupported: i32,
pub AlphaBlendFactorSupported: i32,
}import "golang.org/x/sys/windows"
type D3D12_FEATURE_DATA_D3D12_OPTIONS13 struct {
UnrestrictedBufferTextureCopyPitchSupported int32
UnrestrictedVertexElementAlignmentSupported int32
InvertedViewportHeightFlipsYSupported int32
InvertedViewportDepthFlipsZSupported int32
TextureCopyBetweenDimensionsSupported int32
AlphaBlendFactorSupported int32
}type
D3D12_FEATURE_DATA_D3D12_OPTIONS13 = record
UnrestrictedBufferTextureCopyPitchSupported: BOOL;
UnrestrictedVertexElementAlignmentSupported: BOOL;
InvertedViewportHeightFlipsYSupported: BOOL;
InvertedViewportDepthFlipsZSupported: BOOL;
TextureCopyBetweenDimensionsSupported: BOOL;
AlphaBlendFactorSupported: BOOL;
end;const D3D12_FEATURE_DATA_D3D12_OPTIONS13 = extern struct {
UnrestrictedBufferTextureCopyPitchSupported: i32,
UnrestrictedVertexElementAlignmentSupported: i32,
InvertedViewportHeightFlipsYSupported: i32,
InvertedViewportDepthFlipsZSupported: i32,
TextureCopyBetweenDimensionsSupported: i32,
AlphaBlendFactorSupported: i32,
};type
D3D12_FEATURE_DATA_D3D12_OPTIONS13 {.bycopy.} = object
UnrestrictedBufferTextureCopyPitchSupported: int32
UnrestrictedVertexElementAlignmentSupported: int32
InvertedViewportHeightFlipsYSupported: int32
InvertedViewportDepthFlipsZSupported: int32
TextureCopyBetweenDimensionsSupported: int32
AlphaBlendFactorSupported: int32struct D3D12_FEATURE_DATA_D3D12_OPTIONS13
{
int UnrestrictedBufferTextureCopyPitchSupported;
int UnrestrictedVertexElementAlignmentSupported;
int InvertedViewportHeightFlipsYSupported;
int InvertedViewportDepthFlipsZSupported;
int TextureCopyBetweenDimensionsSupported;
int AlphaBlendFactorSupported;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; D3D12_FEATURE_DATA_D3D12_OPTIONS13 サイズ: 24 バイト(x64)
dim st, 6 ; 4byte整数×6(構造体サイズ 24 / 4 切り上げ)
; UnrestrictedBufferTextureCopyPitchSupported : BOOL (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; UnrestrictedVertexElementAlignmentSupported : BOOL (+4, 4byte) st.1 = 値 / 値 = st.1 (lpoke/lpeek も可)
; InvertedViewportHeightFlipsYSupported : BOOL (+8, 4byte) st.2 = 値 / 値 = st.2 (lpoke/lpeek も可)
; InvertedViewportDepthFlipsZSupported : BOOL (+12, 4byte) st.3 = 値 / 値 = st.3 (lpoke/lpeek も可)
; TextureCopyBetweenDimensionsSupported : BOOL (+16, 4byte) st.4 = 値 / 値 = st.4 (lpoke/lpeek も可)
; AlphaBlendFactorSupported : BOOL (+20, 4byte) st.5 = 値 / 値 = st.5 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global D3D12_FEATURE_DATA_D3D12_OPTIONS13
#field bool UnrestrictedBufferTextureCopyPitchSupported
#field bool UnrestrictedVertexElementAlignmentSupported
#field bool InvertedViewportHeightFlipsYSupported
#field bool InvertedViewportDepthFlipsZSupported
#field bool TextureCopyBetweenDimensionsSupported
#field bool AlphaBlendFactorSupported
#endstruct
stdim st, D3D12_FEATURE_DATA_D3D12_OPTIONS13 ; NSTRUCT 変数を確保
st->UnrestrictedBufferTextureCopyPitchSupported = 100
mes "UnrestrictedBufferTextureCopyPitchSupported=" + st->UnrestrictedBufferTextureCopyPitchSupported